They said there is level scaling so they can only guess what level the player will be.
I think we can also pick what part of the story to do first so we would control what level we would be.
How would they know what level we would be before we play the game?
They don't need to know, we'll know whether the area is intended for our characters at that level when we run into enemies. That said, we don't know how the enemy levels differ from region to region. It may be that areas requiring significantly higher levels are only available after we complete the main story in one or two initial regions. We don't know how that's organized though, so I can't say.
Orzammar had a difficult bounty hunter encounter at the beginning to discourage players from going there too early, they may try something similar.





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