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Dragon Age: Inquisition PC Screenshots, System Requirements and Hands-On!


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#1376
Drago_28

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Hello this is my Pc can someone tell me if i can run DA I on normal settings?

 

GPU : Nvidia GTX 660

CPU : AMD A8-6600K

RAM : 8 GB DDR3

Windows 7 64 bit



#1377
Deathangel008

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Hello this is my Pc can someone tell me if i can run DA I on normal settings?

 

GPU : Nvidia GTX 660

CPU : AMD A8-6600K

RAM : 8 GB DDR3

Windows 7 64 bit

it will work, but why do you combine an APU with a dedicated GPU? that doesnt make any sense.



#1378
Mark Darrah

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To clarify a statement made in this thread:

The game will NOT run on a dual core machine. The machine referenced above is actually 2 CPUs each with 2 cores (thus Quad core)

 

A dual core machine will not run the game.



#1379
Deathangel008

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does that mean that an i3/dualcore i5/i7 with 4threads will not work too?



#1380
Fidite Nemini

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does that mean that an i3/dualcore i5/i7 with 4threads will not work too?

 

Shouldn't be the case. The comment is likely directed at the architecture difference between AMD and Intel as the A8 6600K runs with two Piledriver modules, whom both have two CPU cores respectively, making it a quadcore, as opposed to be being a dual care in the understanding that it only has two Piledriver modules.

 

Since the Frostbite 3 engine supports hyperthreading, the devs would have had to deliberately "unsupport" it for their game to prevent i3 CPUs to run the game (i5s would still work as they are all native quadcores without hyperthreading and i7s would still work because if the hyperthreading is removed, they are still native quadcores).



#1381
Deathangel008

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Since the Frostbite 3 engine supports hyperthreading, the devs would have had to deliberately "unsupport" it for their game to prevent i3 CPUs to run the game (i5s would still work as they are all native quadcores without hyperthreading and i7s would still work because if the hyperthreading is removed, they are still native quadcores).

the mobile i5 are dualcores, and also some of the mobile i7. i was just asking because technically an i3 or mobile i5/i7 is still a dualcore. but i would be surprised too if they wouldnt work.



#1382
Fidite Nemini

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the mobile i5 are dualcores, and also some of the mobile i7. i was just asking because technically an i3 or mobile i5/i7 is still a dualcore. but i would be surprised too if they wouldnt work.

 

Ah, wasn't thinking about the mobile CPUs, derp.



#1383
Frazer

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Hi, another "can this computer run this game"-post:

 

Windows 7 64 bit

CPU: AMD A8-3530 MX (quadcore) @1,90  GHz

GPU: AMD Radeon 6630 M (should there be a HD in there too? It didn't show when I checked via device manager)

      & AMD Radeon HD 6620g

RAM: 8Gb (most likely DDR3, but I cannot confirm it right now)

 

I know it will be so-so at best, but will it be playable at the lowest possible graphics?



#1384
WhiteWolfRevan

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To clarify a statement made in this thread:

The game will NOT run on a dual core machine. The machine referenced above is actually 2 CPUs each with 2 cores (thus Quad core)

 

A dual core machine will not run the game.

 

 I have a Dual-Core and am perfectly capable of running Battlefield 4 with medium settings and above 30 fps. I KNOW I could run DA:I on low settings with the same frames. Yet I cannot. Because someone in your company Bioware/EA, whatever, decided that I must not. This is simply unacceptable.

 

Quite a few games these days come with a Quad-Core minimum requirement yet I run them just fine one my Dual-Core (thanks to a good model of it coupled with a good GPU). Not this game it seems. We'll this is simply a dirty business tactic and I'll no longer support Bioware because of it. Even when I upgrade my PC. :angry:

 

Also, nice ''save'' with the 2 CPU's each with 2 cores story. What a blatant lie to try squeezing out of this situation. :rolleyes:



#1385
Fidite Nemini

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 I have a Dual-Core and am perfectly capable of running Battlefield 4 with medium settings and above 30 fps. I KNOW I could run DA:I on low settings with the same frames. Yet I cannot. Because someone in your company Bioware/EA, whatever, decided that I must not. This is simply unacceptable.

 

Quite a few games these days come with a Quad-Core minimum requirement yet I run them just fine one my Dual-Core (thanks to a good model of it coupled with a good GPU). Not this game it seems. We'll this is simply a dirty business tactic and I'll no longer support Bioware because of it. Even when I upgrade my PC. :angry:

 

Also, nice ''save'' with the 2 CPU's each with 2 cores story. What a blatant lie to try squeezing out of this situation. :rolleyes:

 

 

To throw a couple sticks into your grinding gears:

 

The post you are referencing to as proof specifically states he wasn't much into the game and it was from BEFORE the official certification for the system requirements as per his wording. RPG games are traditionally more CPU limited than say FPS games and if DAI produced frequent crashes/errors later on in the game (at a point he hadn't played yet by the time he wrote the post), it wouldn't pass for certification as it's not providing a stable performance.

 

 

 

That said, do you have the game already and tried running it? What error message do you get when it shuts down/crashes/won't start?



#1386
skjutengris

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 I have a Dual-Core and am perfectly capable of running Battlefield 4 with medium settings and above 30 fps. I KNOW I could run DA:I on low settings with the same frames. Yet I cannot. Because someone in your company Bioware/EA, whatever, decided that I must not. This is simply unacceptable.

 

Quite a few games these days come with a Quad-Core minimum requirement yet I run them just fine one my Dual-Core (thanks to a good model of it coupled with a good GPU). Not this game it seems. We'll this is simply a dirty business tactic and I'll no longer support Bioware because of it. Even when I upgrade my PC. :angry:

 

Also, nice ''save'' with the 2 CPU's each with 2 cores story. What a blatant lie to try squeezing out of this situation. :rolleyes:

 

since the min requirements state quad I wouldnt expect it to run on dual core.

if it does then sure that be good but I wouldnt be upset if it didnt.

fps vs rpg are different cpu usage.

 

time to upgrade.



#1387
Klory

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To throw a couple sticks into your grinding gears:

 

The post you are referencing to as proof specifically states he wasn't much into the game and it was from BEFORE the official certification for the system requirements as per his wording. RPG games are traditionally more CPU limited than say FPS games and if DAI produced frequent crashes/errors later on in the game (at a point he hadn't played yet by the time he wrote the post), it wouldn't pass for certification as it's not providing a stable performance.

 

 

 

That said, do you have the game already and tried running it? What error message do you get when it shuts down/crashes/won't start)?

Sat at a friends place an hour ago because we've still got one exam to do. He has a dual core but he'll be getting a totally new rig next year. It gets past the save message but before the main menu. Its just black. No crashes. About 10 seconds of music. Still uses CPU. Process Hacker says its still responding.



#1388
Wyn

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I hope nvidia releases drivers soon.
 
Getting stutter issues with sli'd gtx 770s.  Also huge cpu usage :/.
 
GPU : GTX 770 Oc's x2
CPU : Intel Core i7-3770K
RAM : 32GB DDR3
Windows 8.1 64 bit

#1389
Camalus

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Same problem as authlimofXvim. As of now I'm betting that its probably dual core cpu problem.

 

I dont understand this move because even if it wouldnt work the best at least I'm able to decide if it's playable or not for me. 

I think AC unity is much more cpu demanding( what with million npcs in paris and all that) than this but I can start it and play it on 20 fps. And everybody knows that game is unoptimized as hell.

But oh well, cant complain much really when min spec did say quad core.



#1390
Deathangel008

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are you talking about dualcores with 2 or 4 threads?

 

I hope nvidia releases drivers soon.

 

Getting stutter issues with sli'd gtx 770s.

so SLI isnt working yet? or dont they have enough VRAM?



#1391
Camalus

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Intel e8400 3,6 ghz for me. Normal dual core with 2 threads I guess?



#1392
Klory

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Thats my friends problem :P . I initially had a driver issue but I resolved it  ^_^ . My game runs fine-ish with a bit of stuttering in conversations. I'm actually waiting for a patch for wrong gender identification. Its weird being referred to as female when my char is male :huh:



#1393
Deathangel008

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Intel e8400 3,6 ghz for me. Normal dual core with 2 threads I guess?

yup, 2 cores, 2 threads. not working, as Mark just said. but, come on, this CPU is over 6 years old now^^



#1394
Camalus

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Yeah yeah, I didn't expect it to work magic on game. Its just I assumed I could at least run it to see fps in game and then decide if its playable or not. You can't blame me for that after few AAA releases did work for me even when my cpu was below min spec. Just a lil bit mad I can't play and probably won't for long time. Don't worry by tomorrow I won't care that much.



#1395
Vlk3

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Would two cores with 4 threads run the game? :unsure:



#1396
Wyn

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so SLI isnt working yet? or dont they have enough VRAM?


Sli is working but no driver from Nvidia is out for Inquisition. Using 344.65 driver at the moment.

Cards have 2gb of vram.

#1397
bztLL

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To clarify a statement made in this thread:

The game will NOT run on a dual core machine. The machine referenced above is actually 2 CPUs each with 2 cores (thus Quad core)

 

A dual core machine will not run the game.

 

The game is released in Korea

Without the patch/drivers my toaster is able to play in Medium 35fps 768p

EK736Mq.png

Sorry to say but no real quad core and yet the game is running fine.

 

All I want is a slider for hair quality/details, it looks like plastic



#1398
KImeera

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The game is released in Korea

Without the patch/drivers my toaster is able to play in Medium 35fps 768p

 

I have the exact same cpu as you (gpu is a 720m though) and I was worried that I wouldn't even be able to run it because it's technically a dual core. I was ready to cancel my preorder and all, lol.



#1399
bztLL

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I have the exact same cpu as you (gpu is a 720m though) and I was worried that I wouldn't even be able to run it because it's technically a dual core. I was ready to cancel my preorder and all, lol.

 

On low my gpu is able to manage constant 60fps, but I don't know about 720m

 

If I were you I would wait a little bit. Do you have any friends who bought the game to PC? You could borrow their copy to test the performance.

 

Edit: Just to clarify

 

People wondering if they can run or not

The MOBILE 4200u in almost all benchmarks is faster than a DESKTOP Socket 775 QuadCore (Intel Core 2 Quad Processors)

v932Jqu.png

Source: http://cpuboss.com/c...l-Core-i5-4200U


Modifié par bztLL, 17 novembre 2014 - 10:12 .


#1400
FuzzySilk

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Ok I'll try posting here. Can I play with this setup? I'm ok with mid - low settings. Would rather play on PC unless you think I would be better off getting Xbox 360. I prefer keyboard/mouse for tactical play but if you think my PC can't run or that The 360 will look and run a lot better I'll go with that.

Will my PC be able to run the game and if at what level? I'm worried about the graphics card.

CPU: Intel® Core™ i7-2600S CPU @ 2.80GHz
GPU: AMD Radeon HD 6570 1GB
RAM: 8GB Ram