Face codes?
#1
Guest_Puddi III_*
Posté 30 septembre 2014 - 07:11
Guest_Puddi III_*
If someone makes a really good Obamanquisitor, it'd be convenient.
#2
Posté 30 septembre 2014 - 07:11
They confirmed there is NO face codes.
#3
Guest_Puddi III_*
Posté 30 septembre 2014 - 07:15
Guest_Puddi III_*
#4
Posté 30 septembre 2014 - 07:19
Mike Laidlaw did say in the stream yesterday that they are considering implimenting face codes at a later date though, or at least a utility involving the keep with regards to faces.
#5
Posté 30 septembre 2014 - 07:19
Edit: Ninja'd by Roofie.
- Roofie aime ceci
#6
Guest_Puddi III_*
Posté 30 septembre 2014 - 07:31
Guest_Puddi III_*
#7
Posté 30 septembre 2014 - 07:33
Could someone be kind enough to clue me in? What exactly do you mean by face codes?
#8
Guest_Puddi III_*
Posté 30 septembre 2014 - 07:37
Guest_Puddi III_*
- Reidbynature aime ceci
#9
Posté 30 septembre 2014 - 07:40
Ah, ok. Cheers.
#10
Posté 30 septembre 2014 - 09:21
In Mass Effect (2 and 3, I think), at some point in character creation it generates a face code that you can give to other people so that they can use the same face if you made something really good/funny. (like a face that looks exactly like President Obama, for example)
There's actually two of them, but here's one.
http://mass-effect-2...46b5/name/obama
The Sheploo celebrity look-a-likes I love the most are the Sylvester Stallone and Arnold Schwarzenegger ones.
@Roofie and Zhu: Thanks for the heads up. I really hope they do this for DA:I. That would be a sweet feature. ![]()
#11
Posté 01 octobre 2014 - 02:58
I just want to cast my vote in favor of face codes. I hate it when my characters look inconsistent each time I play them.
#12
Posté 01 octobre 2014 - 03:07
I just want to cast my vote in favor of face codes. I hate it when my characters look inconsistent each time I play them.
My big problem in the ME games in particular was the nose. Somehow, the rest of the face wouldn't look bad but the nose looked like the result of a rhinoplasty gone horribly horribly wrong. Inevitably, this would make her appeared cross-eyed anytime she would looking straight ahead..





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