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So, I think all the DLCs are stupid


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#51
Voragoras

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But that's why they're DLC.

 

One thing people seem to forget is that back in the day, if content was cut from a game, it was often never heard from again because it was difficult justifying it back then.

 

Bioware explicitly stated that if Javik wasn't DLC, he'd just be cut out and never seen the light of day.  One of the nice things about video games these days, is you can write a story too big for the core game, take out parts that aren't critical to your plot, and give them to your audience later.

 

I know why they're DLC, I just object to charging so much for something that seems so plot-relevant, like you're somehow punishing the players who can't afford to shell out another $15~$25 in addition to the $60~$70 they already paid for the base game. Things like Omega and LotSB and Citadel are what should cost full price, imo, because those aren't relevant to the plot and are mostly just fun additions to the original, like how you would buy expansion packs that supported the main game but never felt truly part of it.



#52
Barquiel

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The most essential DLC I believe is the extended cut, and it's free. The other DLC are interesting, perhaps, and maybe a great addition, but not essential. I don't see much difference between this and ME2 or Dragon Age.



#53
SporkFu

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Citadel DLC is essential. ;) 



#54
Reorte

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The "give you the bare bones and pay extra for the details, total cost more than it would've been" approach is just cynical, so From Ashes definitely loses out. Get some more that's just more to do in the game, like Citadel or Shadow Broker is fine, although you may quibble on the price (which is why I've not forked out for Omega).

#55
Oni Changas

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Seriously, why is it ok to have a game, and then have 4 of what would be the better parts of the game, sold as DLCs? Isn't a game expensive enough. I hate that we're living in a world where to play all of a video game, you have to spend $120 now. Like, who the **** wants  to spend that much on material, like Javik, that should've been in the game in the first place?!

 

It's one thing to make a game, and a year later decide to add something to it and charge like, $5 to download the add-on. But right when ME3 came out, it had a $15 squadmate DLC to add to the whole 3 squadmates you spend half of the game with. Oh, how nice of them. It's just a cash grab from cash cows.

 

DLCs in general are getting ridiculous. It's just like how Blue Rays are having Blue Ray-only this deleted scenes and special features. I'm not buying Blue Ray DVDs because I don't have a hd TV, and the Blue Ray DVDs are too expensive. I refuse to give them more money than I'm already paying for stupid reasons like that.

 

Same thing with DLCs. They're not even worth $15, especially when you can beat them in an hour and a half.

Amen, brother. Sadly many gamers among us enjoy taking it up the ass (see those yearly releases or games like BL2 and soon Destiny) then paying more money for a complete product. When people cheered the PS4 after they said psn+ was mandatory for online gaming, I facepalmed hard as ****. DLC will be the death of console gaming as we know it and little by little we'll start to see more basic stuff cost money... and fanboys will let it slide.


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#56
Oni Changas

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The most essential DLC I believe is the extended cut, and it's free. The other DLC are interesting, perhaps, and maybe a great addition, but not essential. I don't see much difference between this and ME2 or Dragon Age.

Prothean squadmate isn't essential? Or taking back Omega (something built up in the comics and put into the game then REMOVED so they could later charge for it)? Even Leviathan goes through great lengths to try and make the ending make sense by attempting to justify the catalyst.


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#57
Barquiel

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I purchased (and enjoyed) all DLC except for the appearance packs in ME2, From Ashes and the genesis comics, but I wouldn't describe them as essential...no.

The game works perfectly fine without Javik. All he does is add flavor to some of the dialogue, and he provides some extra lore about the protheans. But the fact protheans altered the Asari to make them biotics is not exactly plot relevant (and it doesn't make sense because we know all life on Thessia is biotic). The fact protheans had AI's in their own cycle is not integral, etc. These information are just interesting, but not essential.

I love Omega and Citadel...but these DLC are like Overlord: fun to play and totally irrelevant to the overall story. You could skip them both and not lose much (some extra war assets and a look at a female turrian)

The Leviathans and the Reaper creation story are a bit more relevant, sure...but not game critical. Learning where the reapers came from is useful suppplemental information, that's all. It adds some depth and background. But it isn't central to the plot or needed to understand the ending. Nor was it really something any of the characters brought up in any meaningful capacity. I mean, it is so insignificant in the ME3 finale, it even feels pointless in retrospect. The Catalyst says "I welcome their involvment" and yet, nothing more comes from this. In the end, we simply don't need to understand the reapers' origins and motivations in order to defeat them (not to mention that we already knew their motivations).

#58
Oni Changas

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Sure, justify paying for cut content. Still don't change the principal. This is why gaming will continue to get worse. We can all just buy the bullshit being spewed and accept it as if its okay. :lol:



#59
themikefest

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Javik is good to have with all his dialogue. Its hilarious to find out that asari goddess is really a Prothean. In the next game the asari will be saying "by the Prothean" and "embrace Javik".


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#60
Barquiel

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Sure, justify paying for cut content. Still don't change the principal. This is why gaming will continue to get worse. We can all just buy the bullshit being spewed and accept it as if its okay. :lol:

 

The point is that no Mass Effect 3 DLC is critical to the plot. And it doesn't really matter whether or not it's cut content. People also discovered audio files related to the Liara/Shadow Broker arc in the game files on the main ME2 disc...and I'm glad that Liara got her due in the LotSB DLC instead of dealing with the SB arc in some ME2 side mission. It was longer and actually took into account a lot of the reactions to ME2.



#61
Farangbaa

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Sure, justify paying for cut content. Still don't change the principal. This is why gaming will continue to get worse. We can all just buy the bullshit being spewed and accept it as if its okay. :lol:

 

Simple solution: don't buy the DLC. That'll show them at Bioware!



#62
favoritehookeronthecitadel

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And now there's Bungie's half-finished spectacle Destiny. What do you want to bet they took out half of the game so they can sell it later? I'm glad I got it for my birthday instead of actually paying for it.



#63
Farangbaa

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Jesus people, it's really simple:

 

You think it's too expensive? Don't buy.

 

:wizard:



#64
themikefest

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The point is that no Mass Effect 3 DLC is critical to the plot. And it doesn't really matter whether or not it's cut content. People also discovered audio files related to the Liara/Shadow Broker arc in the game files on the main ME2 disc...and I'm glad that Liara got her due in the LotSB DLC instead of dealing with the SB arc in some ME2 side mission. It was longer and actually took into account a lot of the reactions to ME2.

Got her due? And what due is that? Since its a dlc  and not vital to the game, she is not the shadow broker, but just some information broker



#65
sH0tgUn jUliA

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The ME3 DLC wasn't worked in well with the main game... not in order of how they were issued.

 

1) Omega, which was the only planned DLC of the lot should have removed Aria from Purgatory once you did it. But since there were people who would have done it before even asking about the Blue Suns, Eclipse, etc., the put her back in Purgatory which made no sense. What would have made more sense would have been to automatically give you the Blue Suns, Eclipse, and Blood Pack in addition to the resources for Aria if you did Omega before asking about them as a bonus. Still a fun romp through Omega.

 

2) The EC: they thought we didn't understand the original ending and that was why we were upset. No, that was not why. There was a complete literary break in the story. The EC didn't fix it. Instead in trying to patch some plot holes and ass pulls in the original ending they created more plot holes and ass pulls. Enter the next DLC...

 

3) Leviathan: Produced to fill in the plot hole of who created the Starbrat. Leviathan: stupid is as stupid does. Well the price dropped on XBox live to $5, so I picked it up out of curiosity.

 

4) Citadel DLC: fan service - totally worth the price.

 

And now this turned into yet another Liara hate thread.... 



#66
SporkFu

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The ME3 DLC wasn't worked in well with the main game... not in order of how they were issued.

 

1) Omega, which was the only planned DLC of the lot should have removed Aria from Purgatory once you did it. But since there were people who would have done it before even asking about the Blue Suns, Eclipse, etc., the put her back in Purgatory which made no sense. What would have made more sense would have been to automatically give you the Blue Suns, Eclipse, and Blood Pack in addition to the resources for Aria if you did Omega before asking about them as a bonus. Still a fun romp through Omega

I totally agree about Aria being back on Omega once the DLC is finished. She's got a crapload of work to do securing and repairing her station, and she's sitting on the citadel to "co-ordinate it all" ? Uhh... okay. Could have made it work by having her talk to shep over the spectre terminal QEC instead. 



#67
Farangbaa

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And now this turned into yet another Liara hate thread.... 

 

Some people are obsessed.



#68
Farangbaa

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I know why they're DLC, I just object to charging so much for something that seems so plot-relevant, like you're somehow punishing the players who can't afford to shell out another $15~$25 in addition to the $60~$70 they already paid for the base game. Things like Omega and LotSB and Citadel are what should cost full price, imo, because those aren't relevant to the plot and are mostly just fun additions to the original, like how you would buy expansion packs that supported the main game but never felt truly part of it.

 

How is Javik essential to the story? He adds flavour to the story, but knows nothing of the Crucible, no insights, nothing. He doesn't know how to kill Reapers. He only offers a different perspective, that's it.



#69
SporkFu

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How is Javik essential to the story? He adds flavour to the story, but knows nothing of the Crucible, no insights, nothing. He doesn't know how to kill Reapers. He only offers a different perspective, that's it.

Nobody else gives you any insights on the crucible or reaper-killing either. If that's the criteria then none of the characters are essential. 


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#70
Farangbaa

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Nobody else gives you any insights on the crucible or reaper-killing either. If that's the criteria then none of the characters are essential. 

 

You know damn well what I mean. Javik changes nothing, everything plays out exactly the same without him.

 

And indeed, none are essential, with the exception of Shepard and Liara.



#71
Voragoras

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How is Javik essential to the story? He adds flavour to the story, but knows nothing of the Crucible, no insights, nothing. He doesn't know how to kill Reapers. He only offers a different perspective, that's it.

 

As SporkFu already said, none of the characters fulfill that role. What Javik does do is give very important information on the context surrounding the war with the Reapers, and gives you added information on their potential motivations, elaborating on the trilogy-wide quest into what role the Protheans played and what they are, continuing on from the discoveries at the Collector Ship in ME2.

 

He's not a fix-it, he's an answer to a question the plot has been posing since the very first game. That's why he's essential to understanding it, imo - he's half of what Mass Effect has been focusing on.



#72
themikefest

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You know damn well what I mean. Javik changes nothing, everything plays out exactly the same without him.

 Without him, no one would know the asari goddess is really a Prothean



#73
Vazgen

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Nobody else gives you any insights on the crucible or reaper-killing either. If that's the criteria then none of the characters are essential. 

Uhm, what's his insight on the Crucible? "We never finished it"?



#74
Farangbaa

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As SporkFu already said, none of the characters fulfill that role. What Javik does do is give very important information on the context surrounding the war with the Reapers, and gives you added information on their potential motivations, elaborating on the trilogy-wide quest into what role the Protheans played and what they are, continuing on from the discoveries at the Collector Ship in ME2.

 

He's not a fix-it, he's an answer to a question the plot has been posing since the very first game. That's why he's essential to understanding it, imo - he's half of what Mass Effect has been focusing on.

 

Javik's importance eclipses compared to the Leviathan.

And indeed, none of the characters are essential, except Shepard and Liara.

 

 Without him, no one would know the asari goddess is really a Prothean

 

Again, this changes nothing.



#75
Voragoras

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Javik's importance eclipses compared to the Leviathan.

And indeed, none of the characters are essential, except Shepard and Liara.

 

Yes, Javik isn't as important as Leviathan, but he's still relevant, and I'd argue still essential. Mass Effect isn't just figuring out which gun to hit the Reapers with, it's about unraveling the mystery behind them and the disappearance of the Protheans, and while Leviathan answers the first, Javik answers the second.