So you couldn't bring anything new to the table, you change the topic to the duration of blood magic CC, something I didn't even talk about. I simply said Templar has zero protection against the damage and I was right. Something you've been doing this whole argument.
Except Prima guide have been wrong about few plot points (outdated lore) and all of the things said about gameplay are absolutely correct. You are simply stretching against things proven as facts.
Here, watch this 4 minutes video and learn the true power of warrior. Tanking is irrelevant when enemies die in matter of seconds. Barriers do all the job, immune to damage for 7 seconds. That is like the duration of whole fights. Oh and its nightmare and as you see, she mostly uses the team combination I tell you which really doesn't need a tank.
And it is here by confirmed.. You are just a fanboy.
Tankiness goes way beyond the ability to absorb the flat damage. I said, from the very get go, that by virtue of the increased magic resistance would be able to better withstand Blood Mages' spells. That is, no matter how much you boast and pose, true to the end of the day. The debuff recieved lasts for a shorter duration, meaning the Templar gets his resistances back before the end of the spell, meaning he can tank it. So no, you were not right. You were just cherry picking, and trying to define what being tanky meant, to better suit your percieved master build.
Oh, and that is certainly a nice little video. Your point? Rogues and Mages STILL deal more damage. That is the sad truth that you seem reluctant to accept. You can reach crits over 300k with DW rogues, far more easily than with a warrior.
At the end of the day any build is viable. And THAT is all I need to point out, to debunk your bullshit calim, that only a specific warrior build is viable. Yes. Your proposed built warrior deals more damage. So? You don't pick Templar for the DPS. You pick it for the control and the tank.
You prefer damage, more power to you. Don't you dare however, claim that other people's playthrough is unviable jsut because they play a way you dislike.
As I said, anything is viable. ESPECIALLY since the game to start with is pathetically easy, so that even on the hardest difficulty, you can solo it easily (with any class even).