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Actually kinda worried about how well this game is going to do.


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#101
Xilizhra

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That graph definitely looks skewed.  Regardless, DAO definitely suffered from spell bloat, so that's a good thing.

 

Also, can we get this thread on topic?  This is something I want to talk about.  There are definitely other threads about combat.

Some say "bloat." Others say "choice."


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#102
The Hierophant

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Darn you for making me agree with Xil. Curse it all...
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#103
Thumb Fu

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Actually most of the stuff i have seen outside of this forum is positive.



#104
ElitePinecone

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most of us are not worried about DAI sales as much as the consequences of them, of which there will be many if it isnt up to par.

 

The game not selling well is a hypothetical, though - and a pretty pessimistic one at that. By all accounts people who have had hands-on time with the game have enjoyed it immensely, it's got good buzz in the press, and EA are clearly investing a significant marketing budget.

 

I get that people are worried about the future of the franchise, but why is the default expectation of failure rather than success?



#105
Thumb Fu

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The game not selling well is a hypothetical, though - and a pretty pessimistic one at that. By all accounts people who have had hands-on time with the game have enjoyed it immensely, it's got good buzz in the press, and EA are clearly investing a significant marketing budget.

 

I get that people are worried about the future of the franchise, but why is the default expectation of failure rather than success?

 

There seems to be quite a few introverts on these forums, it's natural for them to not look at the bigger picture and see whats happening on the outside. Also there is a lot of focus on the negative aspects because that's is what people are most concerned about, even if everything was looking fantastic people would tend to hook onto a few negative aspects and proclaim this to ruin the game simply because we want the game to be the best it can be. It is a shame because it tends to feed a lot of negative talk between members, in the end though these forums do represent just a very very small percent of the demographic, so try not to look too much into it.



#106
Dr. Rush

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The game not selling well is a hypothetical, though - and a pretty pessimistic one at that. By all accounts people who have had hands-on time with the game have enjoyed it immensely, it's got good buzz in the press, and EA are clearly investing a significant marketing budget.

 

I get that people are worried about the future of the franchise, but why is the default expectation of failure rather than success?

Well, to be fair, this whole thread about sales very quickly turned into a discussion about "what I don't like about DAI and what DAI needs to include to have my sale" 

 

It quickly becomes a discussion of individual posters leveraging their sale over the developer, rather than a meta discussion about how literally millions of customers around the world will actually perceive the game. Frankly, I think DAI will do just fine and the future of the DA franchise will also be fine. DAI will be a good enough game that it won't kill or tank the entire DA franchise. That to me just sounds silly to even consider.  


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#107
Vilegrim

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1)That isn't really a big flaw, especially since it has been tamed compared to DA2

 

 

2)The attribute thing ? meh, people were more hung up on the fact that you couldn't change the equipement of your companions, which you can now.

 

 

3)How ? the tactical camera is back, it's way more like DAO.

And in fact, it's more like neither since the combat in DAI simply doesn't work like DAO or DA2.

 

 

4)Crafting, but also the whole Inquisition management shows that DAI isn't DAO,5 nor DA2,5 but its own proper game with its own gameplay mechanics.

1) it is to me.  Not totally 'will not buy' but I really despise the look of combat

 

2)this is that big to me.   Same scale as an issue.

 

3)True.

 

4)remains to be seen.



#108
Heimdall

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Had a pre-order in on this and cancelled it, which means I've joined the 'wait and see' crowd.  It's not the combat I'm worried about, or how great the game looks, rather it's the writing.  Bioware has a bad habit of writing for themselves and then claiming 'artistic integrity' when their audience gets upset.

Oh, by "bad habit" you mean they did that once?

The delay of the game in late July and the surprise departure of Hudson in early September make we wonder if they're finally beginning to understand this.  It wouldn't surprise me if they had a test audience play a completed version of the game (the way Hollywood previews movies) and got response cards that were anything but complimentary.  Anyway, as I've said, I've decided to join the 'wait and see' crowd.

I'm not sure I understand your rationale. They've said that the year delay allowed them to put in things like race selection and whatnot, which suggests to me that they game was hardly in a finished state at the time. If you mean the delay to a November release, that was purely bug fix related. Hudson had no involvement in DA, his departure was voluntary and amicable by every indication.
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#109
Dunbartacus

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2)this is that big to me.   Same scale as an issue.

 

They are still controllable through gear, Im guessing you just prefer the previous method.

 

I personally don't mind as long as customization is increased through this method its a positive change in my mind.



#110
badboy64

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How can some of you people worry about a game you haven't even played or bought. :rolleyes: :blink:   I know that I will be playing DA:I on 17th at 11:00 P.M. :D  :)  :P  While alot of you will be still arguing about things you don't like about the game and never even play the game. I seen everything this game has to offer but that doesn't deter me from playing it at all. Somethings I don't like about it but now I have to get use to this change and move on. Which some of you should try sometime.


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#111
Vilegrim

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They are still controllable through gear, Im guessing you just prefer the previous method.

 

I personally don't mind as long as customization is increased through this method its a positive change in my mind.

 

Loot should be loot, not the majority of the method of customising the character


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#112
Mightylink

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I think Dragon Age 2 really hurt this game, the general consensus on every other gaming forum I visit is very cautious, lots of people don't want to buy this or preorder it yet because they think it will flop. Also after Watch Dogs and Destiny I think people are fed up with buying games on day 1, the state of the gaming industry is also hurting it too.

 

I think its ganna shock everyone though, judging from all the streams and videos I've seen so far this is going to be quite a surprise to everyone, and they'll probably warm up to after launch, it will get lot of sales, just after launch not before. I think it could even be goty since there where a lot of letdowns this year, as long as this one doesn't let down it should win it.



#113
Sotaklas

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People always worrie as we getting closer to release, and more and more stuff get released like footage, we overthink we become paranoid and loud, and all this because we love the series so much we just don't want it to be another dissapoinment, At least thats what i think is happening.



#114
DarkKnightHolmes

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If it's a good game like DAO, Bioware will have no problem making money off it.



#115
Steelcan

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While I'm not anticipating a repeat of the DA2 or ME3 disasters, I have little confidence in the story line



#116
unclee

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Actually most of the stuff i have seen outside of this forum is positive.

 

BSN.....being negative? You don't say! :lol:



#117
Sephard

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I think people are just overreacting.

If you aren't sure if you'll like the game, wait for a week or two after release and read the reviews.

It's as easy as that.

And if you're a hardcore fan like me, just buy the game and decide if you like it or not while playing it, because you cannot have an opinion about something you don't know/you haven't experienced.



#118
DarkKnightHolmes

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BSN.....being negative? You don't say! :lol:

 

I'd actually say that BSN is way more positive about ME3/DA2 then other places. Go to any other forum and bring those games up and watch it become a Bioware bash thread.



#119
unclee

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I'd actually say that BSN is way more positive about ME3/DA2 then other places. Go to any other forum and bring those games up and watch it become a Bioware bash thread.

 

True, at least here people do recognize what those games got right as opposed to just give the broad generalization of "OMG, worst gaem evar!"

 

Then again, I find the petty negativity about every little thing here on the BSN to be pretty bad, but that's getting off topic.



#120
Wolfen09

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the fact that people are on the bsn talking about this game proves that this game isnt going to have any problem selling



#121
DooomCookie

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Some say "bloat." Others say "choice."

 

Yeah, but that choice comes at a cost.  Those spells needs to be designed, implemented, written, animated, balanced and tested.  And then never used.  Remember Spell Bloom in DAO?  Exactly.  What about mana cleanse, rock armour and telekinetic weapons?  Did anyone ever use telekinetic weapons?  I've never heard of that spell outside the game.

 

Animation in particular is a massive bottleneck, from what I've heard.  The animators could be using that time to animate, say, extra kissing scenes in Cullen's romance.  *ducks under table*



#122
DarkKnightHolmes

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Yeah, but that choice comes at a cost.  Those spells needs to be designed, implemented, written, animated, balanced and tested.  And then never used.  Remember Spell Bloom in DAO?  Exactly.  What about mana cleanse, rock armour and telekinetic weapons?  Did anyone ever use telekinetic weapons?  I've never heard of that spell outside the game.

*Raises hand*


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#123
DooomCookie

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*Raises hand*

 

I stand corrected.  I'm guessing you didn't like the visual effects of the fire and ice sustains?

 

Regardless, my point stands.  There's an opportunity cost to everything.  Personally, I think there were too many spells in DAO and maybe a touch too few in DA2.



#124
thevaleyard

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I stand corrected.  I'm guessing you didn't like the visual effects of the fire and ice sustains?

 

Regardless, my point stands.  There's an opportunity cost to everything.  Personally, I think there were too many spells in DAO and maybe a touch too few in DA2.

 

And now we have even fewer spells than before (not counting upgrades and passives) in DAI.



#125
DooomCookie

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And now we have even fewer spells than before (not counting upgrades and passives) in DAI.

 

They've released a full list?