I'd say lag, long animations and a dodge that gets you to places you don't want to be in. I don't know about character speed but that could be a factor, too.
I play a lot characters fitnessless and it's probably just a subtle thing that makes a character more tanky / evasive. Take for example the Phoenix classes - there was a big discussion back then whether their shields were bugged. AFAIK they weren't and I just related their higher squishyness to longer animations, that leave them exposed to fire, especially under lag conditions.





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