PLEASE tell me people here realize what is OBVIOUS and what Mike Laidlaw has said TWICE.
You do NOT distribute 3 stat points into 6 pools each time you level up.
INSTEAD you get your stat points by customizing and crafting gear. You put your stat points INTO YOUR GEAR, using your crafting supplies and things you have unlocked. Then you EQUIP the GEAR and get STAT POINT INCREASES.
You put STAT POINTS through CUSTOMIZATION and CRAFTING into GEAR which you EQUIP. THE END RESULT IS THE SAME, YOU JUST HAVE MORE CHOICES NOW. AND YOU CAN RECRAFT GEAR AT WILL.
STOP freaking out people, and READ. USE YOUR BRAIN.
YOUR USE OF CAPS LOCK IS VERY CONVINCING AND DOESN'T MAKE YOU LOOK CHILDISH AT ALL!
Everyone is aware of what's been said and how it affects our characters. They don't like that attribute increases and gain is taken out of their direct control. Some of the skills don't even give bonus stats, so there will be levels where despite levelling up, we gain no boost in character effectiveness. The gear can compensate for all increases we want to have, except that bioware said it was not necessary to use the crafting system. If that's the case, in order to gain the stats we want(increased con/hp for mages and rogues) cunning for warriors(if I provides the same boosts as previous games) crafting is absolutely necessary.
TLDR: no one is unaware of what the changes are, we just don't like them. For various reasons, the most prevalent being loss of role play ability, enforcement of the use of the crafting system, loss of character control, and reduced ability to min/max because of loss of efficiency on level ups.