I am sure many in the community have noticed large figures lumbering onto the battlefield in various Dragon Age Inquisition gameplay videos, be they Chasind Barbarians or Hurlock Alphas. And of course the massive Commander Duhaim from the Dales! The darkspawn are one thing, but seeing a massive human warrior standing twice as tall as Cassandra is more than a little perplexing. I would expect such a display from a less serious game, which is not something I would describe the Dragon Age games as.
There are important matters being discussed such as morality, philosophy and cultural dynamics. Yet here we have people who are unexplainably huge and no one seems to notice this but the player. Chasind Barbarians were always just normal tribesmen in Southern Fereldan, and Hurlock Alphas were origionally just seasoned hurlock veterans armed and armored with the best gear available to the darkspawn. I just think this is a use of artistic license on the part of the development team that undermines the atmosphere of the Dragon Age Universe. I mean seriously, these guys would give a Qunari a vicious neck cramp just trying to maintain eye-contact!
I call these enemies "Giant Mooks" because that is the archetype in question, as specified in TV Tropes. I never expected to see them used in such a manner in a Bioware game. In my personal opinion perhaps the team should consider resizing these enemies to their normal height when possible if it can be done before release at all.
What do you guys think?





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