In-game explanation for unromanceable companions?
#76
Posté 17 octobre 2014 - 12:13
- AnubisOnly, Dracon525 et lyin321 aiment ceci
#77
Posté 17 octobre 2014 - 01:11
I enjoy Bioware games, but I'll admit I enjoy Obsidian games much more. To me, they tend to do much better in the story/character department, especially in regards to the antagonists. I think it helps that Avellone himself seems to say he usually inputs a lot of his beliefs into the antagonists to help make them more three dimensional.
Alpha Protocol. Sega may have screwed the pooch on it, but if Sega didn't rush Obsidian, then I shudder at how truely awesome that game could've been. Obsidian really improved upon the Bioware model in that game (the order you played missions changed the story, how you treat npc's changed the story, how much codex entries you found changed the story, how reckless/stealthy your character play missions changed the story, whether you kill changed the story, etc)
Obsidian has bad luck when it comes to companies. It's like a sweet chocolate M&M with a mold flavored candy shell.
As for unromancible characters (sorry for the side track), everybody really touched on opinions. To add to them, I think there maybe in story reasons as to unavailibility. For example, Lelianna is a warden romance. What if the warden makes a cameo in this game? And what if Lelianna's feelings towards the warden is a crux of a story/plot twist? If such a clash of emotions is meant to have a large impact, then it makes sense that the story wouldn't want an player romance with Lelianna to over shadow it.
The same could be said for Vivi as well.
I'm also getting bad vibes as to 'other' in game possibilities but I'll keep them to myself.
Honestly, I hope we don't get an 'Aveline' situation in this game (they can't be romanced... so please don't waste our time with a quest where we can constantly hit on said character only to find out, at the very end of that quest, that it's all for not. People who aren't in the know due to ignoring potential spoilers will be rewarded with futility, and that's not cool). I don't mind random flirting here and there, but... yeah.
#78
Posté 17 octobre 2014 - 01:28
No, there is no logical reason - based on what we know - why Leliana couldn't be a romance option but there is no reason why she should to be honest.
I don't believe the choice is one of time or economics - they knew Lel was going to be in the game from an early stage I'll wager. BioWare may have plot reasons for making her unavailable but its most likley that they simply do not want to go over old ground. BioWare have explored her past in DA:O and although much time has passed since then perhaps they feel that they'd prefer to be writing the rich back stories for new LI's rather than adding to a well known one.
I love Lel but I'm kind of glad she's unavailable myself. She and my Warden, that was a thing.
As for everyone else, I see no reason why everything with a pulse would want to jump into bed with my Inquisitor. There are far more reasons why people with their own agendas would not want to get into a romance with someone than why the would.
Re-treading old romances?
They did it for Kaiden, Liara and Ashley in Mass Effect 3 (Kaiden is a special circumstance, I know). You can romance them inspite of the 'possibility' of romancing them in ME1.
This adds more fuel to my burning fire that Lelianna is involved in a plot twist of some kind, because Bioware don't usually let past romance effect availability in future games. Granted you play Shepard in all three (and I admit, that's a huge factor) but how hard would it be to write/invent a reason or storyline for Leliana to have to 'get over' the warden?
Put simply, the _lack of the option_ makes my nose twitch, though as I said in a previous thread, I could be wrong and I'm just paranoid.
#79
Posté 17 octobre 2014 - 01:45
Re-treading old romances?
They did it for Kaiden, Liara and Ashley in Mass Effect 3 (Kaiden is a special circumstance, I know). You can romance them inspite of the 'possibility' of romancing them in ME1.
This adds more fuel to my burning fire that Lelianna is involved in a plot twist of some kind, because Bioware don't usually let past romance effect availability in future games. Granted you play Shepard in all three (and I admit, that's a huge factor) but how hard would it be to write/invent a reason or storyline for Leliana to have to 'get over' the warden?
Put simply, the _lack of the option_ makes my nose twitch, though as I said in a previous thread, I could be wrong and I'm just paranoid.
I know that you mention it, but I have to emphasize that there is a huge difference between the ME romances that you listed and Leliana though. In the ME world, you are playing the same character. It's the evolution of a relationship: either the romancing of a long-term comrade after years of knowing each other or the continuation of a romance that already existed. It's building on what we already know about the character because we've 'been" Shepard the whole time. Everything we know about the character, Shepard knows too.
In DA, if you romanced Leliana in DA: I, you are doing it as a brand new character who knows nothing about her past. However, you as the player already know Leliana. There will be overlap. Would you need to relearn about her past as a Bard? Her relationship with Marjolaine? Her love of shoes? Her mother? The woman who raised her? Her time as a sister in the Chantry? Her time with the Warden? All of these things seem like stuff that might come up with the Inquisitor as s/he gets to know Leliana in a romantic way. Yes, she could avoid talking about all of these things in order to focus on her time between DA: O and DA2, but then that wouldn't be in character for the Leliana that we know. If she were to be consistent as a character, we would need to "get to know her" all over again, which seems redundant.
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#80
Posté 17 octobre 2014 - 01:50
I know that you mention it, but I have to emphasize that there is a huge difference between the ME romances that you listed and Leliana though. In the ME world, you are playing the same character. It's the evolution of a relationship: either the romancing of a long-term comrade after years of knowing each other or the continuation of a romance that already existed. It's building on what we already know about the character because we've 'been" Shepard the whole time. Everything we know about the character, Shepard knows too.
In DA, if you romanced Leliana in DA: I, you are doing it as a brand new character who knows nothing about her past. However, you as the player already know Leliana. There will be overlap. Would you need to relearn about her past as a Bard? Her relationship with Marjolaine? Her love of shoes? Her mother? The woman who raised her? Her time as a sister in the Chantry? Her time with the Warden? All of these things seem like stuff that might come up with the Inquisitor as s/he gets to know Leliana in a romantic way. Yes, she could avoid talking about all of these things in order to focus on her time between DA: O and DA2, but then that wouldn't be in character for the Leliana that we know. If she were to be consistent as a character, we would need to "get to know her" all over again, which seems redundant.
This says absolutely everything I was going to respond with.
#81
Posté 17 octobre 2014 - 02:57
And a 1/8 chance the Inquisitor would have romanced her were she an option. Let's make all our decisions on fractions, shall we?Leliana: Based on her personality and character there is no logical reason she would not be interested in the Inquisitor romantically if we take the warden out of the equation.
As for the Warden + Leliana:
1) 1/2 chance that the warden never recruited her
2) 1/2 chance that the warden had to kill her in self-defense (urn of sacred ashes)
3) 1/5 chance the warden romanced her (One option being no romance)
Who the hell cares about this anyway? In my case, and the case of many others, she was romanced with a female Warden, and a common line of thought from certain evidence is thay she actually prefers women to men. I highly doubt this is a hitch in a relationship for her.4) Warden cant father children
I disagree. Even if you don't think her potentially still being in an 'active' (As it was called by Laidlaw a while ago when asked about this very thing...) relationship with another character is a problem, there's stillConclusion: There is absolutely no reason for Leliana not to be a romance option from a logical and reasonable perspective in the events of DA: Inquisition on a basis of character, personality, lore and events.
The fact that Bioware did not provide this option to the player would be because they do not want a previous romance option to be available a second time OR because they did not have time to implement it.
(I'm not trying to argue getting Leliana as a romance option, I am however in the opinion that a slim to none Warden+Leliana love connection that against all odds would end happy - is by no means, at any possible level, a legit reason to exclude her as a romance option for the Inquisitor)
a - Retreading old ground. See daveliam's post.
and
b - She just isn't interested in your Inquisitor's D. It's very much a logical reason. It happens. Especially when she's likely in mourning.
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#82
Posté 17 octobre 2014 - 03:00
An obvious explanation would be that they are tied to the plot, like say some major decision (say betrayal) when u go like, omg how the hell or maybe that they won't survive till the very end.
- Icefalcon aime ceci
#83
Posté 17 octobre 2014 - 03:00
I was just about to say that myself. Would anyone romance Justice? I don't think so...
I think you would be surprised how many people would willingly romance Justice.
I have ran into quite a few myself. Just like people are asking about Cole; there are people that like. . . that sort of thing.
#84
Posté 17 octobre 2014 - 03:09
I don't mean to sound rude, but do we really need an explanation for each one? I mean it's really silly to have everyone fall for the inquisitor.
- ComedicSociopathy aime ceci
#85
Posté 17 octobre 2014 - 03:12
I don't mean to sound rude, but do we really need an explanation for each one? I mean it's really silly to have everyone fall for the inquisitor.
Its a spoiler right now I guess, maybe they betray you, leave you or die at some point. My interpretation
#86
Posté 17 octobre 2014 - 03:14
Its a spoiler right now I guess, maybe they betray you, leave you or die at some point. My interpretation
Seems a bit far fetched. Were you expecting Aveline, Sten, or Oghren to betray you or die because you couldn't romance them?
#87
Posté 17 octobre 2014 - 03:14
I don't mean to sound rude, but do we really need an explanation for each one? I mean it's really silly to have everyone fall for the inquisitor.
I don't think anyone is demanding explanation. It was a thread made to speculate the in-game reason why. If a character isn't romantically interested in the Inquisitor, there has to be a reason why. I think the OP just wanted to try to speculate on why for each of them, not demand to be given those reasons in-game.
#88
Posté 17 octobre 2014 - 03:17
Seems a bit far fetched. Were you expecting Aveline, Sten, or Oghren to betray you or die because you couldn't romance them?
It could be one interpretation. If you relook at the Heroes of Thedas trailer, Vivienne is mentioned as a person having her own intentions.
#89
Posté 17 octobre 2014 - 04:25
I mean it's really silly to have everyone fall for the inquisitor.
I do agree that we, in fact, don't really need an explanation for that, but that statement is not correct. Since you can only romance one person per playthrough, the others will mind their own business and some of them will have relationship with someone else. So they will not, in fact, fall for the Quizzy. They just might. It's not that silly since it's not like the Inquisitor won't have to do anything to gain their love and can just pick heart-heart-heart and "that's it".
#90
Posté 17 octobre 2014 - 04:27
I would assume that the simplest and most logical explanation is the only one needed: Not every character is attracted to the inquisitor.
Much like life, not everyone is attracted to everyone, and some people don't want to be in monogamous relationship, or perhaps even a relationship, at all. Some people are already in a relationship. Some people are attracted to different characteristics/genders than others.
I think the more germane question is: Why do so many people think that all video game characters should seek to be in a relationship with the player?
#91
Posté 17 octobre 2014 - 04:36
Why do so many people think that all video game characters should seek to be in a relationship with the player?
Cause gamers don't have a life and inability to romance someone in the game hurts twice as much? ![]()
- ComedicSociopathy aime ceci
#92
Posté 17 octobre 2014 - 04:50
Not every living being falling for the Inquisitor? What has the world come to?
#93
Posté 17 octobre 2014 - 05:01
I think you would be surprised how many people would willingly romance Justice.
I have ran into quite a few myself. Just like people are asking about Cole; there are people that like. . . that sort of thing.
Hopefully, that's not when Justice was still stuck in Kristoff's corpse, because that's just, well... there are laws against that for a reason.
My only complaint about the Anders romance we got in DA2 is that we never got a scene where Hawke could talk to Justice about it, unless you went full-rivalry and he confronted Hawke about holding Anders back.
It kind of makes me wish that Justice and Anders had ended up with a Stargate-esque Tok'ra-type deal, where it was a symbiotic possession and the two able to manifest back and forth at will? It would have been interesting to pursued a romance with someone sharing two different consciousnesses and see how Justice struggles with romantic feelings, since we know he associates such desires with Demons according to Awakening.
As for Cole, reading Asunder made it pretty clear that Cole's got the emotional maturity of a child.
I'm not saying we shouldn't have a romance with a Spirit of the Fade at some point in the series, but let's not have it descend into uncomfortable territory.
#94
Posté 17 octobre 2014 - 05:05
People who want to romance Justice makes me cringe....The only way I'd accept that sort of thing would be if Justice was bound to a suit of armor, and nothing else, and it would be one of those relationships based on emotional love rather than physical. Anything else, is just...gross....
#95
Posté 17 octobre 2014 - 05:45
Because they are just not that into you...
#96
Posté 17 octobre 2014 - 05:49
Because they are just not that into you...
Wasn't there a time when people were complaining all LI in DA II wanted to get into Hawke's pants?
#97
Posté 17 octobre 2014 - 06:14
Wasn't there a time when people were complaining all LI in DA II wanted to get into Hawke's pants?
There was indeed... But BioWare fans are fickle mistresses.
#98
Posté 18 octobre 2014 - 09:30
Cole is not a child and his body is alive, Dust wrote why.
DAA dialogues
And this!
#99
Posté 18 octobre 2014 - 01:27
Cole is not a child and his body is alive, Dust wrote why.
Except that while he's not physically a child (seriously, why did people think he was?), he still shows a marked lack of emotional maturity that makes him "childlike". We saw in Asunder, that he was far more afraid of Rhys not liking him or wanting to talk to him anymore than he was concerned about the fact he'd murdered several people, which is a rather simplistic and childish view of how the world works. For all of his resourcefulness and cunning, Cole just doesn't come across as being a particular well-adjusted or stable adult, but more of a child trapped in a young man's body.
I haven't seen what Patrick Weekes said that contradicted this, although I did see the interview where he noted that the revelation that Cole is not human, but a Spirit/Demon/Whatever masquerading as the real Cole, has caused him to somewhat evolve since Asunder. However, Patrick Weekes only said that he's stopped being afraid and become deadlier on the battlefield as a result. He said nothing about whether or not Cole also grown more socially aware or stable?
It also seems that despite the revelation of his true nature, his residual self-image is that of being Cole. As with any Spirit of the Fade, he's latched onto an idea and chose to define himself by those qualities, but in this case it was not a vice or virtue, but who he thought the real Cole was as a person, which he chose to emulate to the best of his ability.
Again, I'm not saying that romancing a Spirit shouldn't ever be done in a future game, but in my opinion, Cole is simply not a suitable candidate for that kind of complex relationship.
#100
Posté 18 octobre 2014 - 03:04
He is not only a demon/spirit with a self-made body. In DA without soul and body of mortal beings, spirits remain spirits.





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