ok dampers...
here's a match summary screen recently tweeted by Scylla.
What do you deduce from this?
Similarities / differences to Me£MP?

ok dampers...
here's a match summary screen recently tweeted by Scylla.
What do you deduce from this?
Similarities / differences to Me£MP?
looks just like mass effect 3 multiplayer to me.
And they extracted succeeded?
On perilous?
That's good isn't it...
The screen seems to make less of a deal about 'score' than MEMP did.
EDIT:
And challenges are back - Maul Mastery or something going on there...
looks like gmack carried them
The 2 bottom names are red meaning they were dead I guess. Can't see the score except the 1st guy so can't see how far apart in score they were.
Thanks for posting, looks good!
The ONLY thing I'm a little..hopeful for, is that support classes don't get gimped for not doing the damage/ landing the killing blows that gets the points.
Although, it seems that the keeper scored the highest. So that's something. It'd be cool if there were true support achievements though. Like...in ME3 if they had added "restored X amount of shields for you and your allies" that would have been great for the volus/engineers and whatnot.
The ONLY thing I'm a little..hopeful for, is that support classes don't get gimped for not doing the damage/ landing the killing blows that gets the points.
Although, it seems that the keeper scored the highest. So that's something. It'd be cool if there were true support achievements though. Like...in ME3 if they had added "restored X amount of shields for you and your allies" that would have been great for the volus/engineers and whatnot.
More recognition of support roles would definitely be nice.
I'm also wondering, since cross-class combos are coming back, whether those more support-orientated classes are also capable of setting up more combo conditions for the more DPS orientated characters to exploit? That could aid in balancing the different roles and promoting teamwork.
The first thing I notice is the MAUL Mastery Achievement. I like that as it means you have all the unlock/achievements to go through. (I liked attaining those accomplishments in ME3MP)
Then across the very top I notice GOLD and Platinum for chests...Fine with that. Assume across the type right is the player in questions view. I see DAMP_Messiah and 174. I wonder what 174 indicates?
Looks like two players survived and two did not. I wonder what the little circles immediately above the match participants names indicate? 6 are sort of BLUE and one is a clear white. hmm.
It would be great to know what the symbols mean on the right of the match participants names.
I see les emphasis on score and more information on the mission. I think I like that.
I don't know how everything is balanced out in DAMP, but I do like how the scores for each class was pretty even. While I am not a big fan of competitive play, it is nice to know that playing as a support class doesn't mean that I am going to be dead last behind all of the DPS classes.
The first thing I notice is the MAUL Mastery Achievement. I like that as it means you have all the unlock/achievements to go through. (I liked attaining those accomplishments in ME3MP)
Then across the very top I notice GOLD and Platinum for chests...Fine with that. Assume across the type right is the player in questions view. I see DAMP_Messiah and 174. I wonder what 174 indicates?
Looks like two players survived and two did not. I wonder what the little circles immediately above the match participants names indicate? 6 are sort of BLUE and one is a clear white. hmm.
It would be great to know what the symbols mean on the right of the match participants names.
I see les emphasis on score and more information on the mission. I think I like that.
I am pretty sure those little bubbles are for the "accomplishments" That the person scored during the match like the 25 maul kills. As for the 174, no idea but possibly combined level or something? Ranking? The symbols to the right of the name are the medals you got in the match such as (making this up) 50 Kills Bronze, 100 Kills Siver, 150 Kills Gold etc
Yes its great that they lowered the emphasis on score since Ive had many ill tempered random people in ME3 that would boot people for low scores or levels as if that really indicated how much that participated in the match. I realize that random people will probably find other reasons to become jaded at some point but least its a lot harder now.
You saw your 'class' in ME3 MP, I doubt they'd by some miracle of stupidity remove that.
Yah 844k gold with 20 inquisition score seems kinda odd.