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Actually kinda worried about how well this game is going to do.


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#301
The Elder King

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Can you detach it from the controled character ? Can you zoom out higher to see the bigger part of the battle ?
 
There is not much to interpret here. That "bird-eye" view is called overhaed tactical view. 3-rd person camera isn't, even if you can zoom it out a bit. 
 
To clarify it even further, in both DAO and DAI those are 2 different game modes. You don't zoom out to get it higher and call it tactical. You need to switch to it.

As far as I know, you don't zoom out in DAI. Everytime you activate the 'tactical camera' it instantly switch to overhead mode, and then you have to adjust the camera and Possibly zoom in/out.
Also, what do you mean with detaching from The PC?

#302
In Exile

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Huh? Television's as good now as it's ever been, maybe better.


Yeah that point is nuts. There's a lot of crap out there, but shows like Breaking Bad and even B grade stuff like Boardwalk Empire is incomparable to TV from 20 years ago. I mean you really had OZ and the Wire as precursors, and I guess Twin Peaks (before it went completely insane) started it off, but good TV is a very modern phenomena.

#303
CronoDragoon

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I'd rather trust other player reviews than gaming sites who have a financial stake in praising anything a big studio makes to the heavens.   Not perfect, but not as bad.

 

That's fine when the review has actual content, but the user reviews on Metacritic are a joke.

 

The distrust of big media is why in part people started gravitating towards YT personalities, because there was a belief that they weren't being bought and usually they presented the information in a very 1 on 1 type atmosphere in the videos. You felt like you were talking to your friend talking about videogames, instead of reading PR or internet forum bile. Of course the latest Shadow of Mordor controversy has largely dispelled that idealistic hope for YT peeps, though there are still a few with integrity.


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#304
Eshaye

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Not all that worried. We weren't sure how DAO would do either since Bioware was going back to a more traditional style of RPG. But it did great.. I think DAI will be similar, maybe it will not sell enormous amounts at first but as the word gets out it will keep on selling and hopefully bring up Bioware's reputation. 

 

A lot of people slag DA2 but I enjoy it a lot, my only huge problem with it is the same I have with ME3. They are both rushed out jobs. Very evidently. What with the last ME novel also been a complete gong show I REALLY hope Bioware has learned to never rush out anything again and to be careful who you hire for your novels. Because pretty sure everyone pretends Deception doesn't exist. 


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#305
CronoDragoon

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A lot of people slag DA2 but I enjoy it a lot, my only huge problem with it is the same I have with ME3. They are both rushed out jobs. Very evidently. What with the last ME novel also been a complete gong show I REALLY hope Bioware has learned to never rush out anything again and to be careful who you hire for your novels. Because pretty sure everyone pretends Deception doesn't exist. 

 

If the Last Flight is any indication they've chosen well since Deception.


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#306
Lumix19

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Not all that worried. We weren't sure how DAO would do either since Bioware was going back to a more traditional style of RPG. But it did great.. I think DAI will be similar, maybe it will not sell enormous amounts at first but as the word gets out it will keep on selling and hopefully bring up Bioware's reputation. 

 

A lot of people slag DA2 but I enjoy it a lot, my only huge problem with it is the same I have with ME3. They are both rushed out jobs. Very evidently. What with the last ME novel also been a complete gong show I REALLY hope Bioware has learned to never rush out anything again and to be careful who you hire for your novels. Because pretty sure everyone pretends Deception doesn't exist. 

What's Deception? :D


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#307
In Exile

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That's fine when the review has actual content, but the user reviews on Metacritic are a joke.

The distrust of big media is why in part people started gravitating towards YT personalities, because there was a belief that they weren't being bought and usually they presented the information in a very 1 on 1 type atmosphere in the videos. You felt like you were talking to your friend talking about videogames, instead of reading PR or internet forum bile. Of course the latest Shadow of Mordor controversy has largely dispelled that idealistic hope for YT peeps, though there are still a few with integrity.


The idea that a wealthy won't do everything possible to buy out a mouthpiece is silly.

#308
Guest_Caladin_*

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Im disillusioned by gaming and its practices as a whole, not just DA



#309
In Exile

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What's Deception? :D


Who knows? Strangely, though, I have an inexplicable urge to break into someone's house and eat their cereal...
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#310
AstraDrakkar

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I'm not worried at all. While I'll agree that DA2 had it's faults.....I still enjoyed the game and it's story. Those faults were directly related to a short production time. DAI has had much more production time. I don't think there's much to be concerned about.



#311
Aurok

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A lot of people used to buy Bioware games blind because it was a given that it would be a quality, best-in-genre product. Bioware forfeited that when they phoned in Dragon Age 2 and dropped the ball so bad with Mass Effect 3 they had to apologise for it and take a do over. That reputation for quality was hard-earned, easily lost and will be very difficult to get back again. It's possible they get back there, but it will take time.

 

If Inquisition is back to their old standards then it will do great, especially with the relative lack of competition this holiday. If it's even close to Origins or ME2 standards they have a very good shot at picking up a hatful of GOTY awards this year, because the current best bet for that seems to be the eminently beatable Shadow of Mordor. Start picking up GOTYs (or even just be seriously in the mix) and people will flock back to Dragon Age.

 

Everybody wants Bioware games to go back to being great, they just don't want to get burned again, which is understandable.

 

 


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#312
AlanC9

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Yeah that point is nuts. There's a lot of crap out there, but shows like Breaking Bad and even B grade stuff like Boardwalk Empire is incomparable to TV from 20 years ago. I mean you really had OZ and the Wire as precursors, and I guess Twin Peaks (before it went completely insane) started it off, but good TV is a very modern phenomena.


I wonder which version of Twin Peaks will be coming back when it returns.

#313
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I wonder which version of Twin Peaks will be coming back when it returns.


I kind of hope for the insanity of the later seasons. Weren't demons involved at one point? Man that show went downhill fast.

#314
Fiery Phoenix

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The negativity comes primarily from DA2 and ME3. I have a few friends who have been completely alienated by these two games.

 

A lot of those skeptical of DA:I are simply following the "Fool once..." rule.


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#315
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The negativity comes primarily from DA2 and ME3. I have a few friends who have been completely alienated by these two games.

 

A lot of those skeptical of DA:I are simply following the "Fool once..." rule.

 

If they look at the trailers and the customization videos, for example.. and still get their hate on..

 

Then that's their loss. 

 

Just my 2c. I think you have to be a little crazy to not be stoked about DAI (if you're a fantasy fan, I mean). 



#316
duckley

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The game will sell well and will have its lovers and its haters. I have enjoyed all the Bioware games I have played - some more than others admittedly - so will enjoy this one too no doubt.

 

My concerns about this game are mostly related to my personal preferences. I am worried that it will be too focused on the  battle mechanics, too focused on "busy" activities - like Keep decorating and crafting - and too wide open in terms of go fetch quests. These are all elements that I am not interested in,  find annoying and potentially take away from character and story development - the elements I love.



#317
deuce985

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It's actually kinda polarizing. Most of the hate I see on websites is:

 

1.) Witcher 3 fanboys

 

2.) Anti-EA sentiment just because

 

3.) People who feel alienated after DA2 and want a more traditional CRPG

 

4.) People who felt they got burned by recent Bioware games in general and are more cautious now

 

That said, I see just as much positivity and a lot of new people saying they never played either and want to jump into the franchise now. I don't think day 1 sales will be strong but if the game is good word will get out and it will do just fine. If you look at pre-order numbers on sites like Amazon DAI is actually really high and I'd imagine that number will grow closer to release. I don't think EA is expecting 5 million sales on day 1 and if they are, they're going to be disappointed. It's an RPG with a very limited audience. Not many RPGs see massive numbers sold unless you're named Elder Scrolls or Diablo. I think EA would be happy if DAI sold more than DAO. I think that's a very realistic expectation.

 

Most of the hate I see on comments like Youtube almost sound like it's an insecurity and they don't want the game to do good just because they hate Bioware/EA. It's not because the game looks bad. The best way to shut up internet negativity is drop a game that can't be denied by the majority as a great game. If this game is on par or better than DAO it will drown all the negative sorrows out and it will not impact negatively on sales. I think a lot people are waiting on reviews and user scores. This game is coming out the prime week to get snatched off shelves and when consumer money is rolling the most in the holiday season. I think DAI will be okay.

 

I've seen a lot of people who were so upset about DA2 and said they'll never buy another one now on the bandwagon. It's hard to deny how good the game looks compared to the previous DA games. A lot of people are on the fence too saying the game looks really good but they want to be cautious which is understandable. No benefit to pre-orders. It's a risk you take. I don't see how any RPG fan could deny the pleasure of this game unless some unforeseen disaster happens. I think most people who are RPG fans have this mindset right now too. It's not like you have many options for an AAA RPG this holiday season and I think that's another benefit to DAI.


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#318
Heimdall

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The game will sell well and will have its lovers and its haters. I have enjoyed all the Bioware games I have played - some more than others admittedly - so will enjoy this one too no doubt.

My concerns about this game are mostly related to my personal preferences. I am worried that it will be too focused on the battle mechanics, too focused on "busy" activities - like Keep decorating and crafting - and too wide open in terms of go fetch quests. These are all elements that I am not interested in, find annoying and potentially take away from character and story development - the elements I love.

That's the hard part about being a story fan. They can show off all those other things, but showing spoilers can ruin it. You can't really judge a story before you experience it, which sort of ruins the joy of the first telling.

I get the impression that Bioware doesn't want to tip their hand. I mean, they pretty much revealed the whole gist of DAO's plot through trailers "Elves, Dwarves, Humans, and at some point you'll kill the dragon". DA2 wasn't spoiled much... but it was so decentralized there wasn't much to spoil.

#319
Joe-Poe

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most of us are not worried about DAI sales as much as the consequences of them, of which there will be many if it isnt up to par.

I hope it is a great game that will rivial BG 1-2, DAO, and the like...And that if so it sales very well...

 

The consequences are a duoble edge sword so to speak....It could be that poor sales (for whatever reason) cause them to abandon the DA franchise...Or on a more hopeful note..Make Bioware go back and do games like they use to and fill the RPG nich instead of trying for mainstream gamer dallors...



#320
N7 Spectre525

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I'm having hard time understanding why people keep saying that DA2 combat is dumbed down hack-and-slash. I always had to use tactical cam when playing DA2 in nightmare difficulty as well as when playing DA:O. Not to mention that I had to carefully set up the tactics for each companions that I bring and micro-manage them if necessary. People think DA2 is dumbed down hack-and-slash because of more flashy animation? or the presence of the auto attack?

There you go...Nightmare difficulty. Im sure most players of this franchise are not playing on nightmare. Im replaying DA2 right now on hard and I swear Im about to fall asleep. Theres no tactics, no planning. Enemies spawn right in front of you and you just spam the auto attack button. Every battle it seems like the party and enemies are hopped up on speed and the fight is over in seconds...tactics indeed.


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#321
dch2404

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I didn't say DAO wasn't a spiritual successor. But it's a successor the same way ME1 was the spiritual successor to KOTOR: it adopted the design philosophy, not the mechanics.

DAO is mechanically much closer to KOTOR - the only difference is the fact that it has a point and click interface on PC and the ruleset isn't a D&D expy. But all of common design elements, story structure, etc. borrow from what Bioware did in KOTOR (and later Jade Empire).

 

Maybe you misunderstood me initally, but when you asserted that everything I said about BG was wrong, I took it to mean the "spiritual successor" part.

 

But my point still stands, Baldur's Gate was the first game of BioWare's to allow you to choose your dialogue responses, BG2 allowed you to romance a companion and they both introduced large areas to explore. You are also right when you added what you perceived as core values. Taken together, all BioWare games since BG2 have had romances, dialogue options, build restrictions, simplified gameplay, large areas, etc, etc, etc... This is just my opinion and not a very important one either.

 

I didn't exhaust the entire list of all the stuff that make up the heart of a typical BioWare game because it wasn't the main point I was making with my entire post. You kind of glossed over the main point I was trying to make, i.e how difficult it is to come to a consensus about the DA franchise's identity (tactical RPG versus action RPG), and began nit picking at something else.

 

From what I've seen of DAI, BW may have cracked the problem and managed to fuse the two gameplay styles. But I am still waiting on what the North American players have to say before I commit to a day 1 purchase.



#322
nialler

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Yes, Attributes - but not just attributes. Weapon choice. Armor restrictions. Slot restrictions (now only helmet/armor, and Qunari are too stupid to wear helmets). Ability restrictions. Abilities in general.

 

You're actually able to control a hell of a lot less.

Weapon choice was incredibly superficial in DA:O and you know it.  Just wish you'd finally admit it.


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#323
In Exile

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Maybe you misunderstood me initally, but when you asserted that everything I said about BG was wrong, I took it to mean the "spiritual successor" part.

 

But my point still stands, Baldur's Gate was the first game of BioWare's to allow you to choose your dialogue responses, BG2 allowed you to romance a companion and they both introduced large areas to explore. You are also right when you added what you perceived as core values. Taken together, all BioWare games since BG2 have had romances, dialogue options, build restrictions, simplified gameplay, large areas, etc, etc, etc... This is just my opinion and not a very important one either.

 

I didn't exhaust the entire list of all the stuff that make up the heart of a typical BioWare game because it wasn't the main point I was making with my entire post. You kind of glossed over the main point I was trying to make, i.e how difficult it is to come to a consensus about the DA franchise's identity (tactical RPG versus action RPG), and began nit picking at something else.

 

From what I've seen of DAI, BW may have cracked the problem and managed to fuse the two gameplay styles. But I am still waiting on what the North American players have to say before I commit to a day 1 purchase.

 

It's not that I glossed over your point so much as I comically and complete missed it. So... sorry about that. 

 

Edit:

 

I should add that I do agree with much of what you're saying, other than I like where DA:I is going and the action RPG vs. RPG is only an issue for me as to whether or not I play using KBM or 360 controller on my PC.


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#324
nialler

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There you go...Nightmare difficulty. Im sure most players of this franchise are not playing on nightmare. Im replaying DA2 right now on hard and I swear Im about to fall asleep. Theres no tactics, no planning. Enemies spawn right in front of you and you just spam the auto attack button. Every battle it seems like the party and enemies are hopped up on speed and the fight is over in seconds...tactics indeed.

Yeah, and in every fight in DA:O I would drop all my mage AoEs in a room before I entered, only for all the enemies to be dead.  Great tactics right here.



#325
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There you go...Nightmare difficulty. Im sure most players of this franchise are not playing on nightmare. Im replaying DA2 right now on hard and I swear Im about to fall asleep. Theres no tactics, no planning. Enemies spawn right in front of you and you just spam the auto attack button. Every battle it seems like the party and enemies are hopped up on speed and the fight is over in seconds...tactics indeed.

 

Well, you're wrong. On nightmare, it's far more demanding. DA:O is a joke on nightmare, on less than that it's just a race to see who can rolfstomp the mooks the fastest.