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20-40 hours vs 200 hours


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#51
AshenEndymion

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I've heard that the story can be completed in as little as 20 hours, which seems a little on the short side if i'm being honest.
 
I'm gonna squeeze the game for every last drop of content though, so i'm hopeful of breaking the 200 hour mark.

 
Sounds right to me... Play on casual, do nothing but the main storyline.  I can definitely see it being said that the low number of total game time is 20 hours...  But if you want to do anything other than the main storyline, or you play on a different setting, it'll probably take quite a good bit longer.
 

Why shouldn't it be?  If DAO was built in an open world like DAI it would be larger in the scope of story and missions.  That's is already 50hrs of game story in a close world.  If DAI was scale to the close world like DAO it would be a much smaller game play by the sound of it.

 
This is the third time you've said DAO has 50 hours of content.... Where are you getting this from?
 
I mean, for the record, I've completed a 100% completion of Origins on nightmare in under 25 hours...  But since I know it takes others upwards to 70 hours to do the same, I don't claim that there is "only" 25 hours of content...



#52
Falrach

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I for myself know thats 50+ hours in DAO is possible, but I just nedd this long at my first playtrough.. there after it was complet much quicker..

 

For DA:i i think i will need more hours... looking here something... travel in in this corner of the map.. looking in this hole... put a long time in chatting with absolute non relevant persons... open world syndrom would i say



#53
LS2GTO2006

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It is pretty good if it takes around 40-70 on a non-completionist run through, and an estimated 100+ to do most everything.  A lot will vary hopefully in how you tackle the quests, how much you fast travel, explore around and general story pacing.

 

I think Skyim had o pacing, so it made it easy to do whatever, whenever which has a tendency to add a TON to game time.



#54
Wulfsten

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The way that people complete games has an enormous effect on “hours of content”, which is a silly metric. It would be easier to say “there are 20 main quests and 60 sidequests”, but that would venture into spoiler territory and it would still be vague.

 

When I play DA2 or Skyrim, I tend to linger and wander a lot more than I imagine some other players would. Just wander around, looking at my character, selling my loot, talking to random people, exploring, etc. So for me, these games tend to last a lot longer.

 

But I have also blitzed other games that haven’t caught my interest. Baldur’s Gate 1, Temple of Elemental Evil, and Icewind Dale are good examples of games which I just blew through and didn’t even touch many of the sidequests for, since they were mostly dry and without good story content.

 

I think by saying “anything from 20 to 200 hours” they are hedging, realising that if someone like me really loves the game and wants to milk it dry they’ll be at it for 200 hours, whereas if someone like me isn’t interested in the story and just wants to get his cheevos and finish the game it is possible to do it in 20 hours.

 

They want to appeal to people who might be scared away by a game that advertises that it takes too long. Imagine, if they came out and said “Guys, this game takes 1,000 hours to complete”? There would be hundreds of people clamouring to say “Well I have a job I don’t have time for games any more can’t you release it on mobile and have it be 3-4 hours long? And can you replace the combat with Bejewelled?”

 

So they’ve reassured us that you can finish it in a reasonable amount of time, but they’re also hinting that for hardcore RPG fans there’s a lot of content.

 

I must have sunk close to 700 hours into Skyrim at this point, spread across at least 10 playthroughs. But mostly people were talking about around 300 hours with that game. Granted, it’s a very different game, but I have also played through DA2 about 4 times, for a total of about 300 hours of play time.

 

I may be alone in this, but I have no problem playing through Bioware content more than once. So if they say there’s 200 hours of content overall, I’m picturing myself playing through it 3 times at least. 


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#55
dsl08002

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Usually when game developer says a amount of time it is very likely you can cut that in Half so 4O hours becomes 20 gameplay for you. 100 becomes 50 and so on.

#56
Thumb Fu

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A complete playthrough of Origins takes maybe 65 hours including sidequests and some of the DLC (not including Witch hunt or Golems) That's doing pretty much everything you can and only omiting some small things.

 

Dragon Age 2 never takes me longer than 50 hours i dunno how some people can take so longer to do DA2 it is soo much shorter than Origins :s.

 

I would be happy for the story content in DAI to be about 35 hours, and the other 80 to 150 hours can be anything it likes i'll do it all, i like exploring and finding puzzles and reading lore or whatnot.



#57
AshenEndymion

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A complete playthrough of Origins takes maybe 65 hours including sidequests and some of the DLC (not including Witch hunt or Golems) That's doing pretty much everything you can and only omiting some small things.
 
Dragon Age 2 never takes me longer than 50 hours i dunno how some people can take so longer to do DA2 it is soo much shorter than Origins :s.

 
More like 25 hours... 30 hours if you add awakening and the DLCs.  It takes people longer because of combat, they don't do the quests in an "optimal" order(visiting every location the smallest number of times), or otherwise just take their time with things....
 
But that just means that ~25 hours is the low end of the gameplay time for Origins.  Not that there's only 25 hours of content.  Because, again, everyone plays the game differently.

 

For the record, doing everything in DA2 takes me 20 hours.  A five hour difference... So I don't understand how people can claim "it is soo much shorter than Origins"...

 

If I try, Inquisition, like Origins and DA2, will only take me a day to complete it.  If I take my time, it'll take a whole weekend...  If the high end is the most accurate estimate, and there is roughly 200 hours of content, I'll end up treating it like Skyrim - playing for a week, then returning it because it's beyond boring....



#58
Imported_beer

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I believe there are at least two kinds of players.

 

One set who wants the sense of accomplishment that comes from beating a game.

 

One set who want to get lost in an immersive world with friends, tasks, exploration and lore.

 

As a result, I think answering "how long will it take me" is probably the hardest question to answer. I spent 3 real life hours in the Korcari wilds, because I was examining everything and wandering about. My friend took 1.35 real life hours- even though they did all the sidequests. They were more purposeful. If you just focused on vials and documents, you would have probably taken less.

 

It will take as long as it takes you. How can anyone put an hour to it?



#59
Rawgrim

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Games with multiple endings and things like that (I assume DA:I has that) get more hours due to the high re-play vallue.



#60
Ryzaki

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Wait it's only 20 hours for the main story? =/



#61
Fishy

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With my playstyle and my average playtime for RPG .. Probably around 70 hours. Playing on hard/nightmare. I prob be afk for maybe 1-2 hours.

 

I normaly don't read everything(codex), but do all companion side quest and all the romance I can . Most main ''side'' quest.. Has for collectible .I don't hunt them. I just pick them when I see them. When often  backtracking I fasttravel, but I also love going on foot.( More immersive )

 

It will never take me 150-200 hours hours to beat( Skyrim took me 75 hours the first time). I probably play DA:I for more than 300 hours with several playthrough. I actually never made it to 100 % with DA:O. Like 94 % completion !!!

 

200 hours prob mean everything. Reading everything.. Collecting everything, exploring every little part and every little secret. Most people won't play this game for 200 hours. I'd say that average time will probably be around 50-70 hours. 70 hours for rp'er and 50 hours for people not roleplaying at all.

 

That my humble opinion.



#62
viperidae

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I'd agree with the above poster in that the 200 hours means "literally everything". I remember my longest DA:O playthrough (also the one i'm most attached to emotionally for obvious reasons, and the one i will be basing my import on) as being 150 hours or so , including awakenings. mind that this was my second playthrough, and i wasn't using any outside info to help me overcome challenges, and i actively attempted to do every quest and talk to every person.



#63
simpatikool

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I really took the estimates on hours from Bioware as overall guidelines.

 

The main quest taking 50 hours...I think it is an approximation. If your main goal is just to finish the story and call it done, expect to take about 50 hours. Give or take some based on difficulty level, player skill and all that. I have purchased plenty of games in my time that could be completed in all their entirety in that amount of time.

 

Bioware also said that if you do everything, all content and chase down all the red herrings, spend 200 hours. I think that is also a generalization. I expect to spend more than 80 hours on a single play through initially.



#64
Xiltas

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One should also consider that you can lock yourself out of much of the content of the game by making specific choices, so 20 hours minimum for the story still sounds good to me.


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#65
ji.Ruichi

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For all we know, the 50hour main quest include playing the different choices and endings. 200 hours including everything else like side quests, playing different character classes etc. It's quite possible. Think EA.



#66
XDamienDaKillaX

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Wait it's only 20 hours for the main story? =/

Remember, everyone plays the game differently. They said 20 hours for someone who just plows through the main quests with no regards to anything. I'd say that's quite a long time, Skyrim's main questline was very short and is considered one of the best RPG's out there.



#67
SilentCid

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Usually when game developer says a amount of time it is very likely you can cut that in Half so 4O hours becomes 20 gameplay for you. 100 becomes 50 and so on.

 

That might be the case for some developers, but if you look at The Witcher 3 it's almost believeable what their numbers say.



#68
JeffZero

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I'm not concerned. DAO Ultimate Edition took me 100 hours this past January. DA2 with its DLCs was another 55. So long as Inquisition continues offering me story/character/lore beats, I'll continue playing it. BioWare games get every last drop out of me; nothing else does.:P


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#69
chance52

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Modding is something I believe more developers should take advantage of. Especially while we wait for BGS to reveal Fallout 4, this would be a better time than any to try and build a new game for players to pick apart and rebuild. That being said, the Skyrim mod community is still going very strong and I doubt it will lose much steam, at least until Fallout 4, and if not that then The Elder Scrolls VI.

 

I'm not really sure what the issue with Frostbite 3 is. Certainly it was built to create Battlefield 4, a shooter. However, it has branched out to racing games such as Need For Speed and obviously now RPGs, such as Dragon Age Inquisition and the next Mass Effect. Many developers just don't want to put in the extra time or effort to make a modding kit though. It's time consuming, and as we saw with the Creation Kit, takes a lot of effort to release it in a manageable way to be used.

 

I'm hopeful that TW3 will start to build it's only community. I'm still very skeptical, however, as I believe the main reason BGS is so successful because they have a game where you can make any gender or race the protagonist. I also believe the nature of their open world and having the freedom to do anything in it just breeds unlimited amounts of creativity. No other game offers an experience like that, unless we look at Sandbox MMORPGs.

 

We'll see what happens though. The more support the community gives to a game, the longer it will last, as is indicative of Skyrim still being very relevant on PC.

 

100% agree, The active modding community is why I even bothered buying Dragonborn and Hearthfire. I might not have even touched Dawnguard if not for modders because the vanilla vampires in Skyrim really would not have convinced me that a entire expansion about them would be worth it. Heck every few months I still feel like reinstalling it so I just stopped uninstalling it altogether and just update it with new and different mods whenever I feel the itch to play.

 

Modding keeps titles alive longer and it would be nice if more studios took advantage of an audience that clearly exists, as evident by the current 37,000 mods just on the Skyrim Nexus alone.



#70
naughty99

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I am a bit concerned about the length of the main game compared with a 1000 side quests that are around 200 hours.

It certainly took me more than 40 hours to beat Origins' main game and DA3 is supposed to be so much bigger.

Will the 200 hours be primarily related to the main game akin to how ME3 quests are connected ? Will there be many side-missions?

As much as I love the idea of exploring the beautiful world of Theidas, if the main game is roughly 10 times shorter than side missions, I am not sure how many fans will be so eager to finish them all once the main game is concluded. For example, I loved exploring in Assassin's Creed 2 but after the main mission was done, I wasn't as eager to roam around more dungeons.

Thanks

 

If the open world exploration, stronghold system and emergent gameplay is fun, it could last much longer than 200 hours.

 

DA2 was rather lacking in emergent gameplay and first playthrough lasted well over 100 hours for me because I played on Nightmare with tactical screen, constantly pause for micromanaging each party member combat action.

 

This is a huge plus for me, even if the game doesn't make sense to continue after finishing the main quest. I suppose you should be able to simply hold off finishing the main quest as long as you like. Personally I think it would be even better if the side quest content continued indefinitely, based on emergent details.

 

When I finally got around to finishing the main quest in Skyrim around level 25 or 30, I felt the same, that it did not make sense to continue playing. So I retired that character and made a new one. Played numerous characters after that and pretty sure I never did the main quest again with any of them.

 

This a more story driven game, so it's a bit different, but who knows, maybe they found a good mix of open world sandbox and linear narrative.



#71
Spectre Impersonator

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No matter how long it takes you to complete, we can all rest assured that the story will be deeper and more meaningful than Destiny.



#72
Sephard

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As much as I love the idea of exploring the beautiful world of Theidas, if the main game is roughly 10 times shorter than side missions, I am not sure how many fans will be so eager to finish them all once the main game is concluded.

 

 

How about you do the side-quests in between the main storyline?

You will need some experience either way, so a level or two higher than your current main-quest requires wouldn't be that bad, would it?



#73
Wulfsten

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Quick note: I can finish the main quest of Fallout 3 in about 1 hour and 30 minutes. And that's not speedrunning using glitches, either. That's just doing just the main quest.

 

Should I ask Bethesda for my money back?  

 

Games with open content systems like Dragon Age, Mass Effect, and the Elder Scrolls should NOT be judged by how quickly you can complete the main story alone. 


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#74
UniformGreyColor

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@OP, I actually think my first playthrough will be 300+ hours because I am a completionist and I have the pace of a drunk snail. Yours should take you 60 hours I am guessing.



#75
fchopin

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I always take my time and try to enjoy the game if i like it so i don’t think i will have any problems with the length of the story.