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How has the ME series affected you? If at all...


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#76
Riven326

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I do agree ME3 has that doom and gloom feel and we all reacted in our own way to it and i respect that. For me it was a balance, there was those losses, heck i cried at each one but everytime i went to talk to the crew they all had something uplifting to say even if at first it was negative and that always made me smile. Garrus and Tali for example after Thessia.

 

But i think BioWare did it right in terms of the feel for the game. There was that false sense of security, everyone knew there was a war on but there was that feeling of denial right up until it was being slammed in their face.

 

Its the end of ME3 that fuels my curiosity for the next game, everything came down to 1 decision, how are BioWare gonna do this? Does the Milky Way even remain accessible? Do we still get the hub locations we know? Citadel? Omega? What about Squad?  Heck the list goes on and on...  We know we're going to get some nods to the previous games but still, time will tell

For the life of me, I'll never understand the decision to have no background music in the first level of the game. That whole sequence with the reapers arriving was so anti-climatic.



#77
dreamgazer

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For the life of me, I'll never understand the decision to have no background music in the first level of the game. That whole sequence with the reapers arriving was so anti-climatic.


It allowed the sights and sounds of the Reapers and their infiltration forces to stand out. I think the lack of music was a slick move, actually.
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#78
Riven326

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It allowed the sights and sounds of the Reapers and their infiltration forces to stand out. I think the lack of music was a slick move, actually.

But it didn't sound like an invasion. Have you heard what it sounds like when a foreign military invades a country? Now imagine a galactic fleet with laser canons.



#79
RIPRemusTheTurian

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For the life of me, I'll never understand the decision to have no background music in the first level of the game. That whole sequence with the reapers arriving was so anti-climatic.

So you can hear yourself saying '****, we're screwed'?


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#80
Revan Reborn

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Before Mass Effect, I felt science fiction grounded in reality (not counting Cyberpunk) was lame and uninteresting. While Star Trek certainly has some strong points and deals with philosophical questions, I always hated how humans were the center of the universe. It seemed unrealistically optimistic and made for a rather mundane and uninteresting storytelling experience in that fashion.

 

As a result I always gravitated towards Star Wars more so because it was science fantasy and it felt more foreign and different (specifically the original trilogy). When Mass Effect came out, it essentially combined the best aspects of Star Wars and Star Trek into one, making a more grounded future where humans weren't the top of the food chain and actually were far behind the rest of the galaxy.

 

I found this to be incredibly enticing and interesting because humanity had to prove itself, specifically in ME1. This theme really goes away in ME2 and ME3, but I thought it was a great element that truly made Mass Effect stand out. I think going forward BioWare should focus more on the discrimination between the various species and how there is a hierarchy in terms of dominance in the galaxy.


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#81
dreamgazer

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But it didn't sound like an invasion. Have you heard what it sounds like when a foreign military invades a country? Now imagine a galactic fleet with laser canons.


I understand that, and we actually do get a good chunk of those sounds from a small corner of the invasion.

Would I like more sound effects to fill out the effect? Sure, why not. Would I prefer music drowning out the atmosphere that's there? No.

#82
Riven326

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I understand that, and we actually do get a good chunk of those sounds from a small corner of the invasion.

Would I like more sound effects to fill out the effect? Sure, why not. Would I prefer music drowning out the atmosphere that's there? No.

I didn't really feel like there was much atmosphere there and my level of immersion was constantly being challenged by the terrible running animations, fleeing sprites, crushed blacks on the Xbox version, and such.



#83
SNascimento

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I found this to be incredibly enticing and interesting because humanity had to prove itself, specifically in ME1. This theme really goes away in ME2 and ME3, but I thought it was a great element that truly made Mass Effect stand out. I think going forward BioWare should focus more on the discrimination between the various species and how there is a hierarchy in terms of dominance in the galaxy.

I strongly believe they should make the next Mass Effect only about the races in the galaxy, without this overlaying enemy that is a threat to all as the Reapers were for the original trilogy. Make it about the politics and conflicts of the galactic society.



#84
dreamgazer

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I didn't really feel like there was much atmosphere there and my level of immersion was constantly being challenged by the terrible running animations, fleeing sprites, crushed blacks on the Xbox version, and such.


Eh, ME2's clunky running animations weren't very good either (at least ME3 felt fluid), and the distanced running sprites weren't any worse than those all over the place on Illium. The atmosphere worked just fine for me, with a few reservations.

As far as crush goes, that's an internal 360 issue that can be (mostly) tweaked through the Black Level toggle.

#85
Revan Reborn

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I strongly believe they should make the next Mass Effect only about the races in the galaxy, without this overlaying enemy that is a threat to all as the Reapers were for the original trilogy. Make it about the politics and conflicts of the galactic society.

Agreed. The Reaper threat was certainly interesting and I believe it was a story worth telling, but it really went away from what made Mass Effect stand out from other science fiction. With the Reapers out of the way (hopefully) perhaps BioWare can go back to their roots in more ways than just one (we already have the Mako returning). I would love to see a larger focus on intergalactic politics and disparities and disagreements between the various organics in the galaxy. There are limitless stories that could potentially be told and I believe it would take Mass Effect back to a place that many of us enjoyed at the beginning of Shepard's journey.


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#86
DarthSliver

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Well beside the anticlimactic ending for Mass Effect 3 because it didn't lead the direction it should've for the ending. Remember Shepard was determined to kill the Reapers from the start of the series, so anything short of Destroy Ending seems to go out of character for Shepard.

 

I did learn I probably really want to romance a blue alien babe and I thank Bioware for their Sexy Asari race. I like the idea of a mono gender alien species. I also thought the evolution play on the series was pretty cool, how there was a super race controlling everything in a direction they desired so it was easier for them to outpower the evolving species of the galaxy.



#87
Revan Reborn

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Well beside the anticlimactic ending for Mass Effect 3 because it didn't lead the direction it should've for the ending. Remember Shepard was determined to kill the Reapers from the start of the series, so anything short of Destroy Ending seems to go out of character for Shepard.

 

I did learn I probably really want to romance a blue alien babe and I thank Bioware for their Sexy Asari race. I like the idea of a mono gender alien species. I also thought the evolution play on the series was pretty cool, how there was a super race controlling everything in a direction they desired so it was easier for them to outpower the evolving species of the galaxy.

Exactly. I fail to understand how people cannot understand that Destroy is the only choice that truly could be canon. Synthesis and Control are entirely ridiculous and Refuse is more so fan service than anything serious. Not that it necessarily adds to Destroy's credibility, but it's also the only choice where Shepard can actually survive.

 

I never really found the appeal to Asari. Something about their flower heads just didn't rub me the right way. The reapers were certainly an interesting concept, although I believe once they were fully explained the mystery and interest in them fell substantially. Mass Effect did a really great job of providing variety in species though.



#88
Dar'Nara

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I didn't really feel like there was much atmosphere there and my level of immersion was constantly being challenged by the terrible running animations, fleeing sprites, crushed blacks on the Xbox version, and such.

 

:lol: I always think Anderson's running is a bit...strange in ME3. Cant explain it really but every time i see him run i'm just like :huh:

 

I agree that it is Shepards...Destiny i guess...to destroy the Reapers and so IF BioWare decide to expand on any of the endings this would probably be the best way to go. But Characters from the trilogy are where the other ending choices spanned from. Humanity and alot of others (Minus Illusive man) were all for destruction of the Reapers, hence Destroy. Illusive man was for Control and the Catalyst did bring up a good point or two about it but i personally concluded i may be indoctrinated and start the cycles up again myself. Synthesis stemmed purely from the Catalyst, at least from what i saw, it even said it tried this in the past and failed but i would never choose this because for me, idk, it was like i was stripping the galaxy of its free will with how it wants to evolve, forcing this new 'framework' on everybody didnt sit right with me. At least with Destroy everything could be rebuilt and people could learn at least SOMETHING from whats happened, and hopefully prevent it happening again.  I think the refuse ending is somehow related to Liara but i've never chosen that option and so never gave it much thought, just didnt sit right with me either.


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#89
Revan Reborn

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:lol: I always think Anderson's running is a bit...strange in ME3. Cant explain it really but every time i see him run i'm just like :huh:

 

I agree that it is Shepards...Destiny i guess...to destroy the Reapers and so IF BioWare decide to expand on any of the endings this would probably be the best way to go. But Characters from the trilogy are where the other ending choices spanned from. Humanity and alot of others (Minus Illusive man) were all for destruction of the Reapers, hence Destroy. Illusive man was for Control and the Catalyst did bring up a good point or two about it but i personally concluded i may be indoctrinated and start the cycles up again myself. Synthesis stemmed purely from the Catalyst, at least from what i saw, it even said it tried this in the past and failed but i would never choose this because for me, idk, it was like i was stripping the galaxy of its free will with how it wants to evolve, forcing this new 'framework' on everybody didnt sit right with me. At least with Destroy everything could be rebuilt and people could learn at least SOMETHING from whats happened, and hopefully prevent it happening again.  I think the refuse ending is somehow related to Liara but i've never chosen that option and so never gave it much thought, just didnt sit right with me either.

Yeah. The way I already saw it was Anderson was clearly destroy, the Illusive Man was clearly control, and Saren or the Catalyst could arguably be synthesis. Not that starchild ever indicated what the previous failure was, but Saren seemed to suggest, at least, some sort of co-existence between synthetics and organics. That could have been the Catalyst's initial attempt, until it concluded a more extreme and permanent solution.

 

It's really hard to know as Saren was clearly indoctrinated to a point, yet he wasn't a mindless husk or like the collectors and still had independent will from the reapers. I always felt refuse was a nice nod to show that the cycle could reset and it made sense given Liara wanted to provide information to the next generation of species in cased Shepard failed. It was a tough choice to sacrifice EDI, but synthetics can be rebuilt. Organics don't have that same luxury.



#90
Dar'Nara

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Yeah. The way I already saw it was Anderson was clearly destroy, the Illusive Man was clearly control, and Saren or the Catalyst could arguably be synthesis. Not that starchild ever indicated what the previous failure was, but Saren seemed to suggest, at least, some sort of co-existence between synthetics and organics. That could have been the Catalyst's initial attempt, until it concluded a more extreme and permanent solution.

 

It's really hard to know as Saren was clearly indoctrinated to a point, yet he wasn't a mindless husk or like the collectors and still had independent will from the reapers. I always felt refuse was a nice nod to show that the cycle could reset and it made sense given Liara wanted to provide information to the next generation of species in cased Shepard failed. It was a tough choice to sacrifice EDI, but synthetics can be rebuilt. Organics don't have that same luxury.

 

I did wonder about Saren when he had his...moment of realization i guess you could call it just before shooting himself at the Citadel because then it fit with what was said about not being useful if one was fully indoctrinated. (I think it was on Virmire this is mentioned) So as a result of that Saren still had some self control and was able to kill himself. So if anything i'd say he was partly indoctrinated because he still had control and even admitted to having some slight doubts about this anyway.

(Doubts that were supposedly extinguished by the time we meet Saren at the Citadel, but as we see (and depending on our choices when talking to him?), they are not.)

 

At one point i thought Synthesis may have been the Catalyst's plan to slowly take everyone over :P You know, get everyone to 'merge' into this one framework and slowly introduce whatever agenda it may have had. Still, to strip away everyone's choice in the matter on how to evolve and to claim it was the best solution was not really a good thing in my opinion. Sure, it may have been the solution it came up with but that doesnt mean its what we wanted.

 

But yeah, with Destroy in mind it would be possible to rebuild but some say though, even with destroy Synthesis or a variation of it may have occurred naturally in some way and i guess that is a possibility too.



#91
Razyx

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Well beside the anticlimactic ending for Mass Effect 3 because it didn't lead the direction it should've for the ending. Remember Shepard was determined to kill the Reapers from the start of the series, so anything short of Destroy Ending seems to go out of character for Shepard.
 
[...]


Exactly. I fail to understand how people cannot understand that Destroy is the only choice that truly could be canon. Synthesis and Control are entirely ridiculous and Refuse is more so fan service than anything serious. [...]


Yep, it was determined, until go into the matter and got info that none else knew. Knowledge and circumstances can turn around everything changing your thoughts and actions. The beauty is in the eye of the beholder...and the truth is its lover.

I don't see the need to canonize anything..., with a good prologue you can rebuild the galaxy with any ending in hand.

#92
SwobyJ

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Well beside the anticlimactic ending for Mass Effect 3 because it didn't lead the direction it should've for the ending. Remember Shepard was determined to kill the Reapers from the start of the series, so anything short of Destroy Ending seems to go out of character for Shepard.

 

I did learn I probably really want to romance a blue alien babe and I thank Bioware for their Sexy Asari race. I like the idea of a mono gender alien species. I also thought the evolution play on the series was pretty cool, how there was a super race controlling everything in a direction they desired so it was easier for them to outpower the evolving species of the galaxy.

 

Wrong.

 

Shepard destroyed Reapers, and its what 'he does'.

 

+

 

Shepard can stick to dialogue about only 'stopping' the Reapers, avoiding mention of destroying them as a definite goal.

 

Shepard may be a Destroyer, but he can hold back the gun with he decides to.

 

Though yes, Synthesis is a more sudden heel turn that is only built up from a combination of lore details from ME1-ME2 and thematic details in ME3. All more on the peripheral.

 

 

 

Avoiding Destroy isn't our of character for Shepard, but it is an action that denies his up-til-then identity. It rejects the familiar, but I don't consider it something he'd never do. "I'll stop them" is what Shepard says, not "I'll destroy them". He only wants the Reapers stopped, whatever that means. More Renegade just means more will to fight.



#93
SwobyJ

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Do Reapers dream of Synthesis?



#94
DarthSliver

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Do Reapers dream of Synthesis?

* looks at the human Reaper*

 

probably 



#95
SwobyJ

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* looks at the human Reaper*

 

probably 

 

And what happens after you wake up from a dream?

 

Do you remember it well?

 

Do you consider it as important?

 

Or do you just take in what you did remember of the experience, and move on into your morning?



#96
Dar'Nara

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... "I'll stop them" is what Shepard says, not "I'll destroy them". He only wants the Reapers stopped, whatever that means. More Renegade just means more will to fight.

 

Hmm, good point there SwobyJ, i gotta admit i didnt look at it that way entirely before. And after so many playthroughs as well :lol:



#97
Riven326

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And yet he spends all that time arguing with TIM about it.



#98
Revan Reborn

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Hmm, good point there SwobyJ, i gotta admit i didnt look at it that way entirely before. And after so many playthroughs as well :lol:

Eh we are just playing with semantics at this point. The Reapers were an obvious intergalactic threat. They made their motivations and ambitions rather clear when Sovereign explained to Shepard their purpose on Virmire. I'm fair certainly when Shepard meant "stop" he really meant "destroy." When did we ever see Shepard in ME1 or ME2 not destroy a reaper?

 

To try and suggest anything else because of the limitations of the English language is quite frankly ridiculous. Shepard had been hellbent on the destruction of the reapers before anyone else. The only one who really wanted to "stop them" was the Illusive Man, who just wanted to control them for his own ends.



#99
SwobyJ

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And yet he spends all that time arguing with TIM about it.

 

Because he doesn't think it is possible that the Reapers can be controlled. Controlled, as a specific word here. Up til ME3, the only known way to stop any Reaper was to destroy it, so Shepard went with that. But driving them into dark space is something. Or shutting them down. Or whatever.

 

And then when things got a bit more iffy and Shepard can even lightly speculate on whether the Reapers can be controlled (to be rebuffed by Hackett right after), control starts becoming an option, even if it means turning against most of those you work for and care about, for the sake of seemingly assuring the safety of them.

 

He argues against TIM because TIM is increasingly a madman who is actually working towards Reaper goals with each passing day, even if he can be argued to be resistant to it. Shepard's words, especially in the Paragon path, do no deny that Reapers can be controlled - but he does make the argument that TIM is not fit to do so, and to seek that path.

 

Then a Shepard who chooses Control in the ending is not doing so with a power thirst or confidence. In fact, he is (relative to Destroy stance) more weakened and defeated, giving himself up for what seems to be the chance to protect everyone and rebuild the galaxy as fast as possible, while there's still a galaxy left to rebuild.

 

Shepard can be seen as hypocritical here, but he can also (especially if he sticked to Paragon options) be seen as someone who takes in more info than he otherwise could have, and decided to act on a theory.

 

Eh we are just playing with semantics at this point. The Reapers were an obvious intergalactic threat. They made their motivations and ambitions rather clear when Sovereign explained to Shepard their purpose on Virmire. I'm fair certainly when Shepard meant "stop" he really meant "destroy." When did we ever see Shepard in ME1 or ME2 not destroy a reaper?

 

To try and suggest anything else because of the limitations of the English language is quite frankly ridiculous. Shepard had been hellbent on the destruction of the reapers before anyone else. The only one who really wanted to "stop them" was the Illusive Man, who just wanted to control them for his own ends.

 

When Shepard said "stop", he definitely did mean "destroy". I'm not saying otherwise, so please don't misrepresent me on this.

 

But he wasn't AS sure about it, compared to Renegade. By saying "stop", with his specific line delivery and conversational context, we're to understand that Shepard is open to whatever else could stop the Reapers.

 

It is just that the only one offering a solid alternative is TIM, and TIM is being depicted with increased insanity.

 

So Shep continues his default to Destroy. His friends want it, even his synthetic ones if he talks to them enough. His superiors want it, and they hinge their hopes on it. So he does the same, even as a Paragon who might question what TIM is really up to.

 

Shepard is hell bent on kicking Sovereign's ass in ME1, and destroying the Human Reaper in ME2. However, it is TIM's intervention (and the result of a crafted experience he was giving Shepard since the start of ME2) that gave Shepard something new for once - the option to keep Reaper, Collector technology instead of destroy it. Shepard can decide to do so, and this starts the path to at least accepting the existence of outright Reaper tech instead of the Reaper derived tech of ME2 earlier. That was Renegade because it was all with the intent of Destroying Reapers (Shep keeps this throughout ME2), but it also means that both Paragon and Renegade players in the ME2-ME3 run have experiences of accepting the presence of Reaper Tech to some degree - either as tools or subjects (but generally tools).

 

Then ME3 happens. Shepard wants the Reapers dead. He wants them gone. But there's the nagging bits that come from both learning more and more about the Reapers (which DLC can also help in adding to), and TIM's insistence that Shepard isn't seeing the bigger picture. Shepard never agrees for 80%+ of the game, but he can be given the option to wonder.

 

So we're eventually told that TIM was right, at least in his own way. We can act on the information we've acquired throughout the series and try out Control despite its dangers, or we can stick to the goal and Destroy, which comes with its more definite drawbacks (of varying degrees).

 

Synthesis exists as an utter leap of faith, as we have absolutely no solid evidence that it is good. Enjoy the green circuited dream. Synthesis is good for the Shepard utterly worn down by death and just wanting something great to come from it all, or the Shepard who has saved as many as possible (plus curing Genophage, Rannoch Peace) that wants to continue his galactic savior-ness into its conclusion, even if it means acting alone to do so, and possibly being delusional about it.



#100
Dar'Nara

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Well whatever happens, we could discuss this until we're all indoctrinated, who knows maybe BioWare will somehow be able to get around each ending and reference it/act upon it in the next game, only time will tell. :P