It's been about five years since DA:O was released.
Do you still love this game?
If you sold it or haven't played it for a while, would you go back?
It's been about five years since DA:O was released.
Do you still love this game?
If you sold it or haven't played it for a while, would you go back?
I really love it.
If only I had a working PS3...maybe next month.
Oddly enough, yes... I can't play it back to back anymore, but I still like to play it every few months or so. I think it has a lot to do with the amount of freedom we have in determining our characters' personalities and actions. I used to play a lot of JRPGs, but some of them I just can't go back to because they are too linear and often the story goes in directions I do not like. The flexibility of DA gives it a lot of replay value...
I'll always love this game, and will always revisit it at some point or other.
Its in my Top 10 video games of all time list. and I have been gaming for 25 years. So yes I should as well love it ![]()
Yes I still love it. Played it to death on Xbox 360 years ago. A few months back I got it for PC (with lots of wonderful mods) and fell in love with it all over again ![]()
The great strength of DAO is it's story and characters. The graphics and game play may get dated, but the characters and story remain as interesting and varied as they ever were. DAO is like the novel you love and read over and over; you know how it's going to end, but journey is so enjoyable you just want to experience it again.
I've been gaming since the early 80's, so I've seen most of the evolution of video games, and I can safely say there is no game that I have played in my 25+ years of gaming that has grabbed and held my interest the way DAO has. The only game I have played that comes close is The Last of Us.
Modifié par Neverwinter_Knight77, 05 octobre 2014 - 09:33 .
I never loved it. I really enjoyed parts of it; specifically the role-playing aspects, but could never get over the awful gameplay.
I will always love the first person game play - it was the first time I had ever seen it done so successfully. And my character - I was really into the decisions he made. DAO will always be a stand-out and very special game for me!
Oddly enough, yes... I can't play it back to back anymore, but I still like to play it every few months or so. I think it has a lot to do with the amount of freedom we have in determining our characters' personalities and actions. I used to play a lot of JRPGs, but some of them I just can't go back to because they are too linear and often the story goes in directions I do not like. The flexibility of DA gives it a lot of replay value...
First of all, yes, absolutely. This feels like a game like one that will remain playable (in spite of some flaws) well into the future because of the atmosphere and sense of wonder it builds.
To Icy Magebane's point on flexibility: This is one of my favorite things about games as medium, as opposed to books or film. As a narrative, there is nothing particularly special about DA:O (that's compared to similar genres in film or literature. Few games even attempt this level story complexity). But when you throw in complex (and frequently unpredictable) character and environment interactions, you get a level of investment and spontaneity that is impossible to replicate in other mediums. Each playthrough is its own entity, and while I know where the story is going, I'm never certain how I am going to get there. Hell, I am not even sure which path I should start on. It feels fresh each time, and there is always a road less traveled.
I agree on JRPGs. The JRPG genre lost its way when developers doubled down on placing their stories on rails. Games should not try to be movies. I prefer when developers play to the strengths of the medium.
Guest_Faerunner_*
Passed on LoU, but only NWN1 with m/p, campaigns, and PW's surpasses DAO on my list.
I will admit that I get tired of going through Ostagar and Lothering again, though.
I don't get tired of Lothering, but Ostagar is a bit of a drag. It's probably because you have to let two guys who are in and out of the story in a flash (when you consider how long this game is) tag along with you.
I forget about Origins for long periods of time, and then I'll be remnded of it by something (this time it was browsing in the PS store and seeing Origins on sale) and be like "Have...to play...Dragon Age". Then I'l complete two or three origins before I'm settled on what type of character I want to play, and then I'm set for 60-80 hours.
The characters in Dragon Age feel like old friends. I feel the same way about the GTA San Andreas and IV.
It's just that I know Ostagar and Lothering like the back of my hand now, since I've played through them so many times and they're at the beginning of the game (I've often started a character and either abandoned that save or decided to start over). The Origin stories never get old, though.I don't get tired of Lothering, but Ostagar is a bit of a drag. It's probably because you have to let two guys who are in and out of the story in a flash (when you consider how long this game is) tag along with you.
I forget about Origins for long periods of time, and then I'll be remnded of it by something (this time it was browsing in the PS store and seeing Origins on sale) and be like "Have...to play...Dragon Age". Then I'l complete two or three origins before I'm settled on what type of character I want to play, and then I'm set for 60-80 hours.
The characters in Dragon Age feel like old friends. I feel the same way about the GTA San Andreas and IV.
TLOU is an otherwise decent game that is taken to a whole other level by its fantastically well written and believable characters that are beautifully acted (and the soundtrack is superb). Much like DAO, you play it less for the game itself than to experience the story and perfectly realised characters. It is the only other game I've played that made truly care about the characters the way DAO did.