Character auto-faces (towards the enemy) when attacking, I meant, which is separate from camera facing.
I'm not sure what behaviour/action you think would require multiple mice?
Separate from camera facing? OK, I think I follow, you are talking about the actual character model movement/animation, etc.
I am talking about the console view vs. the pc view. In that they both behave the same way, but in the pc view (according to the pc stream from Monday), it does not sweep quickly to whichever character you switch to. Again, if you watch that video, there is nothing even remotely similar to what the past 3 months worth of console vids had in them.
And I mean, if Left Mouse Button is what the pc ui utilizes for things like targeting enemies, selecting abilities (spells), etc, then how can you force us to hold down LMB if that is what we have "attack" mapped to?
It's impossible. This is why I think you might be confusing control schemes here.