Impracticality or as you used the word impraticability how? A properly trained beserker could easily be taught from young to wield 2 heavy axes in each hand or a nimble warrior to use 2 swords.... shall we go through lore on this one?
DA:O to start had many dual wielded warriors, Dungeons and Dragons that started a lot of this type of fantasy game genre with its table top definitly had dual wielding warriors. Heck, making a dual axe dwarven beserker was almost standard and that includes all these newer editions. Everquest had them, World of warcraft has them, Diablo has them, Im pretty sure in our actual real world history you could find many examples of guys considered warriors that dual wielded medium to heavy weapons. Go to an ancient war museum and I know the local one I has shows examples of heavy armor combatants using 2 weapons. So where is the idea that a properly trained warrior would never use 2 weapons?
That aside it does come down options and if ME 3 again says anything about Bioware's dedication to MP its that Kits will come as wide and varied as the ideas of the programmers themselves.
Because outside of dueling dual wielding especially something as big and unwieldly as a longsword is tantamount to committing suicide hence why no one who wasn't desperate actually used it on the battlefield.
And that doesn't make it practical or viable any more than Red Sonja and Xena make bikini or boob armor practical or viable and if I go to a museum I'd probably see 6 ft tall greatswords and oversized armor doesn't mean they actually saw combat.
Regardless I don't have an issue with people liking DW warriors and wanting them I do however take issue with:
1. People insisting as a "master of combat" a warrior would use it implying it's a viable style for anyone who isn't desperate and untrained to use in actual battle and not just Rule of Cool.
2. People denying DW and Archer warriors and rogues played identically.
3. People insisting rogues should once again be relegated to walking lockpicks.





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