AT Dev news 1... October 2014
Here are some news on my last Nwn project.
Rejoice! ![]()
Alabaster Throne
This will be my first Spelljammer specific module (my 4th nwn1 module in fact) and the first to rely heavily on custom content (CCC arcane space 2.0 and more). It is a solo module. Player level is not completely defined, but expect something on the 6-10 range. Adventure will take place in an old AD&D fantasy universe of mine... Fantasq sphere.
Where i am ?
- got a funny good (i think) story.
- made one loadscreen set (5 pics) for Hammership tileset.
- made one loadscreen set (4 pics) for Wooden interior - Oriental. This is the tileset i will use for building Spelljammer interiors. Not perfect, but its wooden and can cope with complex deckplans. It lacks minimaps, but perhaps i can figure later how to do them.
- 8 areas in various building state.
- Some specific scripting done.
- Project uses my previous Spelljammer contribs: panoramic skyboxes, enhanced ship portraits, musics.
- Experimented a lot with the CCC Arcane Space hackpack. Still trying to tame some bugs.
Thoughts, suggestions, Arcane Space debugging help... These will be very welcomed.
Thanks for reading, have a good spelljammer day...
CG





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