Aller au contenu

Photo

Desaturation


  • Veuillez vous connecter pour répondre
5 réponses à ce sujet

#1
Jereniva

Jereniva
  • Members
  • 125 messages

I was trying to desaturate the color, but I don't think I am seeing any change.

I set Daytime DesaturateColor = True, and DesaturateFactor to 0.5.

I set the Day/Night to a Fast setting to go through all the times. I didn't notice any difference in the Daytime light, 0.5 desaturation should have had noticeable effect, or am I not understanding the settings?

I can only enter between 0.0 and 1.0.

Something to refresh? some setting needs to be on to notice?

dayNight Cycle is True, Always Night is false, day/Night Fog Color is true.

 

Am I doing it correctly?



#2
Dann-J

Dann-J
  • Members
  • 3 161 messages

I've never tried using desaturation with day/night cycles on, so I can't confirm whether they actually work together. I've only used it in the 'default' day/night settings for areas that don't have day/night cycles.


  • Jereniva aime ceci

#3
rjshae

rjshae
  • Members
  • 4 497 messages

I'm not sure the desaturate settings show up in the toolset. You might have to run the module to see it.


  • Jereniva aime ceci

#4
kamal_

kamal_
  • Members
  • 5 254 messages

I'm not sure the desaturate settings show up in the toolset. You might have to run the module to see it.


I've done a couple of desaturated areas and iirc this is correct, it's not visible in toolset but is ingame. Also I remember it didnt seem too noticeable until I turned it up a decent amount, though others eyes may be better than mine.
  • Jereniva aime ceci

#5
Dann-J

Dann-J
  • Members
  • 3 161 messages

I used 50% desaturation in my Baggins Hollow prefab (a halfling village inside a bag of holding). It gives things a nice gloomy gothic feel.


  • Jereniva aime ceci

#6
Jereniva

Jereniva
  • Members
  • 125 messages

thanks for the answers. I really had to up it to 0.5 before I could really notice. Could be just me, but 0.1 to about 0.4 was almost unoticeable.