This is why I have mixed feelings about racial bonuses in games. It makes it so the best warrior will always be the tanky race, or whatever.
Dwarf: 25% magic defense
Elf: 25% ranged defense
Qunari: 10% melee defense
Human: 1 extra ability point
But what I'm asking about is that ability point and how balanced this is. Because in the previous two Dragon Age games, one ability point meant, like, 0.5 attack power, as I recall, and your stats would get into the dozens. So is this supposed to be more like Dungeons & Dragons or something, where a single point can be kind of a big deal?
I know we don't get points to distribute on level-up, but I thought we get points on gear.





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