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No attribute points on level up


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#2626
Rawgrim

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@Rawgrim:  You don't "beat" D&D.  You can finish CRPGs.. but you can't beat real RPGs. 

 

And no - Gauntlets of Ogre Power have never been artifacts in tabletop.

 

I was talking about BG. Someone mentioned it earlier. My bad for not being specific.

 

Gauntlets of Ogre Power is on the Minor Artifact list in the DM guide. So yes...Artifact. You have no clue about what you are talking about, do you? Seems I have to explain d&d to you several times per page. First it was the druids, then the clerics, then how armours work, and now this.



#2627
Rawgrim

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And what abilities you give them in s'n'b or two-handed, how much you invest in battlemaster tree, etc.,etc.  

 

There's metric fucktonnes of choice.  

 

Misleading. Because most of those "options" are just stuff your advisors help you out with. It has nothing to do with your character at all. Just the type of help he asks for from his friends.



#2628
Illyria God King of the Primordium

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Misleading. Because most of those "options" are just stuff your advisors help you out with. It has nothing to do with your character at all. Just the type of help he asks for from his friends.

Why isn't that to do with your character?  

 

I'm genuinely interested why you'd say that, because I'd say the kind of help you ask from your friends is a big part of you and how you approach a situation.  



#2629
Muspade

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Misleading. Because most of those "options" are just stuff your advisors help you out with. It has nothing to do with your character at all. Just the type of help he asks for from his friends.

 

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#2630
Morroian

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Lol this what happens when people don't think to far there is three classes yes but within those three there is specializations three per each so that's 3 variations within each class. On top of the gear that you can get creating very different play styles thus giving you many different areas to go into. When you saw the three classes did you manage to stop there and not see the three specs they can go into I am guessing that's what happened. Not trying to be mean but again please read before you think you are only getting three classes and you get 8 skills you can use but you can always switch out of each class has 11 skills on top of specs you will have many different combinations they said there is 200 or more skills that means. That means within each class you could anywhere between 16 to 30 different set ups as far as combat. Does nobody do math in there head other then a few who look at what it's really saying.

 

Yes and then you compere that to DAO and DA2 and realise that many options have been reduced.



#2631
Rawgrim

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Had a player who rolled a 4 on one of his stats. Barbarian, so he dumped it in intelligence. He decided to roleplay a 4 intelligence barbarian.

 

He ended up killed by guards because he was just too stupid to understand their orders.
 

Also had a fighter who managed to make a very good impression on a local crimelord and managed to talk him into agreeing to some demands he really would not have, because the player managed to spin an incredible story. Had I adhered to his low charisma score of 6, I would have had to tell him that his character would never be able to sell that story.

 

Right now my current campaign has a wizard who is starting up a trans-planar merchant empire, even though his charisma score doesn't scream "smooth merchant."

 

Awesome creative roleplaying takes precedence over stats, in my opinion. Adherence to stats means people are stuck in a role they can't escape from. A character with low charisma is always going to have social problems, even though people can learn to open up. Intelligence can be increased through study, even though stats don't reflect this and even wisdom can be learned, whereas that stats barely change.

 

 

 

Scanning planets in ME2 wasn't even okay in the first playthrough. The randomized nature and inability to do anything while you were scanning made things tedious.

 

Advantage inquisition has is that on your second and third playthrough, the hunt is over as you know where to find the stuff you need, and you can gather while you quest.

 

 

And yet, restrictions are the only way to get the variety you crave. Without restrictions in Origins, every mage would be the same. Every rogue would be the same. Every warrior would be the same. Restrictions are what breed variety.

 

 

The barbarian fellow mixed up the stats then. Wisdom is the one that has to do with common sense ;) Intelligence has to do with education.



#2632
Rawgrim

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Why isn't that to do with your character?  

 

I'm genuinely interested why you'd say that, because I'd say the kind of help you ask from your friends is a big part of you and how you approach a situation.  

 

That makes it an in-game choice. Storywise, really. If I ask someone to help me do something, it is them doing something I can't do alone.

 

The inquisition isn't a part of your mind. It isn't a part of your body. It is an outside element, even though its helpful, it is not a part of the character. I can call someone and ask them to help me with some computer trouble today. That won't make the cellphone, the friend I call, or the commands I type in to fix the computer trouble, part of me.



#2633
Illyria God King of the Primordium

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That makes it an in-game choice. Storywise, really. If I ask someone to help me do something, it is them doing something I can't do alone.

 

The inquisition isn't a part of your mind. It isn't a part of your body. It is an outside element, even though its helpful, it is not a part of the character. I can call someone and ask them to help me with some computer trouble today. That won't make the cellphone, the friend I call, or the commands I type in to fix the computer trouble, part of me.

You should read some philosophy - it would disagree with you.  I am a Strange Loop comes powerfully to mind.  

 

And while they themselves aren't a part of you, your interactions with them are.  The way I type is a part of me, the commands I use, the way I address the friend (and for that matter how we became friends), the cellphone I've bought and the way I call are all part of me.  



#2634
Keroko

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The barbarian fellow mixed up the stats then. Wisdom is the one that has to do with common sense ;) Intelligence has to do with education.

 

Yeah, we have a habit of confusing the two when we're not checking them for dice rolls.

 

 

Yes and then you compere that to DAO and DA2 and realise that many options have been reduced.

 

Actually, the rogue's have nearly doubled. Warriors also got about a dozen more talents.

 

Mages are the only class who lost talents in Inquisition. A grand total of four talents, going down from 88 to 84.



#2635
Rawgrim

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You should read some philosophy - it would disagree with you.  I am a Strange Loop comes powerfully to mind.  

 

And while they themselves aren't a part of you, your interactions with them are.  The way I type is a part of me, the commands I use, the way I address the friend (and for that matter how we became friends), the cellphone I've bought and the way I call are all part of me.  

 

The interactions with them and how you interact with them is part of the roleplaying aspect. If Cullen dies does the inquisitor lose hitpoints or die as well? Nope. He is an outside asset. A tool. And he has nothing to do with the character's base stats.

 

The cellphone is a tool you use to call. Are you saying that if I smash your cellphone you will get physically injured from it, because it is a part of your body?



#2636
Rawgrim

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Yeah, we have a habit of confusing the two when we're not checking them for dice rolls.

 

 

 

Actually, the rogue's have nearly doubled. Warriors also got about a dozen more talents.

 

Mages are the only class who lost talents in Inquisition. A grand total of four talents, going down from 88 to 84.

 

Can only use 8 of them in combat, though. Not room for more on the console controllers.



#2637
Illyria God King of the Primordium

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The interactions with them and how you interact with them is part of the roleplaying aspect. If Cullen dies does the inquisitor lose hitpoints or die as well? Nope. He is an outside asset. A tool. And he has nothing to do with the character's base stats.

 

The cellphone is a tool you use to call. Are you saying that if I smash your cellphone you will get physically injured from it, because it is a part of your body?

So roleplaying isn't part of your character.  

 

I'm sorry, what?  



#2638
Muspade

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Can only use 8 of them in combat, though. Not room for more on the console controllers.

 

Point is still invalid, considering all spells were previously available in other installments of the franchise while using the controller.



#2639
Rawgrim

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So roleplaying isn't part of your character.  

 

I'm sorry, what?  

 

Roleplaying is part of how you play the character, yes. Usually that bit is enhanced or lowered by your base stats.

 

Anyway, what I was getting at, is that the inquisition, and the help it can provide, is not a part of the character. The same way the bank isn't a part of your personality or body if they grant you a loan.



#2640
Rawgrim

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Point is still invalid, considering all spells were previously available in other installments of the franchise while using the controller.

 

They arn't available now. We are down to 8 talents in combat. Used to be over 80.



#2641
Dunbartacus

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That makes it an in-game choice. Storywise, really. If I ask someone to help me do something, it is them doing something I can't do alone.

 

The inquisition isn't a part of your mind. It isn't a part of your body. It is an outside element, even though its helpful, it is not a part of the character. I can call someone and ask them to help me with some computer trouble today. That won't make the cellphone, the friend I call, or the commands I type in to fix the computer trouble, part of me.

The inquisition may not be a physical part of the pc but it is an essential part of the inquisitors identity and as such you can customize it to reflect the pc's ideals and personality. Everything from the cosmetic choices for skyhold, who you recruit into the inquisition, inquisition perk choices to your war table operation decisions are all reflections on your pc.


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#2642
Illyria God King of the Primordium

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Roleplaying is part of how you play the character, yes. Usually that bit is enhanced or lowered by your base stats.

 

Anyway, what I was getting at, is that the inquisition, and the help it can provide, is not a part of the character. The same way the bank isn't a part of your personality or body if they grant you a loan.

I think a lot of this then is that we have very different definitions of character.  Yours is very self contained and singular, mine's more sprawling and concept based.    



#2643
Keroko

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Can only use 8 of them in combat, though. Not room for more on the console controllers.

 

Which means more variety between builds, which this thread has been saying is a good thing since its creation.



#2644
Muspade

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They arn't available now. 

Sucks, doesn't it?  :mellow:

We are down to 8 talents in combat. Used to be over 80.

8 out of +80 + the passives who are "passively" being used by the Inquisitor. I'm just happy I won't have to activate and deactivate them all the time.



#2645
Rawgrim

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Which means more variety between builds, which this thread has been saying is a good thing since its creation.

 

I'd say its less variety. Less choices in combat, deffinatly.



#2646
Rawgrim

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Sucks, doesn't it?  :mellow:

8 out of +80 + the passives who are "passively" being used by the Inquisitor. I'm just happy I won't have to activate and deactivate them all the time.

 

You got passives in the other games too.



#2647
Rawgrim

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I think a lot of this then is that we have very different definitions of character.  Yours is very self contained and singular, mine's more sprawling and concept based.    

 

So you are saying that the bank who grans you a loan is part of you?



#2648
Muspade

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You got passives in the other games too.

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#2649
Keroko

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They arn't available now. We are down to 8 talents in combat. Used to be over 80.

 

15, give or take. Not all talents are active ones and the level cap in Origins is 25.

 

I'd say its less variety. Less choices in combat, deffinatly.

 

Say there are 15 stealth skills. When two rogues in Origins take all 15, they will both have the exact same abilities. When those two rogues are limited to 8, they have to make choices. Choices which may lead to the two picking almost entirely different skill loadouts.

 

More variety.


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#2650
Illyria God King of the Primordium

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So you are saying that the bank who grans you a loan is part of you?

I'm saying that your internal picture and view of the bank that grants you the loan - in a sense, the one you observe - is a part of you.  You don't see the bank as it actually physically is, the atoms and wave-coefficients that make up its structure, or even the workforce that makes up its staff, or the ideals that make up its policies.  You observe it through a lens of your own biases, interests and the fundamental uselessness of the translation of the brain.  

 

That's your character.