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Female Dalish Inquisitor's walking style


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#151
Korra23

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I feel sorry for bioware, having a fanbase so noncomformist that keeps complaining and crying about little and unimportant things.



#152
SpiritMuse

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I feel sorry for bioware, having a fanbase so noncomformist that keeps complaining and crying about little and unimportant things.

I'd hardly call something that you're forced to watch pretty much constantly throughout the game "little and unimportant".

Not to mention, the way someone walks is often an expression of their personality. By limiting female characters to the slutstrut, they're limiting character creation - either we make Isabela clones, or we get a character whose walk doesn't fit her personality.

That's what I love about Star Trek Online - you can choose a variety of idle stances, some of which are feminine and have feminine walks attached to them, and some of which aren't and don't (you can give your green skinned space babe a primal stance like Fenris if you want to). That's doing it right, as far as I'm concerned.


Edit: I apologize for my slutshaming language. I originally posted his while annoyed and slightly angry (I should have known better) and ended up unthinkingly using inflammatory words. I do not walk that way in real life, which is why it annoys me that all my characters are forced to, so I did not stop to think how people who do walk that way in real life might feel about these words. I'll try to do better in the future.
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#153
Ryzaki

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I'd hardly call something that you're forced to watch pretty much constantly throughout the game "little and unimportant".

Not to mention, the way someone walks is often an expression of their personality. By limiting female characters to the slutstrut, they're limiting character creation - either we make Isabela clones, or we get a character whose walk doesn't fit her personality.

That's what I love about Star Trek Online - you can choose a variety of idle stances, some of which are feminine and have feminine walks attached to them, and some of which aren't and don't (you can give your green skinned space babe a primal stance like Fenris if you want to). That's doing it right, as far as I'm concerned.

 

That's hardly a fair description. Strutting is a symbol of personality yes. That doesn't make you a **** in any way shape or form.

 

That said I do agree with you on the walk having too much personality for the femquizitor. It's why I'd prefer a gender neutral walk.


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#154
Lady Luminous

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I'd hardly call something that you're forced to watch pretty much constantly throughout the game "little and unimportant".

Not to mention, the way someone walks is often an expression of their personality. By limiting female characters to the slutstrut, they're limiting character creation - either we make Isabela clones, or we get a character whose walk doesn't fit her personality.

That's what I love about Star Trek Online - you can choose a variety of idle stances, some of which are feminine and have feminine walks attached to them, and some of which aren't and don't (you can give your green skinned space babe a primal stance like Fenris if you want to). That's doing it right, as far as I'm concerned.

 

Now while I agree with the different stances and walks approach - I think that's brilliant - I think calling the DA walk a slutstrut is very inflammatory and doesn't help the cause. 


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#155
Corvus

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I feel sorry for bioware, having a fanbase so noncomformist that keeps complaining and crying about little and unimportant things.

But you could also say, "I feel glad for bioware, having a fanbase so passionate that keeps caring about the little and the important things.


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#156
Korra23

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But you could also say, "I feel glad for bioware, having a fanbase so passionate that keeps caring about the little and the important things.

Yeah as long as it doesn't obstruct the artistic view or integrity of the developers and artists.

I don't like when people, fans or internet junkies impose their personal view or sexist ideas and preferences in games tainting the original blueprint of what it was and could be, and the ones that don't post things in feedback forums and aren't being listened are stuck with what others want.


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#157
Corvus

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Yeah as long as it doesn't obstruct the artistic view or integrity of the developers and artists.

I don't like when people, fans or internet junkies impose their personal view or sexist ideas and preferences in games tainting the original blueprint of what it was and could be, and the ones that don't post things in feedback forums and aren't being listened are stuck with what others want.

I agree with you on that one. But that is only one side of the coin (the ugly one).

In my opinion, the majority of the people in this forum are caring and polite.


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#158
Corvus

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aaaaand double post... sorry


 



#159
KBomb

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Yeah as long as it doesn't obstruct the artistic view or integrity of the developers and artists.

I don't like when people, fans or internet junkies impose their personal view or sexist ideas and preferences in games tainting the original blueprint of what it was and could be, and the ones that don't post things in feedback forums and aren't being listened are stuck with what others want.

I agree with you....to an extent. If I were an artist, I would absolutely loathe having my art diluted by political correctness and social issues. However, video games are kind of a different medium. Take homosexuality, for instance(though I know you aren't targeting that, I am just using it as an example). I understand some taking issue with a pre-cut character being changed completely to suit a certain view. I even agree with that somewhat, but I see nothing wrong with writers making love interests or NPC specifically for their gay fanbase. In fact, it's the smart and kind thing to do. The gay community fanbase is just as important as any other group base and the inclusion isn't about, "breaking artistic integrity" or "meeting some social issue agenda", it's about doing the right thing and giving them something they can relate to and feel a part of. It's about making the game and characters they're playing truly theirs and that is an important feeling. So, anytime writers and developers want to reach out and go out of the proverbial comfort zone and include more races, genders, creeds, etc--I think it's fantastic, even if it goes against their original artist idea. Sometimes, if a fanbase doesn't speak up about personal views, gender unfairness or sexual preferences and yes, social issues--then nothing may ever change concerning those things and that would be a shame. It isn't always bad to change a blueprint, sometimes it can make a better, more immersive experience.

 

That doesn't mean I don't agree that some days I read the boards and think, "Jesus, let this game hurry up and come out so people will play it and shut up!" Sometimes the complaints are ridiculous and minimal and sometimes they are just troll fodder. I don't see this issue as a big deal, but I can certainly understand why some do and while it may be too late for DA:I, because someone spoke up, perhaps the next Dragon Age will have more neutral animations that everyone (or at least a majority) can be happy with and that can only make the experience better for all involved, even the artist.


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#160
SpiritMuse

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That's hardly a fair description. Strutting is a symbol of personality yes. That doesn't make you a **** in any way shape or form.

That said I do agree with you on the walk having too much personality for the femquizitor. It's why I'd prefer a gender neutral walk.


Now while I agree with the different stances and walks approach - I think that's brilliant - I think calling the DA walk a slutstrut is very inflammatory and doesn't help the cause.


You're absolutely right about that. I take it back. I was very annoyed when I posted that. I do still think the walk has an overly sexual feel to it, but that was not a good word to use.
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#161
Lady Luminous

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You're absolutely right about that. I take it back. I was very annoyed when I posted that. I do still think the walk has an overly sexual feel to it, but that was not a good word to use.

Well re-phrased, not to worry. I have no filter when I'm annoyed either. :)



#162
sandalisthemaker

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As soon as I saw that it was femQuisitor being used in the latest vid, a part of me was like NUUUUUUU now I have to try to avoid her swaying hips, but at the same time she is wearing an outfit I've never seen before so I kind of have to look..... And then they started walking her slowly and I just LOL'd so hard.



#163
KezzieZ

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Personally, the swaying looks way too unnatural to me. I've never seen anyone casually walk or run that way.

 

It would be nice if there was at least another option or two for walking/running styles so that my Inquisitor could walk like an actual person.



#164
KBomb

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I just watched the Skyhold footage and maybe it's because she is in casual clothing, but I don't think the walk or run is all that bad. Certainly not enough for me to be bothered. Consistency would be lovely, but I don't think it's a problem for me at all.

#165
Ser Jynx

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I want to see more hair, more casual clothes, more hair, neutral walking styles, and more hair. 


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#166
KBomb

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I want to see more hair, more casual clothes, more hair, neutral walking styles, and more hair.


Don't you want to see more hair? :P
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#167
Twilight_Princess

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I want to see more hair, more casual clothes, more hair, neutral walking styles, and more hair. 

 

tumblr_lr6uiqel0X1r2hybuo1_400.gif


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#168
Roamingmachine

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Yeah as long as it doesn't obstruct the artistic view or integrity of the developers and artists.

I don't like when people, fans or internet junkies impose their personal view or sexist ideas and preferences in games tainting the original blueprint of what it was and could be, and the ones that don't post things in feedback forums and aren't being listened are stuck with what others want.

Bioware is no longer allowed to use any combination of those words by order of the EA pr department. ;)

 

Lets see...the twitch stream and female walk. Hmm. Yes, women do use that walk in real life. Thing is, they do it purposefully as its not exactly a natural way for anyone to walk. It expresses personality, which is fine for a real person or a pre-set character but not so fine when the personality of the character is in the hands of the player.


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#169
Panda

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I feel sorry for bioware, having a fanbase so noncomformist that keeps complaining and crying about little and unimportant things.

 

It's funny how people always say things that involve making your character, personality and looks both are unimportant in the game. Liking the main character is major part of the game, at least for me. I wouldn't play game whose main character I hated, no matter how good the story and battles are.


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#170
CENIC

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I showed the Skyhold stream to my sister, who is not a DA fan but puts up with my incessant fangirling over it.

The FIRST THING she said was, "That walk... it's female Hawke all over again! I guess I must not be doing it right, because I've never walked like that."
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#171
animedreamer

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How about not all women are supremely feminine? You can be a woman and not walk with a flounce or wear skirts or curl your hair; all that's required is being a woman.

that still doesn't change the fact that some are, so one type of woman shouldn't be represented because another type doesn't like it that the other one is in it?



#172
Lady Luminous

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that still doesn't change the fact that some are, so one type of woman shouldn't be represented because another type doesn't like it that the other one is in it?

 

It stands to reason though that the girlier girls who are playing this game wouldn't mind a more casual walk. 

 

The fact that having an ultra-strut upsets other players means the compromise should tend towards the lesser upsetting option. 


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#173
Pasquale1234

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that still doesn't change the fact that some are, so one type of woman shouldn't be represented because another type doesn't like it that the other one is in it?


Representation is great where NPCs are concerned. It's not so great when the most basic of movements - walking and running - are so overtly sexualized for the player's character, as it imposes a specific type of character expression on the player.

---------------

I'd been away from the forums for awhile, but popped in to see if there were any signs that Bioware might have toned down the animation - but no such luck. The Hawke strut made me super-aware of how an extreme walk animation can wreck my enjoyment of a game, and, well - just super-aware of walk animations in general.

I really can't go there again, so no more DA for me. I did enjoy Origins tremendously.
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#174
Lady Luminous

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Representation is great where NPCs are concerned. It's not so great when the most basic of movements - walking and running - are so overtly sexualized for the player's character, as it imposes a specific type of character expression on the player.

---------------

I'd been away from the forums for awhile, but popped in to see if there were any signs that Bioware might have toned down the animation - but no such luck. The Hawke strut made me super-aware of how an extreme walk animation can wreck my enjoyment of a game, and, well - just super-aware of walk animations in general.

I really can't go there again, so no more DA for me. I did enjoy Origins tremendously.

 

Sorry to hear you're dropping out. :( Hope you find another awesome game to keep your attention. 


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#175
Hanako Ikezawa

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Representation is great where NPCs are concerned. It's not so great when the most basic of movements - walking and running - are so overtly sexualized for the player's character, as it imposes a specific type of character expression on the player.

---------------

I'd been away from the forums for awhile, but popped in to see if there were any signs that Bioware might have toned down the animation - but no such luck. The Hawke strut made me super-aware of how an extreme walk animation can wreck my enjoyment of a game, and, well - just super-aware of walk animations in general.

I really can't go there again, so no more DA for me. I did enjoy Origins tremendously.

The running animation isn't as bad according to people, so maybe just run everywhere. Or ride the mounts.