Yes? We have that the rest of the time, why not in cutscenes? When you walk or run around in the world, you have different animations. I wish for consistency.
Edit: And as I mentioned, in the twitch stream Cassandra walks next to the FemInq and she uses completely different animations. While outside of the cutscenes, they both use the female animations.
Do you have something in front of you? Grab it. I just grabbed my coffee... My arm raised, hand opened and then pulled it back in.
Chances are when you grabbed something, you didn't flip your hair, raise your elbow above your hand or stick out your pinky when you grabbed whatever. We did it the same way.
I don't think men and women move that differently. Especially when they're totally confined in armor, or sports bra. Different people move differently though, its not like all women have some feminine saunter and all men march. In DA2, Aveline walked "like a man" and Isabela has a feminine walk animation, even though they were both women.
Apart from that, you got to think about what one of the first posters said: They have 8 races and two genders of each race. Probably a 100 cut scenes or so. They aren't going to sit and animate each one all over again to make sure that they remind you that your dwarf didn't just have its beard fall off.
You know you made a female character at the start. The difference even after being redone would be barely noticeable and not even applicable in many circumstances... So, is this really worth any criticism?