Hello this is my Pc can someone tell me if i can run DA I on normal settings?
GPU : Nvidia GTX 660
CPU : AMD A8-6600K
RAM : 8 GB DDR3
Windows 7 64 bit
Hello this is my Pc can someone tell me if i can run DA I on normal settings?
GPU : Nvidia GTX 660
CPU : AMD A8-6600K
RAM : 8 GB DDR3
Windows 7 64 bit
Hello this is my Pc can someone tell me if i can run DA I on normal settings?
GPU : Nvidia GTX 660
CPU : AMD A8-6600K
RAM : 8 GB DDR3
Windows 7 64 bit
it will work, but why do you combine an APU with a dedicated GPU? that doesnt make any sense.
To clarify a statement made in this thread:
The game will NOT run on a dual core machine. The machine referenced above is actually 2 CPUs each with 2 cores (thus Quad core)
A dual core machine will not run the game.
does that mean that an i3/dualcore i5/i7 with 4threads will not work too?
does that mean that an i3/dualcore i5/i7 with 4threads will not work too?
Shouldn't be the case. The comment is likely directed at the architecture difference between AMD and Intel as the A8 6600K runs with two Piledriver modules, whom both have two CPU cores respectively, making it a quadcore, as opposed to be being a dual care in the understanding that it only has two Piledriver modules.
Since the Frostbite 3 engine supports hyperthreading, the devs would have had to deliberately "unsupport" it for their game to prevent i3 CPUs to run the game (i5s would still work as they are all native quadcores without hyperthreading and i7s would still work because if the hyperthreading is removed, they are still native quadcores).
Since the Frostbite 3 engine supports hyperthreading, the devs would have had to deliberately "unsupport" it for their game to prevent i3 CPUs to run the game (i5s would still work as they are all native quadcores without hyperthreading and i7s would still work because if the hyperthreading is removed, they are still native quadcores).
the mobile i5 are dualcores, and also some of the mobile i7. i was just asking because technically an i3 or mobile i5/i7 is still a dualcore. but i would be surprised too if they wouldnt work.
the mobile i5 are dualcores, and also some of the mobile i7. i was just asking because technically an i3 or mobile i5/i7 is still a dualcore. but i would be surprised too if they wouldnt work.
Ah, wasn't thinking about the mobile CPUs, derp.
Hi, another "can this computer run this game"-post:
Windows 7 64 bit
CPU: AMD A8-3530 MX (quadcore) @1,90 GHz
GPU: AMD Radeon 6630 M (should there be a HD in there too? It didn't show when I checked via device manager)
& AMD Radeon HD 6620g
RAM: 8Gb (most likely DDR3, but I cannot confirm it right now)
I know it will be so-so at best, but will it be playable at the lowest possible graphics?
To clarify a statement made in this thread:
The game will NOT run on a dual core machine. The machine referenced above is actually 2 CPUs each with 2 cores (thus Quad core)
A dual core machine will not run the game.
I have a Dual-Core and am perfectly capable of running Battlefield 4 with medium settings and above 30 fps. I KNOW I could run DA:I on low settings with the same frames. Yet I cannot. Because someone in your company Bioware/EA, whatever, decided that I must not. This is simply unacceptable.
Quite a few games these days come with a Quad-Core minimum requirement yet I run them just fine one my Dual-Core (thanks to a good model of it coupled with a good GPU). Not this game it seems. We'll this is simply a dirty business tactic and I'll no longer support Bioware because of it. Even when I upgrade my PC. ![]()
Also, nice ''save'' with the 2 CPU's each with 2 cores story. What a blatant lie to try squeezing out of this situation. ![]()
I have a Dual-Core and am perfectly capable of running Battlefield 4 with medium settings and above 30 fps. I KNOW I could run DA:I on low settings with the same frames. Yet I cannot. Because someone in your company Bioware/EA, whatever, decided that I must not. This is simply unacceptable.
Quite a few games these days come with a Quad-Core minimum requirement yet I run them just fine one my Dual-Core (thanks to a good model of it coupled with a good GPU). Not this game it seems. We'll this is simply a dirty business tactic and I'll no longer support Bioware because of it. Even when I upgrade my PC.
Also, nice ''save'' with the 2 CPU's each with 2 cores story. What a blatant lie to try squeezing out of this situation.
To throw a couple sticks into your grinding gears:
The post you are referencing to as proof specifically states he wasn't much into the game and it was from BEFORE the official certification for the system requirements as per his wording. RPG games are traditionally more CPU limited than say FPS games and if DAI produced frequent crashes/errors later on in the game (at a point he hadn't played yet by the time he wrote the post), it wouldn't pass for certification as it's not providing a stable performance.
That said, do you have the game already and tried running it? What error message do you get when it shuts down/crashes/won't start?
I have a Dual-Core and am perfectly capable of running Battlefield 4 with medium settings and above 30 fps. I KNOW I could run DA:I on low settings with the same frames. Yet I cannot. Because someone in your company Bioware/EA, whatever, decided that I must not. This is simply unacceptable.
Quite a few games these days come with a Quad-Core minimum requirement yet I run them just fine one my Dual-Core (thanks to a good model of it coupled with a good GPU). Not this game it seems. We'll this is simply a dirty business tactic and I'll no longer support Bioware because of it. Even when I upgrade my PC.
Also, nice ''save'' with the 2 CPU's each with 2 cores story. What a blatant lie to try squeezing out of this situation.
since the min requirements state quad I wouldnt expect it to run on dual core.
if it does then sure that be good but I wouldnt be upset if it didnt.
fps vs rpg are different cpu usage.
time to upgrade.
To throw a couple sticks into your grinding gears:
The post you are referencing to as proof specifically states he wasn't much into the game and it was from BEFORE the official certification for the system requirements as per his wording. RPG games are traditionally more CPU limited than say FPS games and if DAI produced frequent crashes/errors later on in the game (at a point he hadn't played yet by the time he wrote the post), it wouldn't pass for certification as it's not providing a stable performance.
That said, do you have the game already and tried running it? What error message do you get when it shuts down/crashes/won't start)?
Sat at a friends place an hour ago because we've still got one exam to do. He has a dual core but he'll be getting a totally new rig next year. It gets past the save message but before the main menu. Its just black. No crashes. About 10 seconds of music. Still uses CPU. Process Hacker says its still responding.
Same problem as authlimofXvim. As of now I'm betting that its probably dual core cpu problem.
I dont understand this move because even if it wouldnt work the best at least I'm able to decide if it's playable or not for me.
I think AC unity is much more cpu demanding( what with million npcs in paris and all that) than this but I can start it and play it on 20 fps. And everybody knows that game is unoptimized as hell.
But oh well, cant complain much really when min spec did say quad core.
are you talking about dualcores with 2 or 4 threads?
I hope nvidia releases drivers soon.
Getting stutter issues with sli'd gtx 770s.
so SLI isnt working yet? or dont they have enough VRAM?
Intel e8400 3,6 ghz for me. Normal dual core with 2 threads I guess?
Thats my friends problem
. I initially had a driver issue but I resolved it
. My game runs fine-ish with a bit of stuttering in conversations. I'm actually waiting for a patch for wrong gender identification. Its weird being referred to as female when my char is male ![]()
Intel e8400 3,6 ghz for me. Normal dual core with 2 threads I guess?
yup, 2 cores, 2 threads. not working, as Mark just said. but, come on, this CPU is over 6 years old now^^
Yeah yeah, I didn't expect it to work magic on game. Its just I assumed I could at least run it to see fps in game and then decide if its playable or not. You can't blame me for that after few AAA releases did work for me even when my cpu was below min spec. Just a lil bit mad I can't play and probably won't for long time. Don't worry by tomorrow I won't care that much.
Would two cores with 4 threads run the game? ![]()
so SLI isnt working yet? or dont they have enough VRAM?
To clarify a statement made in this thread:
The game will NOT run on a dual core machine. The machine referenced above is actually 2 CPUs each with 2 cores (thus Quad core)
A dual core machine will not run the game.
The game is released in Korea
Without the patch/drivers my toaster is able to play in Medium 35fps 768p

Sorry to say but no real quad core and yet the game is running fine.
All I want is a slider for hair quality/details, it looks like plastic
The game is released in Korea
Without the patch/drivers my toaster is able to play in Medium 35fps 768p
I have the exact same cpu as you (gpu is a 720m though) and I was worried that I wouldn't even be able to run it because it's technically a dual core. I was ready to cancel my preorder and all, lol.
I have the exact same cpu as you (gpu is a 720m though) and I was worried that I wouldn't even be able to run it because it's technically a dual core. I was ready to cancel my preorder and all, lol.
On low my gpu is able to manage constant 60fps, but I don't know about 720m
If I were you I would wait a little bit. Do you have any friends who bought the game to PC? You could borrow their copy to test the performance.
Edit: Just to clarify
People wondering if they can run or not
The MOBILE 4200u in almost all benchmarks is faster than a DESKTOP Socket 775 QuadCore (Intel Core 2 Quad Processors)

Source: http://cpuboss.com/c...l-Core-i5-4200U
Modifié par bztLL, 17 novembre 2014 - 10:12 .