Well that's the way it's gonna be, so deal with it or don't.
Am dealing with it. But just discussing it in a thread about it. They won't change that feature now anyway.
Well that's the way it's gonna be, so deal with it or don't.
Am dealing with it. But just discussing it in a thread about it. They won't change that feature now anyway.
Hell, based on the stats, my warrior Warden was about 5 times as strong by the end of the game compared to when he started. At least if those stats were switched to coming from magical items it might make some vague sort of sense...
being five times better with a sword makes sense given a year of high intensity combat.
Okay. So upgrading your inquisition to include training arenas also increases the physical damage dealt by your character in melee. Same result.
Only if the inquisitor could spend time there training, and getting to focus on wich stat to improve while training. Can't do that since the game adds stats for you. If there is no stat increase the training hasn't worked, has it?
Okay. So upgrading your inquisition to include training arenas also increases the physical damage dealt by your character in melee. Same result.
is their weeks of downtime to represent this? Is their a blade master to train you away from what ever insane would get you murdered in a fight treatise they use for 2h into what ever treatise they use for arming sword and buckler or rapier and dagger? Oh wait we can't do the most historical form of dual wielding.....
Hell, based on the stats, my warrior Warden was about 5 times as strong by the end of the game compared to when he started. At least if those stats were switched to coming from magical items it might make some vague sort of sense...
At least it was your choice to increase that stat.
Okay. So upgrading your inquisition to include training arenas also increases the physical damage dealt by your character in melee. Same result.
Ok. I'am going now to take a loan and open a bunch of boxing gyms.
Soon you can watch me on HBO knocking out both Klitschko brothers one after another.
I'm not crazy about this (my DA2 Warrior's highest stat was Cunning), but I think outrage is premature. Stats are purely about combat in DAI. The RP and dialogue goodies are going to come via the perk system. If I want to create a Dalish Warrior with a real fascination with the arcane and knowledge of it, I can do that. It's just a different way of shaping the character.
Ok. I'am going now to take a loan and open a bunch of boxing gyms.
Soon you can watch me on HBO knocking out both Klitschko brothers one after another.
I am going to give money to the local library and just sit down and wait for it to make me smarter.
I am a fan making judgements based on the information that I have. I also prefer to be critical and skeptical about all things. I prefer to be realistic, not to hope. This is me, this is my nature for to me being positive is being naive. This is also the position that others here have taken most like due to Bioware's recent track record.
This thread, as such, will be critical and skeptical in nature. Which means coming here, telling us we should all be positive, to ignore things that matter to them is not going to work. Many of us have been positive before. Now some are wary, some are critical, some are skeptical.
You can be critical and skeptical if you actually present logical objective arguments. Naivete has nothing to do with it.
Most people here have resorted to their own subjective viewpoints. If you want to roil in your own ignorant "positivity", please go ahead.
At least I am trying to see BioWare's PoV. You'd do well to get off your high horse and adapt.
No, but I trust the developers word. I would think that you would give them the benefit of the doubt considering they have been so open in sharing details about an unfinished product. The gameplay you have seen has been on Casual/Normal too. Cameron Lee wiped on a boss at Normal for bumrushing everything.
Also it is quite logical to assume that an attrition-based combat system in a game that requires minute micromanagement is a challenge.
Believe me I was hyped and happy about anything Dragon Age related for a very long time, especialy Inquisition. However the more I learned of dumbing down, simplyfing and making gameplay decisions that were absolutely incongruent with everything previously (games, books, comics you name it) the hype for those aspects of the game was simply gone. I still got it on pre-order and I will play it, but I am growing more and more weary of simplyfing the game as if people were idiots and couldn't read or think.
Micromanaging alone is not a challenge, tactical decisions, situations that require you to think on a deeper level than just making a combo could be challenging.
At least it was your choice to increase that stat.
Not really. It was a no brainer. By upping strength my character becomes better. Not much of a choice.
You can be critical and skeptical if you actually present logical objective arguments. Naivete has nothing to do with it.
Most people here have resorted to their own subjective viewpoints. If you want to roil in your own ignorant "positivity", please go ahead.
If you notice, most of my own arguments have been rationalizing hard facts presented by BioWare to make sense of it.I try to at least understand what is going on before making sweeping generalizations in public forums.At least I am trying to see BioWare's PoV. You'd do well to get off your high horse and adapt.
Actually most of your arguments have been about calling people whiners and haters etc.
Ok. I'am going now to take a loan and open a bunch of boxing gyms.
Soon you can watch me on HBO knocking out both Klitschko brothers one after another.
Ok so I am going to now decide to learn how to cast a frost spell after gaining experience from killing snowmen.
You're kinda forgetting that this is a game.
I already told you....opening a training arena in Skyhold and making your inquisitor hit harder is no different from putting +1 strength. The only difference is the medium.
So you made it because you wanted it, and now circumstances have changed.
What exactly do you want to happen?
I want my character to not have to be dependent on gear in order to get certain attributes.
Ah BSN. Just when I thought you couldn't get upset over anything more trivial, this thread appears.
Bravo, everyone.
So not being able to put points into different attributes is a trivial thing even though it is vital for an RPG game? Okay.
Not really. It was a no brainer. By upping strength my character becomes better. Not much of a choice.
their was, the choice between health, stamina and strength for sword and board or 2h warriors could be the difference between a stance build and an active build, a tank?threat build and a dps/cc build
Actually most of your arguments have been about calling people whiners and haters etc.
Funny I never used those words til you (or was it someone else?) put them in my mouth.
I only called people out for their illogical and irrational analyses of the observations. If you want to interpret that as "calling them crybabies" then go ahead. I only didn't dismiss it because I am actually thinking it, but I didn't write it down because it would have been useless to the discussion (much like my gifs but that was a satirical post)
So not being able to put points into different attributes is a trivial thing even though it is vital for an RPG game? Okay.
And who decides that RPG requires attributes to begin with?
You do?
It's apparent that BioWare is taking a different approach to stats. Quit comparing it to other games, even its predecessors.
In a roleplaying game, everything is roleplaying. Inventory management is roleplaying.Gameplay. That is all.
That's what dialogue options are for.
You're right. I seperate the gameplay aspect from the story and roleplay aspect.
Ok so I am going to now decide to learn how to cast a frost spell after gaining experience from killing snowmen.
You're kinda forgetting that this is a game.
I already told you....opening a training arena in Skyhold and making your inquisitor hit harder is no different from putting +1 strength. The only difference is the medium.
The character gains the spell from studying magic.
So it's like WoW?
Im confused, people were hating on the game for being too hard awhile ago but now its suddenly too dumbed down & easy?
I don't think people here are calling it "easy" but they are saying it's been dumbed down.
While they are right that some aspects have been simplified, they conveniently forget that the game has been expanded in other areas.
You can be critical and skeptical if you actually present logical objective arguments. Naivete has nothing to do with it.
Most people here have resorted to their own subjective viewpoints. If you want to roil in your own ignorant "positivity", please go ahead.
If you notice, most of my own arguments have been rationalizing hard facts presented by BioWare to make sense of it.I try to at least understand what is going on before making sweeping generalizations in public forums.At least I am trying to see BioWare's PoV. You'd do well to get off your high horse and adapt.
We do not want to have our characters to be dependent on gear to become what they are. That is essentially what we want.
So we are not allowed to want to have our playable character not be dependent on gear to be what they are ? So wanting to have this is now "ignorant positivity" (whatever that means) and needing to get off my high horse ?
In a roleplaying game, everything is roleplaying. Inventory management is roleplaying.

#Opinion#Wutwut#Radical