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No more Landsmeet or Virmire choices?


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#76
Hazegurl

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***LORE SPOILERS******

 

Toughest decision in all of Mass Effect is in the first game, on that infernal Virmire run where we had to say goodbye to either Daddy Alenko or Ashley Williams. While I end up saving Kaidan most of the time (as I play a maleShep and I like romancing him on the third game), it still is heartbreaking to have to kill Ash.

 

DA: Origins had the Landsmeet where, to get Loghain as a companion, you have to sacrifice Alistair. Not a very hard decision, mostly as why would anyone want to do that, but it was still an "A" for "B" situation.

 

DA2 at the very end had the infamous Anders vs Sebastian choice. Anders was my LI but c'mon, good ol' Seb was just good ol' Seb. I played DA2 knowing full well of this choice to the point that by Act III I just didn't want to play with Seb anymore because I didn't want to get too attached (also already had Varic as an archer).

 

So...

 

Does anyone genuinely want another decision like this or can we have a Bioware game where we end the game with the same number of companions we enter with? I understand choices are in play, but could there be a choice where everyone makes it out alive. Like we don't lose Cole over Iron Bull. Or Solas over Dorian.

I hope we get a whole lot more of those type of choices. Losing someone on Virmire let you know just how terrible that entire situation was and why it wasn't a cake walk for the Salarians.  I let Kaidan stay with the bomb because it was stated that he was the one who knew how to detonate it, then I saved him because it makes sense that the Geth would come to stop the bomb instead of going after some distraction team.  I was prepared to let Ash and Kirrhae's men die. I was surpised with Kirrhae was on the ship. Anders blew up a Chantry and murdered innocent people, it makes sense that someone who is as devout as Sebastian wouldn't just be okay with you allowing Anders to live and keep him around. I hope Inquisition have more choices where a companion just says "screw you" when they've had enough and split or just end up getting killed cause you make a mistake or the situation was just too hard and a choice just had to be made.



#77
DarkKnightHolmes

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Considering the fact that we have various companions with completely different ideologies and beliefs, some of them will probably not like your choices at the end of the game.



#78
AlexiaRevan

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Really, how did you lose Jack? Since we know that Jack actually can do the bubble, you'd have thought she'd have been able to shake the swarm off easily and showed little Ms "I'm Better than an Asari Justicar and the Most Powerful Biotic on Record" Lawson, how it's really done? :lol: :P

 

 

Yeah, I never got that either. Why is it my decision? If you want him dead so badly Sebastian, why don't you do it?

 

To quoth the great Tallahassee, "Time to nut up or shut up!"

 

I'd have preferred that Hawke actually be forced to fight Sebastian if you picked Anders or tried to defend him from Sebastian attacking him in a fit of rage. Having Sebastian leaving as a result of being beaten and going off to lick his wounds, would have been preferable to having him simply stomp off in a huff. And if you went pro-Mage and had Anders in the party, having Sebastian return for a second battle with a contingent of Templars would have made a lot more sense as well, before being forced to once again retreat?

Hum......I know jack was supposed to be badass and a powerful biotic . But for that 1st time , I though it be fun to take Miranda and make her do the shielding while jack do the killing and hoped for some interaction between them . Was shocked when Jack end up taken by the swar lol Never made the same mistake...I just take Samara  :wub: everytime..and none would die . Well..save for Jacob..but he was tha Priiiiiiiiiiiiiiiiiiiiiiiize  :lol: 



#79
RoraM

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It's just a stupid concept that doesn't work with the political system Bioware set up. The idea that you could murder a leader who has discredit you and aligned every noble in the land against you is just nonsense

 

My understanding of the situation is that a Landsmeet win for either party is always by a narrow margin, with the expected outcome for the loser being execution for treason. With stakes like those, no one wants to be the first to back down. As the Teryn of Gwaren, Loghain still has command of his own forces, which remain substantial in comparison to those of the rest of Ferelden. Depending on Anora's allegiance, he may also have the Royal Guards in addition to the support of Bann Ceorlic. With the death of Arl Howe, the country's other major military forces in the teyrnir of Highever and the arlings of Denerim and Amaranthine, are out of play for either side.  

 

Given his military strength, he does not need to abide by any Landsmeet ruling because enforcement would be problematic, even if Arl Eamon and the Wardens have the support of several, if not almost all, of the minor nobles. Conversely, neither do we. So why have a Landsmeet at all? To clearly demonstrate the political alignments of all the nobles before witnesses and to attempt to settle the question of leadership between two evenly matched military forces without suffering too much loss before battling the darkspawn. I saw the duel as an extension of that attempt and the only way a man like Loghain would cede his troops.

 

I agree, however, that it would be nonsensical to provide someone the opportunity to still run the country after being discredited as a traitor to Ferelden's values and interests when his forces could not possibly match our own.



#80
Br3admax

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How does living with dogs make no sense ? Dogs are awesome

I'm sure with modern technology and hygiene, they are. I've had one before. Too bad none of those things exist in Ferelden. And soap is all but banned. 



#81
Doominike

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But you can wash them, Wynne proposes it (though apparently there's no magic for it). I refused though cause I'm not letting that hag touch my doggy



#82
revan017

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I do apologize but when I first marathoned Mass Effect, I was peeking into some walkthroughs to make sure no one died. I just generally don't like people dying. So my first run through the game, only the people who had to die died. Ashley. Mordin Solus. Thane. Legion. And I cried after each death. It was the "best" paragon route. I also cried after the first time I played through the trilogy, but that's a different story.

 

The emotional investment of having as much as possible most of the squadmates present made the Citadel DLC really really poignant.

 

Perhaps my point is, I hope DA:I mirrors Mass Effect 2. In Mass Effect 2, you could choose not to recruit everyone. You could miss out on some recruitments. Some squadmates could become disloyal. And, yes, at the very end, some of them -- if not even a lot of them -- could die. It was a very real risk. But there was an option -- a golden option -- play all your cards right, do all the upgrades, make sure they are so loyal they would worship the ground Sheppy steps on, and everyone lives at the end. 12 squadmates started the suicide mission. 12 squadmates exited. I hope this is the same for Inquisition -- that there be a way, and yes a hard way, to get all 9 squadmates and 3 advisors at the very end.


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#83
Br3admax

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But you can wash them, Wynne proposes it (though apparently there's no magic for it). I refused though cause I'm not letting that hag touch my doggy

Mages aren't a part of Ferelden proper. Soap is allowed in the Tower is seems.

 

Being serious, you're a part of the problem. Just let Orlais clean your kennel of a country already. 



#84
In Exile

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Ferelden is stupid. What else is new? This is how their culture was presented. Sure it may make no sense, but neither does living with dogs and sleeping in mud. The fact that it makes no sense has no impact on the fact that this is how Ferelden works. Even before the Landsmeet happened, that was apparent.


The problem isn't that Ferelden is stupid - it's that their political system doesn't make sense on a might makes right approach. There's no point to a landsmeet or even to a discussion if any debate can be settled by a duel that isn't even to the death.

#85
In Exile

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My understanding of the situation is that a Landsmeet win for either party is always by a narrow margin, with the expected outcome for the loser being execution for treason. With stakes like those, no one wants to be the first to back down. As the Teryn of Gwaren, Loghain still has command of his own forces, which remain substantial in comparison to those of the rest of Ferelden. Depending on Anora's allegiance, he may also have the Royal Guards in addition to the support of Bann Ceorlic. With the death of Arl Howe, the country's other major military forces in the teyrnir of Highever and the arlings of Denerim and Amaranthine, are out of play for either side.

Given his military strength, he does not need to abide by any Landsmeet ruling because enforcement would be problematic, even if Arl Eamon and the Wardens have the support of several, if not almost all, of the minor nobles. Conversely, neither do we. So why have a Landsmeet at all? To clearly demonstrate the political alignments of all the nobles before witnesses and to attempt to settle the question of leadership between two evenly matched military forces without suffering too much loss before battling the darkspawn. I saw the duel as an extension of that attempt and the only way a man like Loghain would cede his troops.

I agree, however, that it would be nonsensical to provide someone the opportunity to still run the country after being discredited as a traitor to Ferelden's values and interests when his forces could not possibly match our own.


That makes a lot more sense to me. The difficulty I have with that is just that this isn't what the game actually presents.

#86
Reptillius

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if you do all the little side quests you can actually get every hand except for maybe one raised in your favor.  It's not exactly a narrow margin political victory. It can be a landslide against the opposition.  If you do almost none of them and actually choose some nasty options in a couple of them you can actually turn all of them against you except for Eamon.



#87
Doominike

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From experience, iirc, only the cowardly old Bann with a shaky whiny voice never votes for you. He's always "our only chance is Loghain" or something like that