***LORE SPOILERS******
Toughest decision in all of Mass Effect is in the first game, on that infernal Virmire run where we had to say goodbye to either Daddy Alenko or Ashley Williams. While I end up saving Kaidan most of the time (as I play a maleShep and I like romancing him on the third game), it still is heartbreaking to have to kill Ash.
DA: Origins had the Landsmeet where, to get Loghain as a companion, you have to sacrifice Alistair. Not a very hard decision, mostly as why would anyone want to do that, but it was still an "A" for "B" situation.
DA2 at the very end had the infamous Anders vs Sebastian choice. Anders was my LI but c'mon, good ol' Seb was just good ol' Seb. I played DA2 knowing full well of this choice to the point that by Act III I just didn't want to play with Seb anymore because I didn't want to get too attached (also already had Varic as an archer).
So...
Does anyone genuinely want another decision like this or can we have a Bioware game where we end the game with the same number of companions we enter with? I understand choices are in play, but could there be a choice where everyone makes it out alive. Like we don't lose Cole over Iron Bull. Or Solas over Dorian.
I hope we get a whole lot more of those type of choices. Losing someone on Virmire let you know just how terrible that entire situation was and why it wasn't a cake walk for the Salarians. I let Kaidan stay with the bomb because it was stated that he was the one who knew how to detonate it, then I saved him because it makes sense that the Geth would come to stop the bomb instead of going after some distraction team. I was prepared to let Ash and Kirrhae's men die. I was surpised with Kirrhae was on the ship. Anders blew up a Chantry and murdered innocent people, it makes sense that someone who is as devout as Sebastian wouldn't just be okay with you allowing Anders to live and keep him around. I hope Inquisition have more choices where a companion just says "screw you" when they've had enough and split or just end up getting killed cause you make a mistake or the situation was just too hard and a choice just had to be made.





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