That isn't tactical, that's just begging for trial-and-error.
If you can't create a build, using four characters, eight abilities drawn from however many specializations, that can take on any situation, that's your lookout, not BioWare's.
Who cares about being "overpowered" in a single player game? That only matters if multiplayer is added into the equation, and-
Well, well, well.
I do. Being overpowered is boring as hell.
And we'll still end up that way at the end game anyway.
Not Superman; Batman. He is the one that relies more on an assorted range of gear and items while sacrificing in some Attribute loss when compared to the one from Krypton.
And balanced for a totally different universe.
No, you weren't. Only a tiny handful of abilities were level restricted, and the game allowed you to buff attributes far beyond your "level" with things like tomes, quest completions, and the like.
Which is what the perks will do here.





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