I've said that very thing in the past.
But why can't Alistair be different? We don't need to understand or justify his reactions - we just have to avoid using our metaknowledge to invalidate them.
Two answers. The first is that I don't ascribe to the theory that RPG playthroughs are basically a variant of the multiverse theory, for a number of reasons. But this isn't the main source of my objection. Rather, I think it requires the player to usurp the role of the writer.
Edit:
I realize the usurpation answer requires explanation. There is a difference between the act of interpretation a character - saying that Alistair may this or that - and actually defining a character for the purpose of allowing a possible interpretation of the PC - saying that Alistair must be this or that.
For the kind of interaction you want to be possible, Alistair actually has to be a certain way to allow for his reaction to be the same to your PCs (supposedly) different action. It's not about interpreting Alistair to be different - it's that Alistair is different, which is what lets this happen. But to say how Alistair has to be is the role of the writer.
And as I said, I think there's a fundamental distinction between writing and RPing, and once you control and define both characters to an interaction you are writing and not RPing. You're exercise control over who more than one character is, and to me that's the defining distinction.





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