I was expecting a rage comment given that I countered every single thing you threw at me. One after another and every time you changed the topic to another mechanic. Templar spec in DA2 does not provide anything against blood magic and spirit magic which is the majority of magical attacks in the game, it only helps the warrior to become a target dummy for its allies, and finally its severely outclassed by other warrior specs. Everyone can enjoy their game however they like but nothing can change the fact that Templar spec remains as one of the least useful warrior trees, as if warrior was not weak enough.
You havn't coutnered ****.... All you've manged to do is say: "Hurr durr, this spec deals more damage, and damage is always superior". And that pretty much sums up your entire arguement. And I've called you on that bullshit. Since warrior dmg is ALWAYS inferior to either rogue or mage damage, which means that if you are so concerned with dealing damage, you shouldn't be speccing a warrior for damage to begin with.
Secondly the Templar spec DOES provide protection to Spirit Magic and Blood Magic, since it provides MAGIC RESISTANCE, which isn't reuced by any of the spell you are so fond of listing. Those spell removes DAMAGE REDUCTION, which is an entirely different mechanic to magic resistance. And even though Blood Magic deals physical damage, it STILL count as MAGIC, which means it is reduced by Magic resistance.
So no. You havn't proven ANYTHING. Other than you are a person who prefers big numbers on your screen from all your characters. Well done.
You can never kill dozens of enemies in a blink with anything BUT living bomb and this spell is not for everyone and clearly you are unable to utilize it. ALL CC in the game are 100% versus normal enemies so Templar is no snowflake, even if its not in the spell description all elite enemies can resist everything. But since other Warrior CCs have lesser cooldown you can try again sooner so therefore its more effective.
Silence is a 100% against ALL enemies, not just normal, so yes, Templars ARE in fact unique in that regard. And fun fact, your Templar warrior can have Silence AND the rest of the Warrior CC (Nooooo reaallly??), meaning they will be CC powerhouses, compared to your pathetic hurr durr dps wannabe warrior.
And yes Walking Bomb CAN be effective. But the reward doesn't outweigh the risk. Far easier is it, to simply use the safe AoEs and control the battlefield, instead of constantly quickloading to get lucky with your Walking Bomb.
This is a single player game and people have finished it without spending a single attribute point so in the end it comes to flavor, but the fact remains some builds and some characters are better than others. I can only hope that this will not be repeated in DA:I.
SOME may find some builds better than others, other will find other builds better. That YOU prefer one kind of build, does NOT make that build objectively better. It only makes that build better for YOU. How can that be such a ****** hard concept to fathom?





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