My problem with this is that relying on the trees may mean it's a one-off bonus, and means I may be forced to put points into a tree I don't want just to get stat alterations that should be mine by right. Especially when it comes to Con, which governs health.
The tree bonuses are just another way of doing DAO stat requirements for talents, they provide between 1/2 to 1/3 of the attribute points you would get in the previous game. 4 passives per tree, you will be able to max about 2 of trees, that's only 8 levels worth of attribute points at level 24-25 (theoretical max level is somewhere between 25 and 30). In other word, gear should provide between 1/2 and 2/3 of your attribute points.
Also, we don't know what stats do in DAI, but going by some of the enchantments we might not need to increase a stat to increase some secondary stats like critical, ranged/melee/magical defense, stagger, armor penetration anymore.





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