Hell. Yes. Now that's a handy ability...
I bet that dragon was like, "what the heck?" LOL
Hell. Yes. Now that's a handy ability...
I bet that dragon was like, "what the heck?" LOL
Yeah, wow. Because God forbid we actually have a prominent female character that isn't a love interest because we...y'know...want to and it's a valid choice. *******.
I must be comfortably in touch with my inner feminine then, because overall I play more lead female characters than male. More of my Warden's were women, and my Hawke's were at least equally split between genders. I'm sure that my Arisen in Dragon's Dogma/Dark Arisen split equally too, and perhaps there I also created more lead female heroes.
Kingdoms of Amalur is the lone exception to this penchant on my part. I completed two games, both with male characters and never quite finished my female characters run.
That 5 min video thing was pretty awful. That person obviously has never played or looked up what Dragon Age is or who the characters are. Useless and insulting to DA. If anything, his video is a discredit to the game and is negative attention.
The Super sellout Bros though were pretty awesome. One guy was brimming with so much anticipation I thought he was going to explode. The other guys, although obvious he was a bit ignorant on the series, was still very positive. Kudos to them.
New video of a fight with a giant and bronto:
Something is really broken in that AI, though.
The giant just stands there for minutes doing nothing and looking at the cliff while his bronto gets attacked by the entire party.
I hope that's an old build :/
New video of a fight with a giant and bronto:
Something is really broken in that AI, though.
The giant just stands there for minutes doing nothing and looking at the cliff while his bronto gets attacked by the entire party.
I hope that's an old build :/
Thanks for finding this! Added to OP...
DRAGON AGE: INQUISITION - Super Sellout Bros. #2
Oooh, I like these humans. They understand. And loot all the elfroot. Also like that they had different experiences with the previous games but were both excited for DAI, this is more along the lines of what I suspect marketing were after.
I don't follow many youtubers, watching others play games when I could be playing myself bores me, but I might check up on these two guys from time to time.
Oooh, I like these humans. They understand. And loot all the elfroot. Also like that they had different experiences with the previous games but were both excited for DAI, this is more along the lines of what I suspect marketing were after.
I don't follow many youtubers, watching others play games when I could be playing myself bores me, but I might check up on these two guys from time to time.
Oh god, these two are hilarious. Do yourself a favour and watch their "Two Best Friends Play" videos. Just them playing different games and being absolutely ridiculous.
Dragon Age Inquisition: Open World & Sidequesting Gameplay Preview |
It frustrates me seeing this attitude, because those people actually think they're not being sexist. They don't consider that thinking a strong, female character is in a game to appease a certain audience is part of the problem.
It makes me quite sad.
That isn't the problem. The problem is that (1) a "strong" female character is invariably of one type, (2) that those types of character are often bad knockoffs of stereotypical male machismo, (3) they are token gestures to a certain vocal segment of the audience, (4) or they are inserted as an element that fits an agenda, rather than being appropriate to the story being told. Add to that there are many people who are taken out of a story when a average-sized female miraculously takes out hardened male veteran combatants with who are twice her weight, or gets away with any number of things simply because the plot designates her as the Strong Female™ and Heroine.
I don't care about "strong" characters. I care about well-told stories and interesting characters who earn my interest by overcoming obstacles in a believable and interesting manner. Notice I said "believeable," not realistic. A superpowered female butt-kicker can be believeable within the context of the rules the story-world sets up, but she better be challenged, there had better be consequences to her actions, and she needs to earn her status as a heroine, and not simply have it granted to her by the plot.
Right now, fantasy is oversaturated with "strong" female characters--some interesting and some not--and it's getting a bit difficult to find what were traditionally male characters. Sometimes I get leery of such books, because it's a common occurrence to be beaten over the head with "girl power" somewhere in the narrative. Conversely, as an example of a female warrior character done well, I hold up The Deed of Paksenarrion trilogy. I've gone back to re-read that series several times.
That isn't the problem. The problem is that (1) a "strong" female character is invariably of one type, (2) that those types of character are often bad knockoffs of stereotypical male machismo, (3) they are token gestures to a certain vocal segment of the audience, (4) or they are inserted as an element that fits an agenda, rather than being appropriate to the story being told. Add to that there are many people who are taken out of a story when a average-sized female miraculously takes out hardened male veteran combatants with who are twice her weight, or gets away with any number of things simply because the plot designates her as the Strong Female™ and Heroine.
I don't care about "strong" characters. I care about well-told stories and interesting characters who earn my interest by overcoming obstacles in a believable and interesting manner. Notice I said "believeable," not realistic. A superpowered female butt-kicker can be believeable within the context of the rules the story-world sets up, but she better be challenged, there had better be consequences to her actions, and she needs to earn her status as a heroine, and not simply have it granted to her by the plot.
Right now, fantasy is oversaturated with "strong" female characters--some interesting and some not--and it's getting a bit difficult to find what were traditionally male characters. Sometimes I get leery of such books, because it's a common occurrence to be beaten over the head with "girl power" somewhere in the narrative. Conversely, as an example of a female warrior character done well, I hold up The Deed of Paksenarrion trilogy. I gone back to re-read that series several times.
I'm all for believable and interesting characters. Your post is a little problematic to me though because it seems to be putting these standards only on female characters. A female character shouldn't need to have higher standards to be interesting and believable while male characters are allowed whatever. Maybe that's not what you're saying, and I misread your post, but that's what it seems like you're saying.
Anyway if you want to continue this discussion it should be through PMs, don't want to derail the thread.
I'm all for believable and interesting characters. Your post is a little problematic to me though because it seems to be putting these standards only on female characters. A female character shouldn't need to have higher standards to be interesting and believable while male characters are allowed whatever. Maybe that's not what you're saying, and I misread your post, but that's what it seems like you're saying.
Anyway if you want to continue this discussion it should be through PMs, don't want to derail the thread.
I was only addressing the problem in the context of "strong female characters," but I think we're in total agreement that all characters should be interesting and believable.
'Varric slightly approves'... Interesting.
Probably a compromise to give feedback about companion approval to the player without using numbers that seem too game-y.
That isn't the problem. The problem is that (1) a "strong" female character is invariably of one type, (2) that those types of character are often bad knockoffs of stereotypical male machismo, (3) they are token gestures to a certain vocal segment of the audience, (4) or they are inserted as an element that fits an agenda, rather than being appropriate to the story being told. Add to that there are many people who are taken out of a story when a average-sized female miraculously takes out hardened male veteran combatants with who are twice her weight, or gets away with any number of things simply because the plot designates her as the Strong Female™ and Heroine.
I don't care about "strong" characters. I care about well-told stories and interesting characters who earn my interest by overcoming obstacles in a believable and interesting manner. Notice I said "believeable," not realistic. A superpowered female butt-kicker can be believeable within the context of the rules the story-world sets up, but she better be challenged, there had better be consequences to her actions, and she needs to earn her status as a heroine, and not simply have it granted to her by the plot.
Right now, fantasy is oversaturated with "strong" female characters--some interesting and some not--and it's getting a bit difficult to find what were traditionally male characters. Sometimes I get leery of such books, because it's a common occurrence to be beaten over the head with "girl power" somewhere in the narrative. Conversely, as an example of a female warrior character done well, I hold up The Deed of Paksenarrion trilogy. I've gone back to re-read that series several times.
Let's not start, or at least start another thread for this. I'm not saying it isn't a valid discussion, but around here these topics turn into flame bait and zealous back and forths and are soon locked.
Probably a compromise to give feedback about companion approval to the player without using numbers that seem too game-y.
About Varric and approval , I wonder if we can farm some mob for this.
Since you got this when killing a Behemoth , it doesn't seem related to a quest.
Might explain why Patrick Weekes was killing some creature to get the Iron Bull's affection.
I was only addressing the problem in the context of "strong female characters," but I think we're in total agreement that all characters should be interesting and believable.
Then I think we basically agree. Cool ![]()
What are the astrarium puzzles for?
Hell. Yes. Now that's a handy ability...
And to think people were outraged she could break down metal gates with that shield.
And to think people were outraged she could break down metal gates with that shield.
I'm more impressed that the fireball bounces.
It makes you wonder if it shouldn't just bounce anyway. Which gives me visions of a fireball bouncing across the environment like a tumbleweed, briefly incinerating it crosses as it merily goes along its way.
Or a flaming pinball of death. That to.
Hell. Yes. Now that's a handy ability...
Reminds me of Link's fight against Ganondorf in The Legend of Zelda: Ocarina of Time.
What are the astrarium puzzles for?
They seem to give you Inquisition influence or perks.
'Varric slightly approves'... Interesting.
Where is that? (sorry I'm to lazy to find this)
New video of a fight with a giant and bronto:
Something is really broken in that AI, though.
The giant just stands there for minutes doing nothing and looking at the cliff while his bronto gets attacked by the entire party.
I hope that's an old build :/