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Thinking about ME endings,and what if?


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#1
Jerkules17

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I was thinking about the endings,and how amazing they were. With all those possibilities especially the full renegade one with humans ruling the council. How would it turn out story wise if they stick to the whole stopping the reapers? Any ideas? 



#2
CptFalconPunch

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I was thinking about the endings,and how amazing they were. With all those possibilities especially the full renegade one with humans ruling the council. How would it turn out story wise if they stick to the whole stopping the reapers? Any ideas? 

 

It would turn out to be cohesive.



#3
Jerkules17

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True. Would love to see what would happen,maybe in a comic,but then Mass Effect 2 wouldn't happen which is a shame, considering the whole adventure,and all. I wonder what Bioware would have done if the council following any of the ME1 endings kept the whole stopping the reapers agenda.



#4
CptFalconPunch

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True. Would love to see what would happen,maybe in a comic,but then Mass Effect 2 wouldn't happen which is a shame, considering the whole adventure,and all. I wonder what Bioware would have done if the council following any of the ME1 endings kept the whole stopping the reapers agenda.

 

Using the collector investigation to track down the crucible? Slowly gathering clues and depending on your choices directing which parts of the crucible will be operational and which will be not, leading to races and squadmates dying in Mass Effect 3?


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#5
Riven326

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What if Sovereign became a member of the Council? Think of that awkward moment in ME2 when he denies his own existence, to which the rest of the Council simply nods in agreement. :D


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#6
Jerkules17

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He'll state he's some new alien aka space squid. :P I did felt cheated in ME2 with the council not doing much/not change much. If only Bioware pulls what if(?) comics like the Dragon Age ones since one of the comic goes against Bioware's default canon for the up coming game. I wonder if the next Mass Effect will feel like the first game with some elements of the later one. :huh:



#7
Riven326

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He'll state he's some new alien aka space squid. :P I did felt cheated in ME2 with the council not doing much/not change much. If only Bioware pulls what if(?) comics like the Dragon Age ones since one of the comic goes against Bioware's default canon for the up coming game. I wonder if the next Mass Effect will feel like the first game with some elements of the later one. :huh:

 

I sure hope so. I think ME1 was the most grounded and intelligent game out of the three, and it would be nice to see a return to form.


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#8
CptFalconPunch

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I sure hope so. I think ME1 was the most grounded and intelligent game out of the three, and it would be nice to see a return to form.

I think ME1 was by far the only game out of the three, that made the galaxy feel huge.

 

I would love for them to expand the concept ala Noveria, where you traverse between bases.

 

And yeah, uncharted planets, they have the tech now, they should make them feel even more unique.

 

My dream has always been moving around the planet with the mako, then drop in a canyon covered by dust and discover the ruins of a civilization.


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#9
Jerkules17

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Dungeon diving in a scifi rpg? Cool.The first game felt more rpg-ish than the rest(which is a good thing),even the origins matter. It was the only game that I could tank,and fire a unlimited shotgun while running like a maniac. Now my shields (in the later games) are just paper-ish.



#10
CptFalconPunch

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Dungeon diving in a scifi rpg? Cool.The first game felt more rpg-ish than the rest(which is a good thing),even the origins matter. It was the only game that I could tank,and fire a unlimited shotgun while running like a maniac. Now my shields (in the later games) are just paper-ish.

 

TBH, I enjoyed the more challenging combat of the other games, not to say ME1's combat wasn't fun.

 

I'd rather have the, keep the combat from the later games and bring the mako exploration back. Even space exploration would be cool.

 

Imagine flying a mako into space travelling and exploring the inside of asteroids. ;D



#11
Riven326

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I think ME1 was by far the only game out of the three, that made the galaxy feel huge.

 

I would love for them to expand the concept ala Noveria, where you traverse between bases.

 

And yeah, uncharted planets, they have the tech now, they should make them feel even more unique.

 

My dream has always been moving around the planet with the mako, then drop in a canyon covered by dust and discover the ruins of a civilization.

 

What bothered me the most was how the quality of the writing in the sequels took a nosedive and never recovered.



#12
CptFalconPunch

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What bothered me the most was how the quality of the writing in the sequels took a nosedive and never recovered.

 

Me too, I know what you mean it want straight to hell.

 

I doubt we're ever going to get a story/plot as good as ME1, or at least as cohesive and constistent.



#13
ImaginaryMatter

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To be fair, the all human Council would have been something that never could have worked.


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#14
Farangbaa

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I sure hope so. I think ME1 was the most grounded and intelligent game out of the three, and it would be nice to see a return to form.


If you give Mass Effect 1's story a good, close look, it's absolute bollocks. This guy says it best:

In ME2 you spend most of the game solving daddy issues rather fighting the Collectors, and the entire plot of Mass Effect 1 is nonsensical. Saren blows his cover and exposes Sovereign by attacking Eden Prime to obtain a Prothean beacon he already had (Virmire) to find a Conduit he didn't need, to gain access to the Presidium that he and his Asari commandos already had full access to. All Saren needed to do was attack Citadel Control with his Asari commandos while Sovereign and the Geth attack the Citadel fleets. The element of surprise would be his and another extinction cycle would have gone on without a hitch.



#15
Farangbaa

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To be fair, the all human Council would have been something that never could have worked.


It's ridiculous beyond words, it's like... pff, difficult to even find a proper analogy for it.

But kinda like the USA suddenly being attacked by Islamic State, Al Qu'aeda stepping into the chaos doing stuff left and right , murdering everyone in the white house and somehow finding a way to kill Al Bahgdadi in the process and THENNNNNN, when the dust settles, Al Zawahiri claims presidency, and everybody in the US responds with:

'Oh, ok.'

That's how stupid it is.
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#16
CptFalconPunch

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If you give Mass Effect 1's story a good, close look, it's absolute bollocks. This guy says it best:

 

There was a plethora of prothean beacons scattered around. The reason that saren was looking for the one on Eden prime was to fill in the blanks to where the crucible is. The one on Virmire alone didn't make sense on its own.

He also went to destroy it :/

 

Also unless Saren would to bring an army inside the presidium, which he wouldn't be allowed to anyways, he would have to take the Citadel's most fortified and well protected area. You could even ask ashley/Wrex and they would comment on this. And you bet, like how VIP's have the most well trained people to protect them, the same would go to the bodyguards of the council.

 

However bodyguards can't fight armies. And an army is what it took to conquer the citadel. Did all of that fly over that guy's head?

 

I am however weirded out how the hell the council got on the citadel acenscion. EDIT: Nvm they probably got on the ship before the invasion hit.

 

I don't know how you can compare that to organizing an entire geth fleet and attacking the citadel in a way you can render all defenses useless.



#17
ImaginaryMatter

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If you give Mass Effect 1's story a good, close look, it's absolute bollocks. This guy says it best:
 

 

The existence of plot holes, even big ones, doesn't necessarily make a story bad, it's how much they disrupt the narrative. In ME1 that's kind of a fridge logic issue, where it's probably something people don't notice until the end, after it, or on subsequent playthroughs. Even then I don't think it's a plot hole. Nothing in the game says Saren got the Virmire Beacon before he saw the Eden Prime one; Liara's post recruitment dialogue picking her up after Feros and Noveria suggests he got it afterwards (even if he did, it could be possible he thought the beacons contained different information). Additionally, the Eden Prime operation was probably considered low risk and would have worked if not for the Normandy's convenient timing.

 

As for the Citadel, Saren's objective was to keep the Wards closed around Sovereign so Sovereign could hack or whatever the tower; which would mean he has to keep the Ward controls guarded (as Sovereign wasn't strong enough to stand a few minutes of bombarding), no matter how skillful he and a few Asari commandos might be I doubt they would be enough to hold off C-Sec for large periods of time or at least take that risk. I think it was very possible that without a Geth army Saren and the few Asari would be overwhelmed, the Wards would be opened, and Sovereign would have been blown up by the full force of the CDF that was actually there and not patrolling the Relays to the Terminus systems. This all assumes that Saren actually knew what the Conduit was. Since is seems as if he was working with mostly the same information as Shepard and Shepard didn't actually know what the Conduit was until reaching Ilos, it seems possible that Saren didn't know either, and he and Sovereign formulated their attack plan while Shepard was fiddling around outside.


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#18
SporkFu

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Saren was indoctrinated. He didn't have to know what the conduit was, he just had to know Sovereign wanted him to find it and use it. 



#19
ImaginaryMatter

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Saren was indoctrinated. He didn't have to know what the conduit was, he just had to know Sovereign wanted him to find it and use it. 

 

Sovereign's in the same boat (because he is the boat, hahaha!). He's working with the same information as Saren. How else would he know about the Prothean sabotage?


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#20
Farangbaa

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The existence of plot holes, even big ones, doesn't necessarily make a story bad, it's how much they disrupt the narrative. In ME1 that's kind of a fridge logic issue, where it's probably something people don't notice until the end, after it, or on subsequent playthroughs. Even then I don't think it's a plot hole. Nothing in the game says Saren got the Virmire Beacon before he saw the Eden Prime one; Liara's post recruitment dialogue picking her up after Feros and Noveria suggests he got it afterwards (even if he did, it could be possible he thought the beacons contained different information). Additionally, the Eden Prime operation was probably considered low risk and would have worked if not for the Normandy's convenient timing.

 

As for the Citadel, Saren's objective was to keep the Wards closed around Sovereign so Sovereign could hack or whatever the tower; which would mean he has to keep the Ward controls guarded (as Sovereign wasn't strong enough to stand a few minutes of bombarding), no matter how skillful he and a few Asari commandos might be I doubt they would be enough to hold off C-Sec for large periods of time or at least take that risk. I think it was very possible that without a Geth army Saren and the few Asari would be overwhelmed, the Wards would be opened, and Sovereign would have been blown up by the full force of the CDF that was actually there and not patrolling the Relays to the Terminus systems. This all assumes that Saren actually knew what the Conduit was. Since is seems as if he was working with mostly the same information as Shepard and Shepard didn't actually know what the Conduit was until reaching Ilos, it seems possible that Saren didn't know either, and he and Sovereign formulated their attack plan while Shepard was fiddling around outside.

 

 

The thing is though, had he not done all the feces he'd done before attacking the Citadel, there wouldn't be nearly as much of a defense force as there was.

 

Yes, I just used feces. I cannot wrap my head around why that other word would be in the language filter, but feces isn't. (I don't even know why you'd want to filter out that other word in the first place, but if what comes out my behind is really that bad, filter feces too)



#21
SporkFu

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Sovereign's in the same boat (because he is the boat, hahaha!). He's working with the same information as Saren. How else would he know about the Prothean sabotage?

Little bit of logical deduction. Sovvy may be an arrogant trash-talker, but he's not a moron. The reapers' SOP of first snatching control of the citadel has worked for millions of years. It worked against the Protheans. Now suddenly it doesn't work anymore. Sovereign's thinking to itself, "oooookay, the hell did those protheans do now?" And then this quote from Vigil on Ilos:

 

Sovereign could have been planning this for centuries, moving deliberately, gathering allies. Slowly, it has assembled the pieces of the puzzle; working through agents to keep itself hidden. Saren is the most visible pawn of the reapers, but I doubt he was the first. Now Sovereign has grown bold, whether from confidence or desperation I cannot say, but it is determined to re-open the portal to dark space.



#22
ImaginaryMatter

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The thing is though, had he not done all the feces he'd done before attacking the Citadel, there wouldn't be nearly as much of a defense force as there was.

 

Yes, I just used feces. I cannot wrap my head around why that other word would be in the language filter, but feces isn't. (I don't even know why you'd want to filter out that other word in the first place, but if what comes out my behind is really that bad, filter feces too)

 

I think there's less people there than if he just brute forced his way in. Most of the CDF is elsewhere as they are expecting Saren to launch a frontal assault rather than a sneak attack.

 

Little bit of logical deduction. Sovvy may be an arrogant trash-talker, but he's not a moron. The reapers' SOP of first snatching control of the citadel has worked for millions of years. It worked against the Protheans. Now suddenly it doesn't work anymore. Sovereign's thinking to itself, "oooookay, the hell did those protheans do now?" And then this quote from Vigil on Ilos:

 

Sovereign could have been planning this for centuries, moving deliberately, gathering allies. Slowly, it has assembled the pieces of the puzzle; working through agents to keep itself hidden. Saren is the most visible pawn of the reapers, but I doubt he was the first. Now Sovereign has grown bold, whether from confidence or desperation I cannot say, but it is determined to re-open the portal to dark space.

 

I think there's a big leap though between 'The Protheans did something' to 'The Protheans had a prototype Mass Relay on the Citadel which connected to a secret facility that we Reapers did not destroy, they then used this Conduit to sneak aboard the Citadel after we had retreated back into dark space to sabotage the Keeper signal'. I'm sure Sovereign knew the Protheans were responsible but didn't know the how. I'm not saying it couldn't know about the Conduit (maybe, Saren told Sovereign about the monument in the Presidium, found out it was an actual Relay, and figured to look for the other one), I just don't think there's anything that conclusively says Sovereign knew about; the first time I played that was my assumption.



#23
SporkFu

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I think there's a big leap though between 'The Protheans did something' to 'The Protheans had a prototype Mass Relay on the Citadel which connected to a secret facility that we Reapers did not destroy, they then used this Conduit to sneak aboard the Citadel after we had retreated back into dark space to sabotage the Keeper signal'. I'm sure Sovereign knew the Protheans were responsible but didn't know the how. I'm not saying it couldn't know about the Conduit (maybe, Saren told Sovereign about the monument in the Presidium, found out it was an actual Relay, and figured to look for the other one), I just don't think there's anything that conclusively says Sovereign knew about; the first time I played that was my assumption.

There's no telling when Sovvy discovered the conduit. Could have been when the asari first discovered the citadel; maybe that event is what woke Sovereign up in the first place? And just because it knew about one end of the conduit on the citadel doesn't mean it knew where the other end of it was. And it also doesn't mean that Sovvy told Saren everything it knew, either. Otherwise Saren might've had the idea to stop Sovvy too, early on, before indoctrination really took hold. Why would Sovvy take that chance? Instead it pulled Saren's puppet strings on a need-to-know basis.