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Now that DAI is almost out - what are your fears/concerns about the game?


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#76
animedreamer

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I'm starting to wonder if you guys even pay attention to the games you are playing or the actual lore surrounding it.

 

Let's talk about what we know about Cassandra.

 

Her entire family rouse to power because they are Dragon Slayers/Hunters.

Spoiler

 

Killed with nothing more than their own martial skill and brute strength.. No Siege Weapons, and Cannons are a Qunari invention not shared with the rest of the world, so outside of mounted ballista and maybe a catapult there are no Siege Weapons. So how do you think these Dragon Hunters kill Dragons in The DA universe? for a group of hunters, usually by attacking it head on like a team of honey badgers. Do they use tactics? certainly but at the end of the day one of them is fighting it in melee, chopping it up or bashing it's brains in. Let's give it some more perspective, the strongest armors in the world are made from Dragonhide/skin. Not metal, but usually the skin of a high dragon. What kind of power most a man/woman have to then even dent such a creature? Sure sharp swords help but the sharpest blade is still nothing if the arm that wields it is weak. 

 

You mention Qunari as being bigger than human females, yet. 

Spoiler

 

This isn't Middle Earth, like I said these characters the ones that matter to the current story are written doing the fantastical, doing things no average dirt farmer can do. Is it "Rule of Cool?" Hell yes and it's always been that way ever since Origins. It's always been rule of cool. As far as that Fortress gate is concerned, so what? Do you know the condition it was in? No. neither do I, for all we know it could have been rusted nearly all the way through and 600 years old, she bashed it with a shield and go knows how much force she put behind it. It's a game mechanic, but is it a entirely unjust one? Not really when you consider her families trade profession is slaughter beast big enough to eat her in one gulp. 

 

I'm curious as to why this is so hard to accept (forget about believing because we know it's not real), yet we have mythological tales of men like Samson toppling entire temples, hercules holding the weight of the world on his shoulders in place of Atlas, out literature is filled with the impossible and so are our games, Dragon Age didn't lie to you, it's always been this way, but some of you are acting like it's some new development.


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#77
SphereofSilence

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I have to constantly lower my standards for the graphics of these new games that look incredible at first, and rather bad when they show off the game in more detail. Here's hoping that my PC can make the game beautiful! Hey, isn't 1080p the same as 1920x1080!?

I looked this up, you're right, 1080p is 1920x1080. So we get the same resolution for both PC and PS4 I think. Well anyways, during the recent Twitch session with Cameron Lee and Mike Laidlaw, in the cinematic conversations, the graphics look really good, almost or as good as the trailers we've seen. 



 



#78
CoffeeElemental

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At this point I am only worried about combat, especially AI, hit detection and overall fun factor of it. Honestly, Bioware games have quite a lot of fighting and having enjoyable combat is crucial for replayability. So far previous games have not disappointed in that regard.

 

Whatever Bioware is doing, they must polish the combat. I do not want to see my companions attacking air in launch build:

xqsthIt.gif



#79
I Miss Minsc

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When this game matches the "success" of DA2,  perhaps then, they might go back and revisit what made BIOWARE (beloved) with Dragon's Age: Origins..

 

I dodged DA2, and won't touch this until it is HEAVILY moddable.

 

One wonders if the original owners of Bioware regret what they did, as perhaps one day the owner of Minecraft will, selling out to microsoft.


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#80
Vox Draco

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The only thing I am worried a bit is about the story...and how it will end. I would really HATE it beyond all reason if they somehow try to make the game totally change the entire world, with a huge catastrophe in the end, somekind of mini-apocalypse to pave the way to take the franchise into a new direction, unburdened with the former titles, wardens, hawkes and their multitude of possible outcomes for their stories and such...

 

And yes, the above is more or less what i hate about ME3-dirction in the story toward steh end, andwhat I suspect to be the reasons behind this bullshiat-ending...

 

So if in the end of DAI we see the Black City floating over the destroyed city of Orlais, and our main-char makes a desperate run for it to bring the McGuffin into the highest tower of the Black City, and on top there, without any companion other than Hawke, the Inquisitor confronts the Chantry-Divine that turns out to be some traitor, and the Quizzy makes her kill herself, and then Hawke and the mainchar just sit there and Hawke dies after talking about parentship, and then a light appears that transports our char one level higher AND SOME STUPID LITTLE KID APPEARS AND STARTS TALKING PSEUDO-PHILOSPHICAL CRIAP AND...

 

*takes a deeeeeep breath* Yes, those are basically my concerns. Now I take my happy-pills and pretend that everything will be fine :( :wacko: :crying: :sick: :pinched: =] :wizard: <3


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#81
batlin

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Since when are fantasy RPGs based on realism? I mean. Magic. Dragons. Qunari even.

Even those fantastical elements have explanations. Magic is when a person has the ability to conjure effects from the spirit world. Dragons are just an enormously powerful animal. Qunari and large, horned humanoids.

 

There's a trope called the "miracle exception" where if the audience can suspend disbelief for only one thing, for instance, that a person can create effects in our world by bringing them from the spirit world, then magic overall requires a lot less suspension of disbelief.

 

What's the explanation for why a 120-140-pound woman is stronger than a 350-pount Qunari? Does Cassandra have the blood of Numenor? Are her physical abilities magically enhanced? Are Qunari muscles just for show and none of them are actually that strong?


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#82
General TSAR

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Severe frame-rate drops.



#83
Anzer

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That my 7 days PTO won't be enough to finish the game twice AND dive head-first into the DAMP.  :(



#84
Kradus9

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Even those fantastical elements have explanations. Magic is when a person has the ability to conjure effects from the spirit world. Dragons are just an enormously powerful animal. Qunari and large, horned humanoids.

 

There's a trope called the "miracle exception" where if the audience can suspend disbelief for only one thing, for instance, that a person can create effects in our world by bringing them from the spirit world, then magic overall requires a lot less suspension of disbelief.

 

What's the explanation for why a 120-140-pound woman is stronger than a 350-pount Qunari? Does Cassandra have the blood of Numenor? Are her physical abilities magically enhanced? Are Qunari muscles just for show and none of them are actually that strong?

 

 

More importantly, are those manual-sapping abilities specific to Cassandra only, or can any warrior get them?



#85
animedreamer

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At this point I am only worried about combat, especially AI, hit detection and overall fun factor of it. Honestly, Bioware games have quite a lot of fighting and having enjoyable combat is crucial for replayability. So far previous games have not disappointed in that regard.

 

Whatever Bioware is doing, they must polish the combat. I do not want to see my companions attacking air in launch build:

xqsthIt.gif

sorry to disappoint you, but you can attack open air if you want, there is no DAO auto maneuvering anymore.


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#86
animedreamer

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What's the explanation for why a 120-140-pound woman is stronger than a 350-pount Qunari? Does Cassandra have the blood of Numenor? Are her physical abilities magically enhanced? Are Qunari muscles just for show and none of them are actually that strong?

simple Str (Strength) Score: DAO Fluff: Strength measures a character's physical prowess.  DA2 Fluff: The primary attribute for warriors, high Strength makes warrior basic attacks more likely to connect, knock an opponent back/down and increases the damage inflicted of all warrior attacks. 

 

Just like any in other fantasy setting, certain rules are automatically in place, they give you a strength score so that genetics mean squat. Strength Score 40 is strength score 40 for everyone who has it, it doesn't change based on size or race, or gender. She can do it because shes strong enough to do it. In a fantasy game you'll note that they never ask you whether or not you are larger than a normal human being and do you weigh more than a normal person of you size and race/gender. Why? Cause it don't matter, because you are allowed to do the impossible to the limits in which the game defines, NOT Reality.



#87
batlin

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simple Str (Strength) Score: DAO Fluff: Strength measures a character's physical prowess.  DA2 Fluff: The primary attribute for warriors, high Strength makes warrior basic attacks more likely to connect, knock an opponent back/down and increases the damage inflicted of all warrior attacks. 

 

Just like any in other fantasy setting, certain rules are automatically in place, they give you a strength score so that genetics mean squat. Strength Score 40 is strength score 40 for everyone who has it, it doesn't change based on size or race, or gender. She can do it because shes strong enough to do it. In a fantasy game you'll note that they never ask you whether or not you are larger than a normal human being and do you weigh more than a normal person of you size and race/gender. Why? Cause it don't matter, because you are allowed to do the impossible to the limits in which the game defines, NOT Reality.

That again brings up the problem of why every soldier can't bust down gates by punching them. It can be assumed that Cassandra is a cut above the average soldier, but if a strength of 40 is a strength of 40, then all those enemies who are scaled to present your group with a challenge should also be able to perform every feat of strength Cassandra can. Why do they need siege weapons again? Can't they save a lot of time and resources by just calling in Steve instead of constructing a gigantic, unweildly battering ram?


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#88
In Exile

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Even those fantastical elements have explanations. Magic is when a person has the ability to conjure effects from the spirit world. Dragons are just an enormously powerful animal. Qunari and large, horned humanoids.

 

There's a trope called the "miracle exception" where if the audience can suspend disbelief for only one thing, for instance, that a person can create effects in our world by bringing them from the spirit world, then magic overall requires a lot less suspension of disbelief.

 

What's the explanation for why a 120-140-pound woman is stronger than a 350-pount Qunari? Does Cassandra have the blood of Numenor? Are her physical abilities magically enhanced? Are Qunari muscles just for show and none of them are actually that strong?

 

The same explanation as for why she doesn't burn alive the first time she's hit by a fireball. 


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#89
Alanosborn1991

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Fear:

-This game will eat my life

-Im never going to use Solas cuz hes bald

-Fem Qunari Inquisitors wont get long hair

-DA Keep is going to launch with bugs

-The war table will become Mass effect scanning 2.0

-Im never going to use Blackwall because he seems like Thane 2.0, Cassandra is cooler

 

 

Concerns:

-Looting animation is gonna get tiring

-Biowares return to a big bad, the "Elder one" is gonna make the story meh, unless Flemeth and solving everyones problems comes back

-Decisions and outcomes from the Keep will only play a cosmetic role

-Dialogue wheel decisions will only impact the responders next line of dialogue and things will happen in a linear fashion


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#90
animedreamer

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That again brings up the problem of why every soldier can't bust down gates by punching them. It can be assumed that Cassandra is a cut above the average soldier, but if a strength of 40 is a strength of 40, then all those enemies who are scaled to present your group with a challenge should also be able to perform every feat of strength Cassandra can. Why do they need siege weapons again? Can't they save a lot of time and resources by just calling in Steve instead of constructing a gigantic, unweildly battering ram?

 

Siege weapons aren't that plentiful. Ballistas aren't knocking down iron gates or more precisely the ones we saw in origins aren't, and you aren't aiming a Catapult at those things either as they aren't precise and are more reliable at just doing random damage or delivering biological warfare. Also just because Cassandra is a higher threat in one particular area doesn't mean every other warrior who faces her has to be the same threat level, they might be more skilled, that might be stronger, they might be faster, they could be more stout. I used the idea of Cassandra's strength being higher than the rest because it makes sense, but comparing random generated mook to fight her isn't a good example of the systems weakness, that aren't intrical to the story so what they can or cannot do at that point is purely non consequential to the over all story being told about each named character. Maybe even the Gate Bashing feat is non consequential because it was a in game combat skill, things that are largely done in unnatural combat for the sake of Rule of Cool. If it had happened in a cutscene, like Hawke decking a Qunari soldier and laying him out in one shot, that might be a better example of her strength, and whether or not it's Rule of Cool or just game mechanics.



#91
JudgeOverdose

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There are two main concerns that I have -- if they seem unfair, that is fine, but they are my personal concerns, regardless.

 

1.) That the promises that have been made to us by the development team will be broken, a la Mass Effect 3.

2.) That all of the "choices" we have will lead to the same point, a la Dragon Age 2.

 

Outside of that, I am willing to give the game a fair shake. I am willing to experience the combat, story, love interests, companions, etc. for what they are, rather than going in with an expectation of what it all needs to be.

 

I'm going to try my best to enjoy the game for what it is, rather than focusing on what it is not. We'll see how things turn out in November.



#92
Leliana Shepard

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http://forum.bioware...nd-iron-throne/

 

I've already voiced my concerns and thoughts, but no one seems to care. I've even added a iron throne gossip as to get you guys' attention.



#93
Applepie_Svk

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w8 a second, so there will be a no healing ? no MAGE HEALER ? WAT ? OMFG...


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#94
NukeZen

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http://forum.bioware...nd-iron-throne/

 

I've already voiced my concerns and thoughts, but no one seems to care. I've even added a iron throne gossip as to get you guys' attention.

 

By guys... you mean guys or every people on this forum? Because as a guy, for example, i can tell that the iron throne is not so cool to me. But as a person, im pretty sure about the fact that the modding community is ready to explode on this game. So we just need to be patients. Also, as a person, im sure we can take all the screenshots we want in every moment of the game.

 

PS:

By the way, just kidding abut the guys/persons thing :)



#95
SphereofSilence

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By guys... you mean guys or every people on this forum? Because as a guy, for example, i can tell that the iron throne is not so cool to me. But as a person, im pretty sure about the fact that the modding community is ready to explode on this game. So we just need to be patients. Also, as a person, im sure we can take all the screenshots we want in every moment of the game.

 

PS:

By the way, just kidding abut the guys/persons thing :)

 I don't think modding is available on DAI at this point. 



#96
SphereofSilence

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Graphics. I know, lots of people dislike when people criticize graphics, saying that it's not what makes the game good. But I was blown away by Inquisition's reveal trailer in 2013, and I had really high hopes for this game's visuals. The trailers continue to be impressive, but seeing more actual gameplay, it's just not as good as I thought it would be. Also, there are a lot of outfits that are just reused from Origins and 2, which I thought wouldn't be the case because of the new engine.

In the most recent Twitch video, Cameron Lee mentioned that PC version can go up to as high as 4000 res, depending on the graphic card used, so if you've an awesome rig, may probably get those trailers' quality.



#97
Roses

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My concerns... I don't know I don't even think I can put them in words properly. I am excited about this game and I look forward to it, Collector's Edition preordered, but recently every time I watch the gameplay videos, next to my emotions of "yayyy it's so soon! Can't wait to play it!" I also get a very doubting feeling that something might suck really, really bad. It's really becoming too flashy, female running animation too ridiculous, there's less companion banter, I fear that open world will destroy the actual story rather than improving it... Ugh... I hope my fears aren't true.



#98
Commander Michael

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1. The fact that shields work differently for enemies than they do for Cassandra. Why can an enemy's shield block pretty much EVERYTHING that attacks from the front, yet Cassandra can't? Where do they get those super shields?

I've looked at almost all gameplay videos and I see the enemy's shield blocking magic projectiles and stuff. What's up with that?

 

Please send me a link to gameplay that tells me I'm wrong :(

 

2. The over-the-top effects, especially for Rogues. This is just personal preference, as I liked the simple animations in DAO compared to DA2's backflips and such.

 

3. Mounts appearing from thin air. It really does bother me. I don't want to feel like I'm playing an MMO, heh.

 

Overall though, these are all pretty minor complaints, and I can't wait to get my hands on this game!

 

EDIT: forgot about this one: NO HEALING SPELLS? I really do hope there's gonna be a logical reason STORYWISE why they did it.


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#99
Leliana Shepard

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By guys... you mean guys or every people on this forum? Because as a guy, for example, i can tell that the iron throne is not so cool to me. But as a person, im pretty sure about the fact that the modding community is ready to explode on this game. So we just need to be patients. Also, as a person, im sure we can take all the screenshots we want in every moment of the game.

 

PS:

By the way, just kidding abut the guys/persons thing :)

okay you did not answer the first question, why is there not a place for like a holster for your weapons, or a strap to hold it in place? why is it that even after the witcher 2 and elder scrolls 5, that you character still has weapons stuck to your back, it's ps4 and xbox one era, we're not in DAO era anymore. come on people I don't get it.



#100
Lux

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I don't think modding is available on DAI at this point.


Probably never.