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Fan backlash stopped the real mass effect ending according to industry vet


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#151
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No?

 

They never said they worked on it. They're just talking about it, as writers. I'm sure the entire writing team discussed the ending to death within the company after March 2012, that doesn't mean any of them actually contributed to its creation. 

 

Why would one of the ordinary writers have worked on the ending, anyway? In the past the big scenes have always been handled by the lead writers (Drew and Mac), and Casey seemed to have a personal interest in how the story concluded. Bioware's writing system doesn't even work like that - levels are handled by one writer, and characters are split between the entire team. Every character in the ending sequence (Anderson, TIM, Shepard, the Catalyst) was written by Mac.

 

If you want to keep believing that thing about Casey and Mac locking themselves in a room be my guest. I'm going to go with there was a whole team of writers involved.

 

Common sense > hyperbole.



#152
Iakus

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What makes you think they'll take a path that leads to a bad ending again though? They were able to stay on path for about 99.5 % of the trilogy (barring some minor errors/missteps), and now with a new dev team trying to start anew and erase the memories of the previous games. Bioware has proven they can make solid endings. Kotor and DAO come to mind at the moment. Just because you miss 1 out of 10 does not mean that the rest of the games are doomed. The fact that they even made 10+ games shows they have experience in that sort of thing. 

 

It's not a certainty, but it's a definite possibility.  After all, we got these endings in the first place, with no real admission that they were anything but perfect for wrapping up the story.  Even if it doesn't work for fans.  

 

And while the team is new, senior members of the old team like Gamble and Walters are still running the show.  

 

And if this is any kind of sequel, the ME3 endings will have to be addressed, since the galaxy is restructured in different ways even before the ending.  Going to be hard to erase memories with that,



#153
ElitePinecone

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If you want to keep believing that thing about Casey and Mac locking themselves in a room be my guest. I'm going to go with there was a whole team of writers involved.

 

Common sense > hyperbole.

 

I don't think "common sense" means what you think it does. :)



#154
CronoDragoon

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I don't think "common sense" means what you think it does. :)

 

Neither does hyperbole, apparently.

 

Anyway thank you for your express permission to go on believing the Weekes post, marburg. It is appreciated. I think it reads very much like an employee venting frustration while trying to make it clear that he doesn't want to make anyone out to be the bad guy (for example, in explaining what went wrong, he actually compliments Casey Hudson's intellect. "He just thinks too much!") That he mistakenly mentions stuff as being cut that's in the game doesn't actually discredit the post: bizarrely, it gives it more credence. With that level of detail in other parts of the account, it would be odd for some fan who hacked his account to mention that stuff as being cut. However, a writer that has potentially seen different builds of the finale and wasn't involved in actually producing it? Maybe.

 

Is it ironclad? Of course not. But it's still the best explanation we've heard.



#155
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Locking yourself in a room away from everyone else to make the ending seems pretty silly to me. Consdering that the ending has sound effects, level design, written in different languages (localization), voice acting, beta testing, etc. Yeah, there was more than Casey and Mac working on the ending. Think. About. It.

 

It's so easy to come up with a statement like two guys locking themselves in a room, because it doesn't require any thought to it.

 

People around here clearly don't even want to hear the other side of the story.

 

 

And if this is any kind of sequel, the ME3 endings will have to be addressed, since the galaxy is restructured in different ways even before the ending.  Going to be hard to erase memories with that,

 

I'm pretty sure the Extended Cut was the end of the line regarding anything ending related.



#156
ElitePinecone

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Locking yourself in a room away from everyone else to make the ending seems pretty silly to me. Consdering that the ending has sound effects, level design, written in different languages (localization), voice acting, beta testing, etc. Yeah, there was more than Casey and Mac working on the ending. Think. About. It.

 

Sure - but none of those people were writers. They didn't write the ending, they just followed the design and vision of the people who had - Casey and Mac.

 

Go and read Geoff Keighley's piece on "The Last Days of ME3" - it literally has the notes that Mac wrote about how to end the game.

 

It was not some kind of democratic vote with the entire writing team, that's not how companies work. The lead writer and the executive producer developed the main story of the game, which is exactly how it works in every other game that they've ever done. The ordinary writers don't get a say on things that are far above their pay grade. 

 

(That may change now after ME3, but there has always been a clear hierarchy where the lead writer has much more control over the story than the others.)


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#157
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Sure - but none of those people were writers. They didn't write the ending, they just followed the design and vision of the people who had - Casey and Mac.

 

I feel like I'm talking to a brick wall here. Did you not read my point about the slow walking idea wasn't Mac's but rather John Dombrow's? He's a senior writer on the team. Chris and Sylvia had a hand in the Catalyst scene. They are writers too. Sylvia as I recall was one of the four writers who made LOTSB. Check the ME2 credits. Chris wrote a good part of the codex, planet descriptions, as well as other things in ME2, and ME3.

 

I bet you're going to reply to me on how Mac told John to do that slow walking thing too, as well as Chris/Sylvia with the Catalyst scene because again, Mac and Casey were behind everything in the ending and no one else had any input....Yup...


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#158
ElitePinecone

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I bet you're going to reply to me on how Mac told John to do that slow walking thing too, as well as Chris/Sylvia with the Catalyst scene because again, Mac and Casey were behind everything in the ending and no one else had any input....Yup...

 

If you're using the panel from San Diego Comic Con as a source of information, nobody there actually says they worked on the ending. I think you're making an assumption that isn't true.



#159
Vazgen

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I find it quite hard to believe that Casey and Mac completely disregarded other writers to make the ending the way they want after discussing every other aspect with them beforehand. So it leaves us at two possibilities

1) The ending was a joint effort and other writers knew about it and had their input. It might've been brushed aside, or taken into consideration, I don't know.

2) It's the way Bioware approached their writing process from the start with certain parts left to certain people. Means Casey and Mac wrote suicide mission, wrote Sovereign fight etc. 

I'm more leaning for the first option.



#160
Iakus

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I find it quite hard to believe that Casey and Mac completely disregarded other writers to make the ending the way they want after discussing every other aspect with them beforehand. So it leaves us at two possibilities

1) The ending was a joint effort and other writers knew about it and had their input. It might've been brushed aside, or taken into consideration, I don't know.

2) It's the way Bioware approached their writing process from the start with certain parts left to certain people. Means Casey and Mac wrote suicide mission, wrote Sovereign fight etc. 

I'm more leaning for the first option.

At this point who wrote the original ending no longer matters.  They all had a hand in EC, threfore they all share the blame for the ending. 



#161
nukembaby

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I'm glad we are discussing this again (not being sarcastic). It's been about 2 years now and I think we should all have a different perspective on it by now. I think absolutely way too big a deal was made about the ending, and yes it had a lot to do with the media. But I also think we all should be ashamed of ourselves for jumping on the hater bandwagon so readily--that thing with voting EA as the worst company was ridiculous.

 

Now that I've been playing it for 2 years, I don't hesitate to say that ME3 is as great or even better game than ME1 and 2 were (and I replayed each of those at least 20 times), especially with the phenomenal multiplayer and all the DLC. If what that guy claims is true, I think it's a true shame and I feel bad for being a part of it (although I wasn't really, too busy having fun playing multiplayer at the time).


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#162
Linkenski

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To shed some light on who did what and thought what about the endings, I personally believe the "imposter Patrick Weekes" on PA was indeed Patrick Weekes. Bioware had to specifically confirm and reassure when they were making Extended Cut that "the full team is working on this one" and looking at earlier posts made by the "fake Weekes" account seemed pretty in line with how Weekes is otherwise.

They also confirmed (and I wish I had the source right here and now) that Sylvia (Liara's writer) wrote EDI's Synthesis epilogue in EC, so you can assume the seniors were indeed involved in reworking and "fixing" the endings. I think the stinger and why many logical and narrative skewered ness remained even in EC was because either A) limited budget; B) "Artistic integrity"; C) Casey or Mac had VETO rights and remained egotistical in the vision of the endings.

#163
BigglesFlysAgain

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The belated video on the industry from the guys perspective

 

 


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#164
katamuro

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I can't believe that was true. After all if they had a proper ending and simply did not ship it with the game they could have easily said that they have it in works and it will come out later. Which makes them releasing the extended cut a very simple and concise evidence that they in fact did not have another ending. 

Also even EA is not so stupid as to ship and incomplete game, sure they could ship a game that had technical problems but a game without a proper ending? No. 

Do I believe that BioWare was rushed to release ME3? Yes. Do I believe that another 6-12 months would have made ME3 into a much better game? Possibly.