Well, I always found journal entries most useful for when I come back to the game after a lengthy break and have forgotten what precisely I was doing. When I reload a game I last played a month ago, I need that record in place of the NPC's quest description I probably can't access anymore.
I can't fault the developers for wanting to make games more accessible for people that have neither the time nor the desire to wander around following an NPC's general directions and hoping to stumble upon the desired location/character in a timely manner before having to stop playing. Maybe your justified in being frustrated by the inability to turn these things off, but to think of these things as an insult to player intelligence is silly.
I said "helpless" not "intelligence". Its like the devs are holding the player's hand al through the game, in every aspect. "walk over there. Press that button. Talk to that man and ask him about this. Leave the room. Walk to the house on the other side of the street. Marker in your face to help you not to get lost". Stuff like that.





Retour en haut




