AND! Where the RPG elements? 4 levers per Perk? Its a joke? OR you make ME2 for mobile phones? I see the verry, verry bad rpg from BIOWARE!
MASS EFFECT 2 - MAKO and RPG. GREATEST FAIL.
#1
Posté 24 janvier 2010 - 12:48
AND! Where the RPG elements? 4 levers per Perk? Its a joke? OR you make ME2 for mobile phones? I see the verry, verry bad rpg from BIOWARE!
#2
Posté 24 janvier 2010 - 12:50
Welcome to ME2 forum newcomer!.
#3
Posté 24 janvier 2010 - 12:51
#4
Posté 24 janvier 2010 - 12:51
2. They did this to make thing simpler and overall nothing changed only differences is now is they cut the Bull crap between power perks, If anything your powers do more now as when they reach max they evolve.
#5
Posté 24 janvier 2010 - 12:51
#6
Posté 24 janvier 2010 - 12:52
#7
Posté 24 janvier 2010 - 12:57
1) On flat ground. Thresher Maw. Fffff.
2) To get out of this pit I must scale this cliff . . .only to fall into another pit. Fffff.
I wouldn't change the first game, the Mako was a part of it, but I won't miss it in ME2.
#8
Posté 24 janvier 2010 - 01:01
#9
Posté 24 janvier 2010 - 01:02
Would it have killed them to put this on the disc? Or maybe we should be able to download the DLC to a RwDVD via PC and then install it from that to the 360.
:'(
#10
Posté 24 janvier 2010 - 01:03
VettoRyouzou wrote...
1. The mako was made of fail Really it was and I can say that I just finished doing EVERY collection quest it stops being fun after the 10th planet. It was only ok during main missions when it didn't fight with you.
Exploration of planets its hard work! NOT FUN for idiots like Beavis and Butthead. And that verry intersting part of gameplay for any man who love sci-hi!
#11
Posté 24 janvier 2010 - 01:06
Deoxy52 wrote...
The Hammerhead will be included in free DLC.
I am from Russia, and i dont have any news about DCL. What is DCL? Its addon? DCL was included in release? Or download for free?
#12
Posté 24 janvier 2010 - 01:07
Thasot wrote...
VettoRyouzou wrote...
1. The mako was made of fail Really it was and I can say that I just finished doing EVERY collection quest it stops being fun after the 10th planet. It was only ok during main missions when it didn't fight with you.
Exploration of planets its hard work! NOT FUN for idiots like Beavis and Butthead. And that verry intersting part of gameplay for any man who love sci-hi!
Exploring new worlds is fun.. Exploring the same barren world with different textures and slight change of hill height is not.
Also I would suggest you take it down a notch before you end up banned.
#13
Posté 24 janvier 2010 - 01:07
#14
Posté 24 janvier 2010 - 01:08
Agreed.This forum is intolerable lately, it's now been taken over by a bunch of whiners.
Who taught you to spell, they should be fired. "Sci-hi" sounds like what I do on weekends.verry intersting part of gameplay for any man who love sci-hi!

Modifié par TheMightyOm, 24 janvier 2010 - 01:08 .
#15
Posté 24 janvier 2010 - 01:09
#16
Posté 24 janvier 2010 - 01:10
TheMightyOm wrote...
Driving in the mako could go one of two ways:
1) On flat ground. Thresher Maw. Fffff.
2) To get out of this pit I must scale this cliff . . .only to fall into another pit. Fffff.
I wouldn't change the first game, the Mako was a part of it, but I won't miss it in ME2.
Mako much better part of game ME1 than scanning planets with mouse cursor and launch probes in ME2.
#17
Posté 24 janvier 2010 - 01:11
Thasot wrote...
WHY? Why you remove the my lovely part of game - planet explorations with MAKO?!I love games like Star Control 2 and StarFlight. I think its better part of Mass Effect 1. I cry with crocodile tears. YOU KILL ALL GAMEPLAY! Right now ME2 looks like game for casual idiots who like play in games on i-phones.
AND! Where the RPG elements? 4 levers per Perk? Its a joke? OR you make ME2 for mobile phones? I see the verry, verry bad rpg from BIOWARE!
You must be Asian... I'm sorry. Our American tech intelligence does not rival your amazing state-of-the-art Anime cartoons. No, I joke, I joke. Welcome to Bioware Social, friend!
To answer your question, the Mako was a good part in the game yes, but after a while, it just became boring for a lot of people wasting their precious time driving over pointless hills and other thing. Admittedly, the view was amazing. However, the movability of the Mako was limited and when you came across certain parts of a planet, you couldn't leave. The Mako will not be forgotten, but we will move on. *sigh*
#18
Posté 24 janvier 2010 - 01:12
Thasot wrote...
WHY? Why you remove the my lovely part of game - planet explorations with MAKO?!I love games like Star Control 2 and StarFlight. I think its better part of Mass Effect 1. I cry with crocodile tears. YOU KILL ALL GAMEPLAY! Right now ME2 looks like game for casual idiots who like play in games on i-phones.
AND! Where the RPG elements? 4 levers per Perk? Its a joke? OR you make ME2 for mobile phones? I see the verry, verry bad rpg from BIOWARE!
The 4 Levels are basically the same, as the 10 they had in ME1, you just don't dump one point at a time in, but 1 for level 1, another 2 for level 2, afterwards 3 for level 3 and finally 4 for level 4. If you are honest, it never really made a difference in ME1, if there are 6 or 7 Points in the skill, when the new abilities where located at 3 and 8. This time you'd just go straight from 3 to 8 and that's it.
#19
Posté 24 janvier 2010 - 01:17
No. no, this will not do. "Better" and "Tedious" are not interchangeable words, they're antonyms.Mako much better part of game ME1 than scanning planets with mouse cursor and launch probes in ME2.
#20
Posté 24 janvier 2010 - 01:25
That One Russian/Asian Guy wrote...
AND! Where the RPG elements? 4 levers per Perk? Its a joke? OR you make ME2 for mobile phones? I see the verry, verry bad rpg from BIOWARE!
Um... You're going down a very, VERY bad road here, friend. You're not only insulting the people who are trying to explain why they took out the Mako, you're also insulting the people who MADE Mass Effect! You don't like the fact they took away the Mako? Fine, don't complain about it here. Don't even play the damn game! Have you even played the game, yet? For all you know it could be an improvement! Just seriously, I understand your concern, but insulting us won't bring back your precious Mako. Also, the Beavis and Butthead thing wasn't funny. Its not even a proper joke.
#21
Guest_OLILIOLLOLOLIOLOLI_*
Posté 24 janvier 2010 - 01:26
Guest_OLILIOLLOLOLIOLOLI_*
#22
Posté 24 janvier 2010 - 01:29
I've seen some live streams and whilst am not going to spoil anything I can tell you there is actually some RPG elements that they've added, so whilst somethings have been dropped/lowered there has been replacements. So some people whining about the loss of RPG elements should really learn to shut up before they've played the game.
#23
Posté 24 janvier 2010 - 01:43
As for the argument of driving around pointlessly, well..increase the scanner radar and more points of interest on the map.
I'll wait though before I'll condemn this part of the game.
#24
Posté 24 janvier 2010 - 02:00
#25
Posté 24 janvier 2010 - 02:14
Sir Ulrich Von Lichenstien wrote...
verry, is that some kind of berry?
verry - its "very" with russian "R". Verrrrrrry
Modifié par Thasot, 24 janvier 2010 - 02:15 .




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