Well according to the Prima Preview: http://www.primagame...rategic-preview
Of the three classes, there are several specializations for each. Mages can be Knight Enchanters, Necromancers or Rift Mages. Knight Enchanters summon weapons and have more abilities geared toward protection and defense. Necromancers use summoned spirits to help them fight and have abilities focused on area damage, such as enemies exploding upon death. Rift Mages are closer to a typical mage class, specializing in powerful offensive spells.
Knight Enchanters are our Support Casters. If my guess is right, then their lack of offensive ability, and need to be near the front line fighters for best use of their spells is why they summon blades of Energy.
For me I'll likely have a Qunari KE and a Human Necromancer (brings back good memories of Diablo 2). Will likely skip Rift Mage since Solas has that skill.





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