I did not put forth the argument of different animating sequences only that both cinematic and game match.
As far as the price of business goes, my husband develops programs for the US defense department so I'm well aware of software costs.
I expect a triple A studio to be polished, period. If said resources are limited, fine, use one animation.
I develop software myself and I could tell you that it depends on the type of software. None of us can't paint a proper picture because we don't know what the system looks like, but I can tell you that it isn't cheap.





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