You can't tell someone to stop asking to take away your desired gameplay, then turn around and tell them to suck it up when the shoe is on the other foot. That's not how intelligent discourse works.
My comment was only to show how silly you were being - as if my comments now could affect a decision of Bioware actually removing the voiced dialogue, anymore than your comments (in your vast 18 post history) could have changed Bioware's mind to move to the voiced protag in the first place.
Bethesda offers a non-voiced protagonist, true. Then again, so does Minesweeper. Neither have anything resembling options, dialogue or a setting that the player can interact with. And, while I play TES and Fallout games and enjoy them, they aren't exactly games that facilitate (or even really allow) any roleplaying (minus New Vegas, but that's not Bethesda). I could just as easily say "there's Black Ops across the street, those characters are voiced, leave us Bioware fans and our tastes alone." Its dismissive.
Bioware did change its vision to attract more fans. To date, it has not been successful for the DA franchise, if you want to base success off of game sales and overall review scores (although that will certainly change here when DA:I is released, I have no doubt about that). That is Bioware's prerogative. It doesn't mean people can't talk about what they liked about the old design, why the new design isn't conducive to how they play and engage in a discussion about it. "Go away, Bioware is doing what I want, your way of playing a game is dumb" is not discussion.
Stop playing the fool.
I told you to suck it up because you claimed someone took away your experience NO ONE HAS. You know damn well you haven't lost the non voice protagonist experience. I have referenced a company that gives a great RP experience you want MULTIPLE times. So stop being deliberatly obtuse.
You however want to take the only company that is doing the voice protaganist RPG experience and get then to drop this style of game. Why? Its not because you can't get the experience you want, go to bethesda. So it smacks of being selfish, greedy and so self important that what you want is the only thing that matters. So because you want non voice rpg experience you want to take away the voice rpg experience from people who like it.
It is intellectually consistant for me to tell you to suck it up princess when you play someone stoled you RPG experience card. No one stole it, go look for the experience you want from a company that already does what you want. It would be intellectually inconsistant if after telling you to suck it up I promptly went to bethesda told them to add voice protaganists because it promotes RPG. And someone said don't take away our experience go to Bioware if you want that and I said Bethesda is robbing me of the RPG experience because they aren't giving me what I want. I'm not doing that. I am saying there is room for both types of experience in the market place, If you don't like this experience fine just stop trying to take it away from peopel who like it.
If you can't roleplay in The elder scrolls enviroment than the problem is within yourself. You are given lots of dialogue options lots of ways to approach a problem and frankly there are so many paths you can take in how you absorb content, I suspect you are lying. Or your ability to role play walks a VERY VERY narrow path. Don't give me too much freedom so I have to use my imagination too much, but remove voice because that inpedes my ability to use my imagination. Really? You are going to argue how great non voiced protaganists are because it allows you to craft the story using your imagination but you can't use those skills in Skyrim or fallout 3? You really expect us to beleive you are being truthful here? The motivation as to why you are lying is clear, You want bioware to make the game you want with no thought as to the impact that has on other people. This smacks as the same attitude people have about bioware sucks because bioware didn't give me the exact [insert subjective ideal] romance. They have no regard to how their demands may impact peopel who actually like the romances as they are now and they don't care. They want what they want and f@#$% everyone else, same as you.
LoL yeah the thing that killed DA2 was the voice acting. Lets just ignore all the other changes that people complained about in far higher volume and maybe the readers of this thread wont notice.
DA2 was an inferior game, and that is why it failed to out sell DA:O.
it was smaller in enviorment size,
it used the same enviorments over and over again.
The textures of the enviorment were sub par.
They removed the tactical side of combat for a instant gratification form of combat (which to be honest is more a subjective thing, Some people loved it.)
They removed the ability to talk to your companions within the party.
They limited customization of companions,
They limited your options with in the classes no more dual wield warriors
This game would have been far inferior to DA:O if it had no protaganist voice acting. The fact that you want to attribute DA2's poor sales on voice acting shows you don't actually want to be intelectually honest on the topic. You want to twist my words and twist the facts so you can come across as this poor soul just looking for an RPG experience you want. But its all a fascade you really want to change things simply because you don't like a system and you don't care if the system is beloved, you don't care that its a system that Bioware has stated, in the past (one of the Swtor develoment diaries as I recall. The voice of TOR i think it was called.), that this is the type of experience THEY want to deliver in games. You don't care how it impacts anyone else all that matters is you.