I wasn’t particularly hype for Dragon Age 2, because while I loved DAO I was disappointed because it didn’t reach the heights of NWN and BG. Then DA2 became my favourite RPG ever (possibly except BG2).
I was quite hype about ME3 because I loved ME2, but then ME3 was a crushing disappointment.
I’ve never been more hype about a game than I am now, though.
I really don’t think this is going to be another ME3 situation, because I think the writers are just more sophisticated. In Mass Effect, the writers had a tendency to emphasise broad themes like “tolerance is good” and “good people sacrifice themselves for others” and “if you try hard enough you can always save everyone”.
By contrast, DAO and DA2 emphasised themes of family and acceptance (as differentiated from mere tolerance) with the Hawke family storyline, order, conformity and agency with the Arishok’s storyline, and the whole templar/mages/lyrium issue was wonderfully fraught. I have faith in their writing.
I also think that not having to tie up a long-running story in the same way that ME3 did will work in DAI’s favour. They’ll have more room to build new stories and less reason to resort to ridiculous deus ex machina to tie things up.





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