Is taking skill focus good idea? I was thinking about skill focus heal or skill focus survival or skill focus concentration for spellcasters. Which skill focus do you recommend?
Skill focus - worth it?
#1
Napisano 03 październik 2014 - 09:33
#2
Napisano 03 październik 2014 - 12:54
For role play purposes - yes. If you can imagine your primary PC antagonist as.....
....primary spell caster is a woodsy "hedge wizard" living off the land for example (skill focus survival) that makes perfect sense. Perhaps he/she is part Fey heritage...
...Or perhaps your Cleric/Favored Soul is really wandering disciple and lay healer of the poor (skill focus heal) ... with a certain amount of eccentricity or anti-establishment ...(making no judgement or allusions to real life please and thanks)
However I don't think you will accrue much benefit from a "power build perspective" and it may be deemed a waste of feat....from other players perspectives.
i.e. skill focus concentration/spellcraft are probably better if you want to build a metamagic Arcane Scholar of Candlekeep.
#3
Napisano 03 październik 2014 - 01:29
There may be some other strange example where some SF may have some purpose (SF-UMD at low levels, perhaps), but in general, bluff for feinters is the only one that's really worth it.
#4
Napisano 03 październik 2014 - 02:59
I was thinking about Bard with wisdom 8 who want some points in heal, so he puts some points in heal and takes skill focus heal - does it have any effect?
Or rogue/bard with skill focus spot, so I can do teamwork feats.
I don't like multiclassing my spellcasters, so I won't taking any PRC with those.
I know it good to have Listen/spot, search and hide/MS on party leader, but is there any other skill, like diplomacy or spellcfraft or UMD or heal (for non healers) that is worth maximazing, but not worth loosing skill points for (especially if skill isn't class skill or PC doesn't have that much skill points).
#5
Napisano 03 październik 2014 - 03:41
It has the same effect as putting 3 points on heal: Healing kits will heal 3 more HP per use. Not worth the feat, IMO.I was thinking about Bard with wisdom 8 who want some points in heal, so he puts some points in heal and takes skill focus heal - does it have any effect?
I'm not certain about this, but I don't think skill focuses or any other modifiers besides the base skill ranks count for the purpose of accessing teamwork benefits.Or rogue/bard with skill focus spot, so I can do teamwork feats.
This doesn't make a lot of sense. If a skill is worth maximising, then it's worth spending points into it.is there any other skill, like diplomacy or spellcfraft or UMD or heal (for non healers) that is worth maximazing, but not worth loosing skill points for
The usual is splitting the skills between your team members. You can have, for example, a ranger with OLM skills, a bard with conversation skills, a cleric with heal, etc. It's better to have each class focus on their strengths, rather than trying to make them a bit less mediocre at other things.
- GCoyote lubi to
#6
Napisano 03 październik 2014 - 07:19
I was thinking about Bard with wisdom 8 who want some points in heal, so he puts some points in heal and takes skill focus heal - does it have any effect?
It has the same effect as putting 3 points on heal: Healing kits will heal 3 more HP per use. Not worth the feat, IMO.
plus DC vs Poison/Disease, right? i think maximized healers are pretty buff ... especially in the middle of combat, a strong shot from a Healing Kit changes my mind from "I might not do this" to "heh, no problem!"
/opinion
... but is there any other skill, like diplomacy or spellcfraft or UMD or heal (for non healers) that is worth maximazing, but not worth loosing skill points for
what skills are definitely worth (or not worth) maximizing? For me, rogue always maxes his skills. Caster always maxes Concentration ...
#7
Napisano 03 październik 2014 - 07:27
Yes, that too (I don't think poison can be healed with kits, but I may be wrong), but you're pretty much guaranteed to cure it if you use a kit out of combat.plus DC vs Poison/Disease, right?
Agreed, but one thing is max heal vs. zero heal, and another is the SF feat. Three points more or less are not going to make a huge difference, and there are usually better feats to take. Except at very low levels, I guess, but your HP is low then.i think maximized healers are pretty buff ... especially in the middle of combat, a strong shot from a Healing Kit changes my mind from "I might not do this" to "heh, no problem!"
/opinion
Now, I'm not saying that you're gonna end up with a gimp if you take SF. But a few exceptions aside, it's generally not worth it and/or better than the alternatives, IMO.
#8
Napisano 03 październik 2014 - 07:57
agreed.
#9
Napisano 04 październik 2014 - 02:55
what skills are definitely worth (or not worth) maximizing? For me, rogue always maxes his skills. Caster always maxes Concentration ...
UMD, lore, buff, heal as non-class skill (bard/rogue), spot as non-class skill (bard) in SOZ, survival, appraise, tumble... - mostly because I want to invenst so much skills, but don't have enough points.
If I multiclass bard he will need extra points in perform, since I can't put points in perform if I take any other class, even thou PC has few bard levels.
#10
Napisano 04 październik 2014 - 03:20
what's that cross-classing feat -- Able Learner. perhaps it's better than SF here
... am sure that's a whole new debate,
#11
Napisano 04 październik 2014 - 04:30
Able Learner doesn't help at all with perform - I'm only able to put points in perf if I'm taking bard level that moment. If I'm bard/barb and I take barb level, I can't put points in perf. I guess answer to this could be only pure bard, but I only use one inspiration (ins courage)...
Able learner doesn't increase skill points, also.
#12
Napisano 04 październik 2014 - 06:18
Well, like I said, spread the skills among the whole party. Also, you don't have to max all of those (and listen is a bard class skill that could substitute spot, but then again, a bard/rogue with able learner can max spot).UMD, lore, buff, heal as non-class skill (bard/rogue), spot as non-class skill (bard) in SOZ, survival, appraise, tumble... - mostly because I want to invenst so much skills, but don't have enough points.
But let's be clear: What characters do you have in your party, and what do you want that rogue/bard to do exactly? If you want that character to have the OLM skills, traps/locks skills, bard skills, and still be good in combat... maybe you're trying to do too many things with a single character.
#13
Napisano 04 październik 2014 - 06:50
it sounds like SF:Perform is a bit more appealing, then, for a cross-classed Bard
/note.
#14
Napisano 04 październik 2014 - 06:59
But let's be clear: What characters do you have in your party, and what do you want that rogue/bard to do exactly? If you want that character to have the OLM skills, traps/locks skills, bard skills, and still be good in combat... maybe you're trying to do too many things with a single character.
My party - Rogue/bard as party leader, Cleric with animal domain, sorcerer and yuan-ti swashbuckler.
I want my bard to be skill-monkey, decent fighter and shooter, good overland map guy and caster.
It's true - I'm trying too many things with single character, and it's not possible. I just feel so frustrated.
#15
Napisano 05 październik 2014 - 11:52
Back to the original question, I guess SF-Survival could have some use in this particular case, but you're not going to have a lot of feats to spare, especially if you want to be an archer.
An alternative is multiclassing the swashbuckler with ranger and making that character your OLM leader. Swashbuckler doesn't gain much after level 3 anyway, except for Weakening and Wounding Critical, but you have to wait until 14 and 19 for them. Considering it's a yuan-ti, you may not even reach those levels with that character in SOZ.
Not really. The amount of perform you need depends on the amount of bard levels you have, so there's no use in increasing it on non-bard levels.it sounds like SF:Perform is a bit more appealing, then, for a cross-classed Bard
/note.
#16
Napisano 05 październik 2014 - 05:35
ach.
#17
Napisano 05 październik 2014 - 09:59
#18
Napisano 05 październik 2014 - 10:09
It also improves bard inspirations with Kaedrin's pack, but not in the vanilla game.





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