Just something I found...unless it's been posted already (which it might have been)
And it's still not as bad as ME2 walking animations.
Just something I found...unless it's been posted already (which it might have been)
Just something I found...unless it's been posted already (which it might have been)
I want this for one of my MaleInq so much. I guess mods will do it, sigh.
In the thread "The choice Between sexy or awesome armor", there is a poster (who shall not be named) that has rather strident views and opinions on the matter. This poster has pretty much taken over that thread with ever increasingly bizarre attacks on people's mindsets and tastes.
I thank you for pointing towards the topic skimmed through it is simply pure gold.
I thank you for pointing towards the topic skimmed through it is simply pure gold.
No problem. So long as it remains contained.
huh, I haven't noticed. I believe consistency is important in telling a story. I actually think we should be able to choose our inquisitor's gait.
I love seeing MaleHawk use FemHawks animations :3
Just something I found...unless it's been posted already (which it might have been)
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my eyes...
i think it does not matter. these are all minor thingy that people try to find fault with.
the reason I love DA games is because of the lore and intensive story immersion (at least in DAO). TBH, i dislike overly open-world games like Skyrim because you can basically do nothing to progress the plot for 50 hours. DA has the balance of story immersion and moving the plot.
I do not really care much about no attributes points distribution, no enough hair-dos for Quanaris, no cute armour and now this! These are such minor details and if you are affected by such minor details, then just go for a graphic-intensive games or play a game where there are only females characters. You can don't play this game. No one can force you.
Let's just stay positive and hope this game is as good as DAO (or better) it. As far as I can see, it is defintely a huge improvement over DA2 and I applaud the team for doing that! I mean they even give us 4 voices to choose for your inquistor ! which game does that? To hire voice actors just because some people do not like a certain accent is already a big plus.
Someone pointed out that being against these walk animations is being anti-feminine. Er, no. In the game, I don't want to look like I just got off a mechanical bull (my first impression of the lady Inquisitor with that walk,) nor do I wish Cassandra to have that "sexy" strut. Anyone actually tried to walk like that? It feels really awkward. For fun, man or woman, try it sometime. I showed that to my husband and he couldn't stop laughing. He asked me if it hurt.
I want my warriors to walk like, well, Aveline. Strong, purposeful, without an exaggerated sashay, and without looking like a damned gorilla (I was never able to finish my maleShep because of the gorilla stomp.) Really, the better ways for me for my lady Inquisitor to express her femininity would be through things like fancy scrollwork or orientation on my armor; makeup and hair; different causal clothes. The last of which the devs have stated they are looking into.
Let me show femininity/personal style in my Inquisitor's dress and clothing. That stupid model strut looks out of place. It's not impossible. As one of the other posters pointed out (I think I tossed you a like,) plate armor was actually meant to be flexible and lighter weight as time went on. It still wouldn't allow for that much freedom of hip movement. In any case, it looks stupid.
Vivienne and Isabela having model struts made sense for their characters, not to mention wearing light chain/clothing (a lot of mage robes I've seen have got at least light chain mail under it) can allow for more freedom of movement. In Vivienne's case, this is the one time where the model strut really suits the character. Among other things, Life for her is a giant runway. You only have one chance to make it look good.
Otherwise, such an animation looks just bad, silly and out of place. I really hope those damned idle movements haven't returned. Here's another experiment: Fire up DA2. Roll a female character. Then fire up youtube and check out the video where they put female Hawke's animations on a male Hawke. To me, it doesn't matter the gender, they look equally stupid. Then fire up youtube again and check out the video where they put male Hawke's animations on a female Hawke. It looked a lot more natural, and the way a rather seasoned and (understandably) paranoid warrior should move.
I'd rather have my FemQuisitor use male walk animation than this ridiculous hips swaying thing which looks like there is something really wrong with her skeleton
I'd rather have my FemQuisitor use male walk animation than this ridiculous hips swaying thing which looks like there is something really wrong with her skeleton
Indeed.
Just something I found...unless it's been posted already (which it might have been)
Now I want to see FemHawke with MaleHawke animations. I'm sure it will look better than current FemHawke running animation.
I'm trying to find it for ya.
Crap. I'm sorry Hassler, but I can't find it. There is a mod though, if you ever want to check it out. If someone feels like recording the results, please do so:
http://www.nexusmods...ge2/mods/2572/?
Description:
Basically this mod swaps the female Hawke's usual movement animation to the male version. If you are like me and detest how the (future) Champion of Kirkwall waltzes around like she's about to break in half at any moment, then this mod is definitely for you.
'Cause no one said you can't be sexy whilst still walking like a normal human being.IMPORTANT: I recommend using the new main file, called female to male animation which completely overhauls the movement and idle animations of a female Hawke to get rid of that awkward pause when she stops and reverts to a generic female idle model.
Please watch the vid again before replying, I don't like the hip-swaying-walk but can she just walks in a normal way and not a .... " on-horse-back" way that looks totally unnatural for a girl or anyone. Most people don't walk with their knees wide open.
Let me show a pic to those who say they think Femquisitor walk is neutral, or that they don't know what we're talking about:
Cass has that sensual-sway-hips-style. Femquisitor walks like she's on horse back, or has very, very big, yeah you know... Her knees are just way too much to the sides. I'ts definitely a masculine walk. Nothing neutral about it. And I think it looks a bit silly, does not at all make sense when she a few seconds earlier walked like Cassandra.
I don't believe plate mail or other types of armor lend themselves well for exaggerated hip swaying, no matter how "light" and well-designed they are. I do scuba diving and when I'm wearing my suit I am not swaggering around seductively, and a diving suit is lighter and more flexible than armor.
I find the female walk animation to be ridiculous and not a prefect blend of sexy and strong so hopefully there's a way to switch animations easily in DA:I.
I don't believe plate mail or other types of armor lend themselves well for exaggerated hip swaying, no matter how "light" and well-designed they are. I do scuba diving and when I'm wearing my suit I am not swaggering around seductively, and a diving suit is lighter and more flexible than armor.
(sorry, out of likes otherwise I would have tossed you one for this)
No arguments, even lighter plate armor wouldn't allow for that much of a hip sway. It's possible to do a small bit of sway, but not like that. I agree, wholeheartedly. That not only looks silly, but it looks very uncomfortable to strut like that in plate.
Plus, it goes back to the "time and place" debate. You don't strut when you're getting ready to dive, since your mind is focused on what you're doing and not if your hips are movin' just right. Cassandra shouldn't be strutting with that sort of extreme sense "femininity" since she's in armor and killing demons. What's more, is it doesn't seem to suit her anyway.
Again, I'd be fine with a little hip sway. However, that is just way too much.
After literally years of feedback between ME3 and DA2, you think it would have been easier by now to animate women in a way that doesn't look ridiculous. ![]()
I don't believe plate mail or other types of armor lend themselves well for exaggerated hip swaying, no matter how "light" and well-designed they are. I do scuba diving and when I'm wearing my suit I am not swaggering around seductively, and a diving suit is lighter and more flexible than armor.
I've tried on armour, and anything heavier than the leather type in game would have my knees buckling, so maybe the open knee stance isn't so far from reality - but in that case, you wouldn't be trying to fight in it!
In reality, I was walking more like the blokes around me. No swaying, no strutting. Just trying to keep my back straight (in case I toppled over) and controlling my movements to save energy.
Crap. I'm sorry Hassler, but I can't find it. There is a mod though, if you ever want to check it out. If someone feels like recording the results, please do so:
http://www.nexusmods...ge2/mods/2572/?
Description:
Thanks. Recorded. I'll post video soon.
I must say one thing- male animation on FemHawke is MUCH better.
Thanks. Recorded. I'll post video soon.
I must say one thing- male animation on FemHawke is MUCH better.
Oh wow, that was quick. If you have a youtube channel, toss me the link. I'll subscribe if you have a playlist. ![]()
That would be a nice bit of evidence to show exactly what some of the posters are talking about. Maybe even do a side-by-side comparison of the gender swapped animations.
OK, recorded video with FemHawke using MaleHawke animations.
It looks... normal. And of course- It's much better than default.
Holy crap. I had never played with the mod myself, but that looks really good. Purposeful, strong and yet without walking like she has something between her legs.
See, that's what I would love to see on my female character. Alas, with the game being launched in just over a month, it's probably not going to happen. I'm really hoping it was maybe just something buggy in the animation, or in the video. I'd rather not walk like I drank too much beer and then decided a ride on a mechanical bull was a hot idea.