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Actually kinda worried about how well this game is going to do.


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#351
Dunbartacus

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Back on point though I'm glad DA2 got as much hate as it did for cutting so many corners.  BioWare copy and pasted their way through that entire title (not just dungeons but most of the enemies were Origins models) and when you halfass your work people should call you out for it.  If DA2 didn't get all that hate and backlash EA would likely have ratcheted up the production time and tried to make DA like Madden where every year you get a "new" game that is exactly like the one before it just with an updated roster.

I do think criticism was warranted after DA 2 and im happy if it made EA rethink making the Dragon Age series an annual thing( though i do wish frostbite 3 was a little bit easier to convert so i could be playing already :mellow:). I however don't think they were lazy or halfassed i mean they simply didn't have enough development time to do the game justice and im pretty sure the devs were doing all they could to get the best game possible out within the 1 year of development time they had.  



#352
hellbiter88

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I do think criticism was warranted after DA 2 and im happy if it made EA rethink making the Dragon Age series an annual thing( though i do wish frostbite 3 was a little bit easier to convert so i could be playing already :mellow:). I however don't think they were lazy or halfassed i mean they simply didn't have enough development time to do the game justice and im pretty sure the devs were doing all they could to get the best game possible out within the 1 year of development time they had.  

 

Considering how fast that launch was pushed i actually think they worked miracles with DA2 with what they had.


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#353
Korvkioscar

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I think you'll be better of not looking at new gameplay and screenshots etc. Because if you know what's coming for you can't be disappointed or happily surprised. I have not watched any gameplay yet and I wont. I just want to hang around the forums until I can play it for myself.



#354
prosthetic soul

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I'm sorry, TC, but the game is going to bomb. Horribly.  It will get 1/10s everywhere, and will be panned by critics and gamers alike.  Metacritic score will be negative eleventy million. 

 

....Wait, sorry my mistake.  Today's not opposite day.  Carry on. 



#355
Imported_beer

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My concern is slightly different.

 

I know and believe that Bioware makes the best games they can given their resources. I never doubt that they can create a good story, great characters and a game that is worth my while, with the zots and time they have been given. Full disclosure- I don't play the ME series so take that with a pinch of salt.

 

What I do wonder about is how they market it. I don't know if outside the folks making, populating and designing and coding the games, if anyone has a unified vision of who the audience of this game is, and how to get them interested in this new release. I feel like either they want to appeal to everybody (which is a masochist ploy) , or they assume they have the hard core, old school gamer cornered already and they need to sound exciting to the new generation of gamers- which is fine if that is the way they wish to evolve, but is the game created for them? Not sure. EA has a long and rich sales heritage, not a consumer/marketing heritage. I worry they will not do this game justice.



#356
Paul E Dangerously

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What I do wonder about is how they market it. I don't know if outside the folks making, populating and designing and coding the games, if anyone has a unified vision of who the audience of this game is, and how to get them interested in this new release. I feel like either they want to appeal to everybody (which is a masochist ploy) , or they assume they have the hard core, old school gamer cornered already and they need to sound exciting to the new generation of gamers- which is fine if that is the way they wish to evolve, but is the game created for them? Not sure. EA has a long and rich sales heritage, not a consumer/marketing heritage. I worry they will not do this game justice.

 

I'd almost agree with this, except I'm not all that sure they have the "hard core, old school" gamer any more - or at least, not in the numbers they used to. DA2's "streamlining" drove a lot of them off, not to mention the problems with the plot. DAI's not done much to address the first concern, and in a lot of ways, has only heightened it.

 

As far as the other bit..that's exactly what they're doing. There's nothing inherently wrong with trying to appeal to everyone, but if you don't do it properly, it just seems like you're begging Fanbase X to buy your title just because it caters to their interest, rather than simply doing the best you can and getting a good word of mouth, like DAO.


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#357
Imported_beer

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Oh, I don't believe it either, but I think it is likely to be an assumption of the EA team.

 

I feel you can never take any audience for granted/



#358
Lux

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I do think criticism was warranted after DA 2 and im happy if it made EA rethink making the Dragon Age series an annual thing( though i do wish frostbite 3 was a little bit easier to convert so i could be playing already :mellow:). I however don't think they were lazy or halfassed i mean they simply didn't have enough development time to do the game justice and im pretty sure the devs were doing all they could to get the best game possible out within the 1 year of development time they had.  

 

I think that if wasn't for the success Skyrim had, they'd still be stuck on lower development time and narrow RPG approach. Why change mediocre development if it was still being profitable? EA would go nuts if the dev team proposed a bigger budget and more leeway without that eye opener.

 

DA:I is benefiting from a need to amend but also from an outside formula that made a lot of money.