My personal issue is not that 'omg I'm going to die with no healer'. It's that I'm forced into different playstyle. I know that there are many people who feel same about it.
Both DAO and DA2 allowed one to play normals with a non-healer party combos.Could be a little bit trickier for DA2, but still. Those players already had their potions and barriers - nothing new here. But some players just like playing with healers, either with companions, or as a healing-speced mage. And someone had taken that option away from them.
I love to heal people, and you explain me that it's ok not to, that I'm in no danger to run out of potions. Don't you see the problem here?
There are also plenty of ways to complicate 'hards' and 'nightmares' for those who enjoy challenges, if for some reason the 'normal' mechanics seem to easy for them. This? It's pretty much same as taking 'save&exit' option away from 'Bioshock:Infinite'. Everyone suffers so that someone would not quicksave on 1999.
It was actually easier to play on nightmare without a healer, just relying on potions. Healers were a panic button, but nightmare relied a lot more on burst damage and damage mitigation if you were really going to play it deftly.





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