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Auto-attack?


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#151
Brogan

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Maybe the confusion rests in the Pause feature.  Something new they have developed for pc. 

 

Maybe they've set up an option for 'right-click attack' to work like it always has, but also, if the PC player wants, to enable button mashing (autoattack=off) when in real time?

 

That way, you could stay with just one character throughout a fight, like the console gameplay vid's clearly harp on, but still have the tactical ability to change targets for all party members, etc, during pause?



#152
AshenEndymion

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Agreed.  I think everyone knows the terms either way by now.

 

Another point I just realized that refutes the claim that we will be forced to hold down attack on the pc:  Holding rmb is how you manipulate the camera (cursor disappears).  That is a core function of the RMB, doubtful it is even re-mappable.  How are we supposed to hold down RMD AND LMB, and do anything else in the game?  Including move our character forward in real time, which is what rmb+lmb does?

 

Clarification: It's just the Left Mouse Button.  In 3rd person view(over the shoulder), you have to hold the LMB to continuously attack.  OR you hold down the r button on the keyboard.  The Right Mouse Button doesn't factor into it.

 

I mean, assuming you're taking what Barrett is saying at his word, rather than inserting whatever you want into it...



#153
Brogan

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Clarification: It's just the Left Mouse Button.  In 3rd person view(over the shoulder), you have to hold the LMB to continuously attack.  OR you hold down the r button on the keyboard.  The Right Mouse Button doesn't factor into it.

 

I mean, assuming you're taking what Barrett is saying at his word, rather than inserting whatever you want into it...

 

That's not even close to a 'clarification'. LOL

 

You realize we've been talking back and forth to Barrett in this thread, which is where your link is from, correct?  And no, I don't take what he said at his word because the pc stream Monday basically contradicted what he said.  Until we see some actual clarification from somebody who knows what's actually going on, I think we'll continue to discuss it, thanks.



#154
Barrett Rodych

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If you're wanting to play DAI with a mouse only, and not the keyboard, the non-tac-cam mode ("3rd-person"/over the shoulder) will probably not be for you.

However, tac-camera mode can be tilted/panned to be the same 3rd-person/shoulder camera position, and doesn't require mouse/'R' button hold for attacking.


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#155
Gill Kaiser

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If you're wanting to play DAI with a mouse only, and not the keyboard, the non-tac-cam mode ("3rd-person"/over the shoulder) will probably not be for you.

However, tac-camera mode can be tilted/panned to be the same 3rd-person/shoulder camera position, and doesn't require mouse/'R' button hold for attacking.

But can we lock the camera to follow our character while in tactical cam mode?

 

If so, that might be a good band-aid solution, but it's a solution to a problem that didn't need to exist in the first place.


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#156
Barrett Rodych

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But can we lock the camera to follow our character while in tactical cam mode?

Correct



#157
AshenEndymion

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That's not even close to a 'clarification'. LOL
 
You realize we've been talking back and forth to Barrett in this thread, which is where your link is from, correct?  And no, I don't take what he said at his word because the pc stream Monday basically contradicted what he said.  Until we see some actual clarification from somebody who knows what's actually going on, I think we'll continue to discuss it, thanks.

 
If you were discussing how they were going to implement holding the LMB for auto attack it'd be fine... But you're claiming you have to press the RMB when it's not said anywhere in this thread by anyone but you, and then saying that a Dev has no idea what he's talking about...
 
Apparently, it's "Brogan makes **** up and complains about said fabrications" day...  I just wanted to be sure.



#158
Gill Kaiser

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Ok, I can just about live with that. Thanks.



#159
Brogan

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If you're wanting to play DAI with a mouse only, and not the keyboard, the non-tac-cam mode ("3rd-person"/over the shoulder) will probably not be for you.

 

So when playing with the Mouse & Keyboard, the hotkeys work the same way as previous titles.  (Press M and the map shows up.)

The little buttons in the bottom right do the same thing, because everything should be accessible by the mouse.    (Press the map icon, map shows up).

 

Holding both LMB & RMB = W.   It's based on our previous titles mouse and keyboard behaviour.   Sorry if that wasn't clear.

 

 

Barrett, you are describing something that is totally opposite to what we saw Monday afternoon.  Seriously, have you watched the 2nd part of the pc stream yet?  Mike was doing all these things in non tac-cam mode with no issues.



#160
CronoDragoon

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Everything is accessible by the mouse. You can attack and pick abilities with LBM, you just can't do both at the same exact moment with just the mouse. It doesn't say playing 3rd person with just the mouse is the optimal way to play.

 

I'd also ask you calm down a bit and stop being rude to Barrett.


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#161
Guest_E-Ro_*

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Everything is accessible by the mouse. You can attack and pick abilities with LBM, you just can't do both at the same exact moment with just the mouse. It doesn't say playing 3rd person with just the mouse is the optimal way to play.

 

I'd also ask you calm down a bit and stop being rude to Barrett.

"And so is the golden bsn blackened

With each step you take in my hall

Marvel at perfection, for it is fleeting.

You have bought nerdrage to the bsn

And doom upon all the forum."

 

-Canticle of threnodies 8:13



#162
Brogan

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Everything is accessible by the mouse. You can attack and pick abilities with LBM, you just can't do both at the same exact moment with just the mouse. It doesn't say playing 3rd person with just the mouse is the optimal way to play.

 

I'd also ask you calm down a bit and stop being rude to Barrett.

 

Not being rude.  Maybe he doesn't actually have all the facts yet, who knows.  He said he only started in Sept.  I'm not trying to belittle anyone, just trying to find out what's actually going on.

 

Hopefully we'll get some answers soon.



#163
Guest_Puddi III_*

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Some clarifications hopefully to the rescue!
 
-Hold 'R' (rebindable) or hold left click to continuously "auto"-attack, tap to do a single attack (or repeatedly tap, which does the same thing as hold)
Not pressing/holding attack button/key when directly controlling a character will cause them not to attack.
 
In tactical cam mode you're basically assigning orders, so all party members will autoattack while in tac-cam. The camera can be panned and tilted all around in tac-cam mode, it's not iso/top-down locked.


biower pls reconsider. Auto-attack outside tactical cam is needed. pls.

#164
LexXxich

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So, it goes like this:
1. Tactical cam - press key once to command controlled character to continuously use basic attack, has to command each character individually (can't select more than one at a time). Camera can be zoomed, rotated and made to lock on currently controlled character.
2. 3rd person cam - has to hold (or click continuously) a specified key to make controlled character use basic attack continuously. Camera can be zoomed, rotated and will always lock on currently controlled character.
Both modes will have non-controlled party members follow controlled one out of combat.

Did I miss something or got something wrong?

#165
Enad

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I would too like a clear answer. 

 

I find it hard to believe that they'd require auto attacking to have a key or mouse button held down. That defeats the purpose of Auto Attacking, which is a pretty major feature of Dragon Age that most RPGs don't have these days.

 

Having to hold something down doesn't sound like auto attack, and I can't imagine why there wouldn't be a toggle. If the system works in Tac Cam(where you click and they auto attack until you say otherwise), I don't see why it can't have the same functionality for third person. I want to play in both, but I don't want to have to suddenly hold down my mouse button, essentially crippling the functionality of that button(as any PC player knows, LMB is used for a ton of things). It just seems really strange that they'd take something so simple and worked so perfectly, and completely mess it up, making it more complicated in the process.

 

I also couldve sworn that in the PC stream, I saw the Inquisitor doing basic attacks and Mike didn't have his finger on LMB , but I suppose it couldve been on one of the keys, I wasn't looking there.



#166
Gill Kaiser

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Actually, this means that as soon as we drop out of tactical cam, our character will stop attacking. That... is irritating.
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#167
Brogan

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So, it goes like this:
1. Tactical cam - press key once to command controlled character to continuously use basic attack, has to command each character individually (can't select more than one at a time). Camera can be zoomed, rotated and made to lock on currently controlled character.
2. 3rd person cam - has to hold (or click continuously) a specified key to make controlled character use basic attack continuously. Camera can be zoomed, rotated and will always lock on currently controlled character.
Both modes will have non-controlled party members follow controlled one out of combat.

Did I miss something or got something wrong?

 

That sounds exactly like how it will work ...  on consoles.

 

 

I also couldve sworn that in the PC stream, I saw the Inquisitor doing basic attacks and Mike didn't have his finger on RMB, but I suppose it couldve been on one of the keys, I wasn't looking there.

 

No, you are 100% correct.  He did not hold his finger on the mouse keys after assigning targets.  This is why I believe this info is not correct (and that there is more than likely, a simple toggle for pc)

 

 

Actually, this means that as soon as we drop out of tactical cam, our character will stop attacking. That... is irritating.

 

Not to mention idiotic.



#168
Guest_Puddi III_*

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That would depend on whether we can move-to-point outside of the Tac Cam. I always move-to-point, rather than driving with WASD.

WASD outside tac-cam.


Biower pls reconsider more. Move-to-point outside tactical cam is also needed. This isn't Mass Effect. pls.
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#169
Gill Kaiser

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No, you are 100% correct. He did not hold his finger on the mouse keys after assigning targets. This is why I believe this info is not correct (and that there is more than likely, a simple toggle for pc)


Are you sure he wasn't holding down a keyboard button?

#170
RPC_RPC

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Would it be possible to have an "always on" auto-attack option in the gameplay menu? 

 

You know for us slow reflex, clickly challenged people?


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#171
Enad

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Would it be possible to have an "always on" auto-attack option in the gameplay menu? 

 

 

That's what I'm saying. It seems like such an obvious thing to have. 

 

Auto Attacked worked perfectly as it was. It would auto attack, nothing needed to change. If they want to allow people to play action-y just add in a toggle for click each time or hold and leave auto attack alone.



#172
Brogan

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Are you sure he wasn't holding down a keyboard button?

 

Here, let's watch it again



#173
Scoutyo

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Are you sure he wasn't holding down a keyboard button?

 

I think he was pressing a keyboard button.  At least when he was using the Knight Enchanter's zero cooldown blade attack, it looked like he was pressing the 1 key (which is what it was bound to) for every attack.  There was a bit of a delay between the keyboard image and the gameplay, though, so it's a little hard to be sure.  I don't remember if we saw him do the regular basic attack while the keyboard was also shown on the screen.   



#174
Brogan

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Yep, 3:03  Mike exits Tac Cam, Cassandra is unselected, and is still attacking....

 

edit:  Cass and the Inquisitor are attacking...



#175
CronoDragoon

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Yep, 3:03  Mike exits Tac Cam, Cassandra is unselected, and is still attacking....

 

edit:  Cass and the Inquisitor are attacking...

 

Right, because he's playing as Iron Bull.

 

We're only talking about the player-controlled character's auto-attacking.