Warriors:
Champion - Warrior as a battle-commander, boosts party morale and can stun/demoralize the enemy.
Templar - Non-magical magic targeted towards combating mages and their spells.
Berserker - The angrier the warrior gets, the stronger and more resilient that they become.
Reaver - Debuffing and demoralizing enemies by cutting themselves.
Guardian - Warrior focusing on bolstering the defenses of the party.
Spirit Warrior - Warrior who uses Fade energy to inflict spirit damage upon enemies.
Juggernaut - Unused specialization in Dragon Age 2, possibly a tougher tank.
Rogues:
Bard - Buffing your party and debuffing your enemies with the power of song.
Ranger - Rogue who summons animals as an additional support for the party as diversions and tanks.
Assassin - Rogue whose backstabbing and critical hit threat is further increased.
Duelist - Rogue whose more capable of going toe-toe with foes through pinpoint damage and dexterity.
Legionnaire - A Rogue whose tough enough to play the role of a tank.
Shadow - Rogue that's greater with concealment, diversion and ambush tactics.
Artificer - Engineering Trap-Master.
Tempest - Quick Alchemist who wreathe themselves in elemental concoctions such as fire
Mages:
Shapeshifter - Mages can now turn into a killer rabbit (exaggeration, but you get the point) and murder people.
Arcane Warrior - Self-buffing Mage whose capable of wielding weapons (without access to weapon talents without mods) and wearing armor with the constitution requirements substituted by the magic score.
Spirit Healer - Specialized Healer whose focused on keeping the party alive through healing and revitalizaiton.
Blood Mage - A mage who can use bloodbending outside of a full moon. Also allows them to cast spells from their health.
Battle Mage - A mage who focuses on offensive spellcasting, particularly through elemental prowess.
Keeper - Nature oriented Debuffer mage.
Arc Mage - Unused specialization from Dragon Age 2, perhaps similar to the Battle Mage.
Force Mage - Mages who attack and debuff enemies with the almighty power of gravity.
Rift Mage - Drawing upon raw Fade energy to attack and weaken enemies.
Knight Enchanter - Reworked focus that's supposed to be similar to the Arcane Warrior.
Necromancer - Weaponizing death and debuffing enemies by making them see (and possibly fight) dead people.
Anything else to add?
Are there any NPC classes out there that aren't available to pcs or companions?





Retour en haut








