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#51
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Except the Architect is dead. And I know he's dead because I killed him.

On your playthrough perhaps, but he's alive on mine.


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#52
Shahadem

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On your playthrough perhaps, but he's alive on mine.

 

That's why he can't be in the game.

 

Otherwise you have Mass Effect 3 all over again where your decisions in the previous games were robbed of meaning.



#53
TheRevanchist

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That's why he can't be in the game.

 

Otherwise you have Mass Effect 3 all over again where your decisions in the previous games were robbed of meaning.

 

That means Old God Baby was pointless, along with every other choice ever made. They cant ever show any choice, because it might be different for people.



#54
CoffeeElemental

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HOW DO YOU PEOPLE EQUATE THIS VOICE WITH THIS VOICE? I CAN'T...FATHOM.

Skip to 1:00 

 

https://www.youtube.com/watch?v=A8LPxFGQeoA

David Sterne did several characters, Corypheus was one of them, also this:

Compare the recent trailers with his natural voice:

 

It is definitelly the same voice actor, but not necessarily same character.


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#55
TheCreeper

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Corypheus didn't sound anything like the voices we heard in either the Hero trailer or the Enemy, though they might very well have changed it.for something they feel would be more terrifying or have more presence. Easy to explain away considering they died then possessed a grey warden. And admittedly the voice in Hero did seem to have a similar tone, though the accent was very different.

 

Corypheus would make an interesting foe, there's no one else who was alive at that time, I think even the myths of Flemeth date back later, though with her, who knows. Anyways he knows of things that have been completely lost for nearly a thousand years,Ancient Tevinter is the exact sort of place you would expect to have all sorts of nasty secrets lying about.



#56
SomeoneStoleMyName

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The voices are not even remotely similar.

Which is actually a huge compliment to the VA I guess if its actually the same guy :P



#57
sylvanaerie

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I didn't even realize it was the same actor.  I just thought the manner of speaking was 'out of date' like Corypheus' expressions and manner of speaking were.  That same, measured method of speaking, as if he hasn't done it for a loooong loooong time.  Was wondering if it was yet another of the Magisters, though I've seen some good theories on this thread I hadn't thought of (like Dumat).  



#58
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I think the Architect is an ancient magister. He/it just has no memories due to being killed at some point in the past and being reborn in the taint via a broodmother.

 

Or the Architect was lying when he claimed that he was born a sapient darkspawn.  He couldn't exactly expect sympathy, which he apparently wanted, by claiming to be one of the magisters who entered the Black City.


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#59
Shahadem

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That means Old God Baby was pointless, along with every other choice ever made. They cant ever show any choice, because it might be different for people.

 

They could have had Rachni for people who freed the queen and absolutely no Rachni at all for people who didn't.

 

And the Old God Baby probably is pointless. There is no real reason to think it would be anything other than a normal baby, maybe with just a little more magical ability than normal. At the end of the day, the old gods were just dragons, nothing more.



#60
TheRevanchist

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They could have had Rachni for people who freed the queen and absolutely no Rachni at all for people who didn't.

 

And the Old God Baby probably is pointless. There is no real reason to think it would be anything other than a normal baby, maybe with just a little more magical ability than normal. At the end of the day, the old gods were just dragons, nothing more.

 

Prove it.


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#61
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That's why he can't be in the game.

 

Otherwise you have Mass Effect 3 all over again where your decisions in the previous games were robbed of meaning.

Lol um no, just because he's dead in your game does not make it the default canon for everyone else's game. Bioware has given us choices and the keep to make sure such choices remain intact, that way everyone gets what they want meanwhile your game state won't be disrupted because somebody didn't do exactly what you did (i.e. made their own choices). 

 

EDIT: also if that's why he "can't be in the game" then conversely with his absence/removal it means that my previous game/play through was robbed of meaning since I sided with him on every play through. 


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#62
Muspade

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And if I had purchased the DLC with Cory he'd be dead too. So he managed to live only because I didn't like DA2 enough to buy any of the DLC.

Corypheus survives his encounter with Hawke no matter what. Emphasis on "Survive".



#63
Setiweb

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That tells me all I need to know.


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#64
TheRevanchist

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Huh is that what happend? i literally never picked Janeka, because it should be obvious thats what was going to happen. 



#65
Yggdrasil

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Lol um no, just because he's dead in your game does not make it the default canon for everyone else's game. Bioware has given us choices and the keep to make sure such choices remain intact, that way everyone gets what they want meanwhile your game state won't be disrupted because somebody didn't do exactly what you did (i.e. made their own choices). 

 

EDIT: also if that's why he "can't be in the game" then conversely with his absence/removal it means that my previous game/play through was robbed of meaning since I sided with him on every play through. 

 

I think Shahadem means that they can't focus too much on the choices we made in previous game because Bioware doesn't have the resources to make a bunch of redundant content.  If a huge part of a game revolved around the Old God Baby, then they would have to make a huge amount of alternative content for those people who didn't do the ritual.

 

I started a thread about that particular issue:

http://forum.bioware...ajor-conflicts/



#66
TheRevanchist

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heh...thats what ppl said about the Rachni...look how that turned out.



#67
In Exile

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That's why he can't be in the game.

 

Otherwise you have Mass Effect 3 all over again where your decisions in the previous games were robbed of meaning.

 

But if the Architect is the same thing as Corypheus, he could very well be alive. My theory is that the magisters got exactly what they wanted when they did whatever they did to release/create the taint - they became immortal. Now, they can acquire darkspawn and Grey Warden bodies. I think Corypheus acquired a GW body and sort of "awoke" to what he was because the body he inhabited was no longer just tainted. I think a similar thing might well happen with the Architect. 



#68
TheRevanchist

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But if the Architect is the same thing as Corypheus, he could very well be alive. My theory is that the magisters got exactly what they wanted when they did whatever they did to release/create the taint - they became immortal. Now, they can acquire darkspawn and Grey Warden bodies. I think Corypheus acquired a GW body and sort of "awoke" to what he was because the body he inhabited was no longer just tainted. I think a similar thing might well happen with the Architect. 

 

The Architect did not jump to anyone else around you. No one acted any differently after his death.



#69
In Exile

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The Architect did not jump to anyone else around you. No one acted any differently after his death.

 

There were darkspawn around as well. If Biwoare wants him to survive, it can't be a companion - that's too random to track - and the fanbase would lose it if it was the Warden. The best options is to have it so that Utha's corpse is good enough for him to inhabit even if we think she is dead. 



#70
TheRevanchist

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Or they could avoid that whole headache, and have him NOT be a Magister to begin with. It's bad enough killing Flemeth was totally pointless, So many of our choices are becoming non choices. I say just let it be as it is.



#71
In Exile

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Or they could avoid that whole headache, and have him NOT be a Magister to begin with. It's bad enough killing Flemeth was totally pointless, So many of our choices are becoming non choices. I say just let it be as it is.


Flemeth straight up told you its a waste of time. And the Architect makes no sense as a darkspawn. Whether he lives or dies, he's no more a darkspawn than Corypheus.

#72
BloodyTalon

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If he is in the game most likely an underling of the elder one, if he learns his god is dead he most likely would look for a new source of power or something new to follow. Which if he does show and after seeing this new trailer really thinking the formless one will be the big threat or an untainted and fully awake oold god, but more likely one of the first demons has bigger plans now and everything just screams formless one so far.

But we will see, just given who taught most of the rites of blood magic and so on to mortals really thinking it more and more between the enmy trailer and this one, if he is back he is a key part of the elder one/formless one's plot. 

 



#73
Ieldra

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About choices in past games: the fact that there were diverging outcomes of a particular plot in a past game means nothing for the next game except that the effect of the divergence on the next game must by necessity be limited, while the effect on the world can be greater. A divergence in DAI/DA2 can't change the world in DAI itself, but it is quite possible that it affects the possible outcomes of another plot in DAI, even a major one. Also, the possible divergence can be greater if we won't visit the affected places again in another game or meet plot-critical NPCs.

 

For instance, should we be able to influence who rules Orlais and how stable their rule is, that is a big divergence in in-world terms but in the next game, it might affect nothing more than the Codex and a handful of conversations. Still, the world we play in will be a different one.



#74
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About choices in past games: the fact that there were diverging outcomes of a particular plot in a past game means nothing for the next game except that the effect of the divergence on the next game must by necessity be limited, while the effect on the world can be greater. A divergence in DAI/DA2 can't change the world in DAI itself, but it is quite possible that it affects the possible outcomes of another plot in DAI, even a major one. Also, the possible divergence can be greater if we won't visit the affected places again in another game or meet plot-critical NPCs.

 

For instance, should we be able to influence who rules Orlais and how stable their rule is, that is a big divergence in in-world terms but in the next game, it might affect nothing more than the Codex and a handful of conversations. Still, the world we play in will be a different one.

One of the things that I can at least commend Bioware on is that they at least *try* to make a meshing/congruent history from game to game (i.e. who rules House Aeducan, who is ruler of Ferelden, etc?) Unlike Bethseda which by TES VI it will probably be left ambiguous as to who won the Skyrim civil war (a dragon did it!) 


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#75
Ieldra

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One of the things that I can at least commend Bioware on is that they at least *try* to make a meshing/congruent history from game to game (i.e. who rules House Aeducan, who is ruler of Ferelden, etc?) Unlike Bethseda which by TES VI it will probably be left ambiguous as to who won the Skyrim civil war (a dragon did it!) 

Indeed. And the DA Keep shows that they want to continue doing it. I also think DA might have an easier time with this than ME. In ME, it wasn't possible to move out of the domain of any big divergence, which resulted in an odd pattern of decisions whose impact on the next game was inversely proportional to their importance.