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So I heard multiplayer had killstreaks..


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17 réponses à ce sujet

#1
ImperatorMortis

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DAI_WM_MP4new.jpg

 

I only have one thing to say about this. 

 

Why? Why would you do this? All this game is missing is some dubstep, and potions being replaced with Mountain Dew. 


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#2
EmperorKarino

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DAI_WM_MP4new.jpg

 

I only have one thing to say about this. 

 

Why? Why would you do this? All this game is missing is some dubstep, and potions being replaced with Mountain Dew. 

 

lol, thats a good one, i ran out of likes for today, so here is +1 like in message form. i hope the kill streak is for the whole party not just the person who gets the death blow.


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#3
Broganisity

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If they're going down that road, they better have a deep voiced dude announce your killstreaks, and also unlock special moves that give you more kills like calling in dragon air strikes or something...just...why is that a thing. <_<


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#4
Rolenka

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In Mass Effect 3 multiplayer, the team got a kill streak award for killing several enemies of a certain strength simultaneously. Theoretically it could have been with guns, but it was really only done with a powerful area-effect attack. It was rare to get.

 

In Diablo III, you sometimes get a special kill streak award of a little bit of XP if you kill a lot of enemies in rapid succession, like no more than 1 second between kills or something.

 

I guess so long as it is something rare and not that significant, and it doesn't incentivize people to go lolDPS, I could tolerate it.



#5
Ashevajak

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If they're going down that road, they better have a deep voiced dude announce your killstreaks, and also unlock special moves that give you more kills like calling in dragon air strikes or something...just...why is that a thing. <_<

 

There's no time for aerial dragon bombardment.


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#6
Fidite Nemini

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#7
Zjarcal

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We already had killstreaks in ME3, why is dis even a topic?

#8
Broganisity

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There's no time for aerial dragon bombardment.

I-I have no response.

*tips the scales and walks away*


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#9
ZerioctheTank

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Killstreaks could spell bad news for people that prefer playing as tanks and/or support.

#10
Ashevajak

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I-I have no response.

*tips the scales and walks away*

 

As an aside, I'm hoping that Leliana will be doing the voiceovers for the missions.  I mean, she is in charge of Inquisition intelligence, after all.  Not to mention Corinne Kempa does have a rather nice accent...


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#11
SoulRebel_1979

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As an aside, I'm hoping that Leliana will be doing the voiceovers for the missions.  I mean, she is in charge of Inquisition intelligence, after all.  Not to mention Corinne Kempa does have a rather nice accent...

 

No way, Sandal should be doing the voiceovers for missions.


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#12
simpatikool

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As an aside, I'm hoping that Leliana will be doing the voiceovers for the missions.  I mean, she is in charge of Inquisition intelligence, after all.  Not to mention Corinne Kempa does have a rather nice accent...

 

I have been assuming (Rightly or wrongly) that if the missions have any voice over, it would be Leliana's character doing them.



#13
GrommitSmit

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I have been assuming (Rightly or wrongly) that if the missions have any voice over, it would be Leliana's character doing them.


I had assumed since the mission goals are announced by one of the three advisor/specialists at the start, the same one would do the voiceover work for he remainder of that mission. However, after reading everyone's posts, it would make more sense to have Leiliana as the spy master, who is more likely to be getting and giving real time updates, to be providing the color commentary. As long as I do not hear her utter the phrases "Ca-Ca-Combobreaker!" or "Enemy Attack Dogs Inbound!", I'll be fine with it. Although to be fair if it comes from Lels, I might not mind...;)

#14
Jeremiah12LGeek

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Killstreaks = apocalypse. Got it.

 

Good thing you warned the DA:I guys, or they might have assumed that killstreaks were a harmless experience point boost for impressive combat maneuvers.


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#15
Rolenka

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I-I have no response.

*tips the scales and walks away*

 

He's parodying ME3 multiplayer. The squad gets audio from a "handler" telling them what to do when each wave starts and why.

"A Salarian STG team was shot down..."

"There's no time for aerial bombardment..."

 

It can get a little repetitive and make you wonder about things, such as the competence of the Salarians.


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#16
simpatikool

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He's parodying ME3 multiplayer. The squad gets audio from a "handler" telling them what to do when each wave starts and why.

"A Salarian STG team was shot down..."

"There's no time for aerial bombardment..."

 

It can get a little repetitive and make you wonder about things, such as the competence of the Salarians.

 

My favorite in ME3 MP, and by favorite, I mean so ridiculous it made me crack up was "FINISH IT". I always felt like shut the heck up asshat was the only appropriate response to that announcer guy.



#17
Broganisity

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He's parodying ME3 multiplayer. The squad gets audio from a "handler" telling them what to do when each wave starts and why.

"A Salarian STG team was shot down..."

"There's no time for aerial bombardment..."

 

It can get a little repetitive and make you wonder about things, such as the competence of the Salarians.

I get it, I just-

It was too good.



#18
Ashevajak

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I could come up with hundreds of ways in which DAMP could parody ME3MP...all of them terrible, and many likely to annoy those who play DA and not ME.  Escort missions, for example would involve instead of a drone an incredibly arrogant and easily confused Orlesian noble, who insults and belittles your characters all the way to the safe zone. He or she would have purposefully bad pathfinding, just like the drone, and absolutely no sense of self-preservation.

 

Maybe this is why Bioware never respond to my job application letters.