Aller au contenu

Photo

The Templar Order Support Thread


  • Veuillez vous connecter pour répondre
1325 réponses à ce sujet

#26
Icy Magebane

Icy Magebane
  • Members
  • 7 317 messages

I'm liking the new Templar armor

 

Spoiler

So we can equip honest to goodness Templar armor in Inquisition, eh?  Hm... every time I think I've made up my mind, some new information pulls me back in the opposite direction... :/

 

Maybe it would be best if I just flip a coin to determine my class and be done with it...



#27
Dean_the_Young

Dean_the_Young
  • Members
  • 20 675 messages

So we can equip honest to goodness Templar armor in Inquisition, eh?  Hm... every time I think I've made up my mind, some new information pulls me back in the opposite direction... :/

 

Don't worry- it'll probably have lame-ass stats and only be useful for magic resistance anyway.



#28
Sir DeLoria

Sir DeLoria
  • Members
  • 5 246 messages

I'd recommend editing the first post to include protector of common folk AND mages. Templars guard the people by putting down dangerous mages... But they also protect mages from superstitious and stupid commonfolk.


Done :)

I'm liking the new Templar armor
 
Inventory%2001.png


Oh, I looove it.

I smelled heresy from a mile away!


You know I can call that on your thread too, Rob ;)

#29
Guest_Imanol de Tafalla_*

Guest_Imanol de Tafalla_*
  • Guests

I wonder if we can injest red lyrium in DA:I?



#30
Br3admax

Br3admax
  • Members
  • 12 316 messages

You want to know if we can use the one substance besides the Taint that has never been shown in a positive light? I'd rather ingest poison, and that's probably much more likely as well.  


  • Senya aime ceci

#31
Icy Magebane

Icy Magebane
  • Members
  • 7 317 messages

I wonder if we can injest red lyrium in DA:I?

Red lyrium?  Probably not since that would result in a non-standard game over...



#32
Br3admax

Br3admax
  • Members
  • 12 316 messages

Don't worry- it'll probably have lame-ass stats and only be useful for magic resistance anyway.

Crafting. 



#33
Lulupab

Lulupab
  • Members
  • 5 455 messages

Don't worry- it'll probably have lame-ass stats and only be useful for magic resistance anyway.

 

I'm more concerned about the Templar spec, not the armor. In both games it was the most useless warrior spec and everyone who took it did so because of lore. Shitty advantages against rare enemies (mages). Brilliant right? Hopefully its better this time.



#34
Sir DeLoria

Sir DeLoria
  • Members
  • 5 246 messages

Don't worry- it'll probably have lame-ass stats and only be useful for magic resistance anyway.


People care about stats?
  • Dark Helmet aime ceci

#35
Lulupab

Lulupab
  • Members
  • 5 455 messages

People care about stats?

 

That depends. When playing on nightmare damn sure I care about them.



#36
themikefest

themikefest
  • Members
  • 21 574 messages

I like the templars. Everyone of my playthrough in DA2 that I played as a mage, I always supported the Templars. I doubt that will change. Plus my favorite character in the game was a templar, Meredith. Hopefully there will be a character like her in the game with a strong commanding voice that kicks a**.



#37
Icy Magebane

Icy Magebane
  • Members
  • 7 317 messages

I'm more concerned about the Templar spec, not the armor. In both games it was the most useless warrior spec and everyone who took it did so because of lore. -snip- advantages against rare enemies (mages). Brilliant right? Hopefully its better this time.

Holy Smite, Silence, and Cleanse Area were not useless... Arcane Horrors had 2 AoE spells that were powerful enough to completely drain the party of health in a couple seconds, so I don't know where you are getting this idea from.  Beserker/Reaver was the strongest in terms of raw power, but Templar/Reaver had both power and utility...  It's not like you needed every talent and passive from any warrior spec to have a powerful build.  Vanguard had that covered no matter what else you did...


  • Hazegurl et luism aiment ceci

#38
Lulupab

Lulupab
  • Members
  • 5 455 messages


Holy Smite, Silence, and Cleanse Area were not useless... Arcane Horrors had 2 AoE spells that were powerful enough to completely drain the party of health in a couple seconds, so I don't know where you are getting this idea from.  Beserker/Reaver was the strongest in terms of raw power, but Templar/Reaver had both power and utility...  It's not like you needed every talent and passive from any warrior spec to have a powerful build.  Vanguard had that covered no matter what else you did...

 

There are like 5 arcane horrors in whole game. Also arcane horror does spirit damage and none of Templar talents offer protection against it that's why everyone go down quickly, its not possible to resist unless you have spirit resistance which none of Templar talents provide. Please when talking about gameplay make sure you know what you are talking about.

 

Berserker > Templar

Reaver > Templar

 

Not to mention 99% of Mages we fight are blood mages and blood magic cannot be resisted as well, such as those blood pools who deal % based damage and the Templar will go down as fast as rogue. Holy smite was decent for stun, but that's about it. Apart from holy smite Templar has zero utility.



#39
Icy Magebane

Icy Magebane
  • Members
  • 7 317 messages

 

There are like 5 arcane horrors in whole game. Also arcane horror does spirit damage and none of Templar talents offer protection against it that's why everyone go down quickly, its not possible to resist unless you have spirit resistance which none of Templar talents provide. Please when talking about gameplay make sure you know what you are talking about.

 

Berserker > Templar

Reaver > Templar

 

Not to mention 99% of Mages we fight are blood mages and blood magic cannot be resisted as well, such as those blood pools who deal % based damage and the Templar will go down as fast as rogue. Holy smite was decent for stun, but that's about it. Apart from holy smite Templar has zero utility.

Wow... you have a terrible attitude.  Do you know that?

 

My point was that If an Arcane Horror, or any mage, starts casting a spell, you can Silence them or use Cleanse Area if the spell lands... these are useful abilities to have on hand, especially since there is a passive in the Templar tree that gives a small chance of inflicting Silence with every hit...

 

Anyway... I'll just stop there.  I think I'm wasting my time on this since you have your mind already made up and can't be bothered to at least be polite when you disagree with people...


  • Will-o'-wisp, Razored1313, loominousfish et 4 autres aiment ceci

#40
AresKeith

AresKeith
  • Members
  • 34 128 messages

Wow... you have a terrible attitude.  Do you know that?

 

My point was that If an Arcane Horror, or any mage, starts casting a spell, you can Silence them or use Cleanse Area if the spell lands... these are useful abilities to have on hand, especially since there is a passive in the Templar tree that gives a small chance of inflicting Silence with every hit...

 

Anyway... I'll just stop there.  I think I'm wasting my time on this since you have your mind already made up and can't be bothered to at least be polite when you disagree with people...

 

It's hard trying to with heavy bias on one side


  • Razored1313 aime ceci

#41
Lulupab

Lulupab
  • Members
  • 5 455 messages

Wow... you have a terrible attitude.  Do you know that?

 

My point was that If an Arcane Horror, or any mage, starts casting a spell, you can Silence them or use Cleanse Area if the spell lands... these are useful abilities to have on hand, especially since there is a passive in the Templar tree that gives a small chance of inflicting Silence with every hit...

 

Anyway... I'll just stop there.  I think I'm wasting my time on this since you have your mind already made up and can't be bothered to at least be polite when you disagree with people...

 

My mind set on what? There are 3 specs in total and Templar spec is the least useful. Do you have a counter argument? Heck its always better to invest in other warrior trees. 

 

Also how is my attitude bad for pointing out you know little about gameplay mechanics? Because that seems to be the case. Getting a crowd control that also stops casting spells as well as fully stopping the target is always better than silence which ONLY stops the casting and is a fancy animation versus none-mage targets. Other warrior trees have better spells than Templar, plain and simple.



#42
Sir DeLoria

Sir DeLoria
  • Members
  • 5 246 messages

That depends. When playing on nightmare damn sure I care about them.


I don't even care about stats in Dark Souls, so I guess to each his own :lol:

#43
TheTurtle

TheTurtle
  • Members
  • 1 367 messages

 Please when talking about gameplay make sure you know what you are talking about.

That was completely unnecessary. Comments like this are what starts arguments and gets threads locked.


  • john-in-france, Razored1313, Icy Magebane et 5 autres aiment ceci

#44
Lulupab

Lulupab
  • Members
  • 5 455 messages

That was completely unnecessary. Comments like this are what starts arguments and gets threads locked.

 

There are many people who play the game and know nothing about how the mechanics works and mostly play on easier difficulties. This is precisely the reason devs are going to make DA:I much harder even on easiest difficulty. Its embarrassing to finish the game without knowing how spells and talents works. I suspect it will be impossible to do it in DA:I without getting to know the mechanics.



#45
TheTurtle

TheTurtle
  • Members
  • 1 367 messages

There are many people who play the game and know nothing about how the mechanics works and mostly play on easier difficulties. This is precisely the reason devs are going to make DA:I much harder even on easiest difficulty. Its embarrassing to finish the game without knowing how spells and talents works. I suspect it will be impossible to do it in DA:I without getting to know the mechanics.

You're doing it again.....


  • john-in-france et Potato Cat aiment ceci

#46
Lulupab

Lulupab
  • Members
  • 5 455 messages

You're doing it again.....

 

Whatever it is I'm "doing it again" devs seems to be doing it too, no? They want people to appreciate the gameplay and familiarize themselves with it. 



#47
Br3admax

Br3admax
  • Members
  • 12 316 messages

I'm more concerned about the Templar spec, not the armor. In both games it was the most useless warrior spec and everyone who took it did so because of lore. 

Nope. I chose it because it was useful as hell. 


  • Ralloxsetz et john-in-france aiment ceci

#48
TheTurtle

TheTurtle
  • Members
  • 1 367 messages

Whatever it is I'm "doing it again" devs seems to be doing it too, no? They want people to appreciate the gameplay and familiarize themselves with it. 

No what you're doing is being unnecessarily insulting and making completely unfair assumptions about people and how they play. I'm not going to comment on this any further because like I said it just causes arguements.


  • Potato Cat aime ceci

#49
Lulupab

Lulupab
  • Members
  • 5 455 messages

Nope. I chose it because it was useful as hell. 

 

Sure a stick is useful as hell too, but excuse me when I pick a sword instead.



#50
Br3admax

Br3admax
  • Members
  • 12 316 messages

Sure a stick is useful as hell too, but excuse me when I pick a sword instead.

The spec added spirit damage to mage enemies, and contrary to your statement the game was full of magical enemies. 

Resistance to any spell effects

Cleansing said effects 

Spirit A.O.E damage

 

Maybe you didn't know how to utilize it, but some of us did. I didn't care about the lore of being a Templar, especially when it added almost nothing to the story. 

 

In DA ][ it got even better with silence and expanded A.O.E damage, and consider there were a **** ton of magical enemies in that game, it was one of the most useful specs. 


  • Ralloxsetz, john-in-france, sarbas et 1 autre aiment ceci