"This sword has alot of cunning stats in them. I'm glad I put alot of artifacts to do that."
Because it makes sense for an intelligent warrior character to pass up increasing strength on their weapon rune and instead increase intelligence. That's logical.
It takes 10 seconds to select attributes.
I'm pretty damn sure crafting (gathering the materials, schems and what not) is going to take more than 10 seconds. Especially with that kneel to gather the materials animation. (which is ridiculous no gathering animation should take that long I hope I can turn that crap off)
Also starter attributes is a way to say "my character was this smart, this strong, this fast, this hardy" at the beginning of the game. Grabbing a weapon and putting cunning on that is not emulating that.





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