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Seriously, why do people not like this game?


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#76
sjsharp2011

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I played Dragon age Origins and Dragon Age 2. I did not hate it, in fact I liked it a bit more than DA:O. I do not understand the hate this game gets. The story is good. There is tons to do. I STILL do not want to do the quest with the Necromancer when I play the game again because of what happens to Hawke's mom. I loved it. I thought it was fun from the first day. Maybe I am odd but I liked ME3 too. I think people are way too critical of this game. Just curious really.


I agree I like 2 moer than Origins and I like Inquisition moer than both of them. Don't get me wrong I'm a big fan of Origins as well but the game mechanics could and probably should have been simpler than what they were. I erally jad trouble figuring these out and although I'm not the smartest person on the planet I'll admit that I'm an adult. It's only ercently when I bought sand started reading the game's strategy guide that it started to click. I think I can crack it but I think tbh that it should have been a little simpler from the start whereas DA2 and Inquisition have got this nailed netween making the game challenging but not making it over complicated

#77
xxQUANTUMxx

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2 was ok for me. Different. Yea, gameplay was diff and they re used maps, but I respect the fact that bioware wants to take risks and see what works and what doesn't. The fact that it's central to the conflict of Inquisition is cool, it was fun to be a part of that experience. 


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#78
sjsharp2011

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I agree about the samey environments but to me ME1 has those same flaws yet I still consider it a great game Why? I hear you ask because all the other elements for me make up for it's shortcomings and in most games they do and that's the reason why I do and always will enjoy coming back to them.

#79
line_genrou

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over the top combat (bodies exploding in a gory mess, kids love that), waves of enemies falling from the ceiling, limited role play (established character with three choices of personality), reused environments, one dimensional party members with cliched personalities seemed right out of a JRPG, cartoonish design, messenger boy hawke the most popular boy in kirkwall town, inconsequential game minus the ending which is the only relevant event to the world of dragon age.



#80
Natureguy85

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I agree about the samey environments but to me ME1 has those same flaws yet I still consider it a great game Why? I hear you ask because all the other elements for me make up for it's shortcomings and in most games they do and that's the reason why I do and always will enjoy coming back to them.

 

It is interesting that while I noticed that all the caves, little ships, and bases had the exact same layout in Mass Effect, it didn't bother me as much as it did in DA2. In ME I think I justified some of it by seeing it as prefab buildings or thinking that it makes sense that what looks alike outside would look alike inside. It could be the time the games were made or that DA2 was a sequel so I had Origins to compare it to. I don't really know.



#81
KaiserShep

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I agree about the samey environments but to me ME1 has those same flaws yet I still consider it a great game Why? I hear you ask because all the other elements for me make up for it's shortcomings and in most games they do and that's the reason why I do and always will enjoy coming back to them.

 

The mass produced look is easier to accept in a more futuristic backdrop. When a naturally occurring tunnel system has the same exact layout in multiple locations, with even the identical artificial structures littered about within, it becomes a problem.



#82
rapscallioness

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I loved DA2, but it was samey. It should not have been. Rushed, or not. And even things like Fenris' house. Years gone by and there's still the same dead bodies on the floor. Not even decomposed.

 

I mean, come on.


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#83
Andreas Amell

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I recently replayed my rogue adventures starting back from Act 2. It was much better because I used more strategy and understood more of the talents. Most of the choices I made in my first playthrough didn't change, with the exception of gaining Rivalry with Merrill, and full friendship with rest. I ended up enjoying it more than the first time.

 

I still have the same complaints as before, i.e. the repetition of cave designs and housing interiors. But it felt good playing it better. And thanks to that I was finally able to

 

  • Finally get the Demon Slayer achievement. The items I won were worth it.
  • Defeated the Sky Cult. (I played Mark at the end but I can always backtrack.)
  • Got Merrill to break her eluvian.
  • Defeated Malvernis. 


#84
Natureguy85

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The mass produced look is easier to accept in a more futuristic backdrop. When a naturally occurring tunnel system has the same exact layout in multiple locations, with even the identical artificial structures littered about within, it becomes a problem.

 

Good point. The caves in Mass Effect were tunneled out, not natural.



#85
Teligth

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I don't know about other people, but for me hate is too strong word I'm more of disappointing with DA2. I had high expectations because how great Origins is, and it's BioWare.

 

In my opinion DA2 was decent, average and replayable, but it'll never achieve the greatness like Origins. I know DA2 was rushed and it has a short development cycle compared to Origins, and while I'm indifferent with faster and flashy combat I don't like ninja enemies that spawn out of nowhere. I also don't like how combat seems more like hack & slash and less of a use of a real strategy, but I'm very disappointed with very linear plotlines, the lack of choice and option in the story, reused environments and how BioWare changes certain companion's personality in DA2.

 

Overall I say DA2 was decent, but it fails to achieve the greatness like Origins.

Agreed. It seem like the last really good game Bioware put out was ME2.  KOTOR1 (Since they didn't make 2), Jade Empire, DAO, ME1-2. This felt like a major departure from the quality we had come to expect. They were clearly poisoned by EA since ME3 also carried a ton of problems as well.

 

My biggest beef was that DA2 didn't feel like a Dragon Age game, but a Mass Effect game in the DA universe. 



#86
Teligth

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I loved DA2, but it was samey. It should not have been. Rushed, or not. And even things like Fenris' house. Years gone by and there's still the same dead bodies on the floor. Not even decomposed.

 

I mean, come on.

It was all lazy or at least it came off as lazy to me.



#87
Natureguy85

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Agreed. It seem like the last really good game Bioware put out was ME2.  KOTOR1 (Since they didn't make 2), Jade Empire, DAO, ME1-2. This felt like a major departure from the quality we had come to expect. They were clearly poisoned by EA since ME3 also carried a ton of problems as well.

 

My biggest beef was that DA2 didn't feel like a Dragon Age game, but a Mass Effect game in the DA universe. 

 

But ME2's plot sucked and the game had nothing to do with the Reapers other than it telling you the Collector's work for the Reapers and them building a human Reaper for no reason.  Shepard is no closer to beating the Reapers at the end of ME2 than at the end of ME1.

 

I can see where you are coming from with that last comment though. Mass Effect, especially Mass Effect 2, is more character focused than Origins was, as was DA2.



#88
Pack_Fan116

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I did not dislike DA2... I actually enjoyed playing it.

My biggest beef with the game was how every single cave you entered was exactly the same, only with different doorways sealed off... You can tell that the production of the game was rushed. The scope of the game feels more like a massive DLC than a game all on its own. In DAO you can travel all across Fereldan as one of 3 races, where in DA2 you're stuck in one location playing only as a human. It's a nice side piece that explains the events during and after the blight which resulted in the mage rebellion, but after DAO and the massive DLC Awakening, I think people just expected more.

The graphics were an improvement, the protagonist has a voice during conversations, and I personally like the combat better in DA2 than in DAO.

I don't discredited this game, it's just not the epic game that DAO was.

#89
DanteYoda

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I played Dragon age Origins and Dragon Age 2. I did not hate it, in fact I liked it a bit more than DA:O. I do not understand the hate this game gets. The story is good. There is tons to do. I STILL do not want to do the quest with the Necromancer when I play the game again because of what happens to Hawke's mom. I loved it. I thought it was fun from the first day. Maybe I am odd but I liked ME3 too. I think people are way too critical of this game. Just curious really.

I guess it depends on your point of view, to me the game has far more cons than it did pros.

 

From running so poorly on my system to mechanics i could not live without being removed for.. i assume were console focuses.. Mostly the game upsets me because of reused assets but there were so many little annoyances all the way through that just made me go, i'm not enjoying this franchise anymore..

 

Also for me being not religious and a straight male the story and characters seemed not be aimed at me in anyway.. I feel i'm not really Biowares target audience anymore.

 

I feel the same way with Inquisition to be honest.



#90
Guest_ShadowHawk28_*

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I always have a hard time accepting new designs when you have become attached to something good. It was also the case with Dragon Age II.
 
What annoyed me the most was the discount graphics. They obviously made the choice to use their efforts on the RPG dialogues, the battle sequences and the face design. It was supposed to look more modern and action paced.
 
The scenery was generally boring and stereotype, so to speak. The dungeons and house interior were copies of each other. The fighting scenes are a disaster as the interaction of the player is set to a minimum. The player has very little influence of the fights as they are too fast and the companions do all the work for you. Before you even blink the fight is already over.
 
I also got tired of the way they tried to extend the time you play the game. The crappy small quests that didn't give any meaning at all. It was just quests. Nothing else. In the end I became bored and restless, thinking when the meaning of the story showed up? There was no purpose in all these quests.
 
Regarding the romance in the game, I think it was ok. Not good, but fair. The stories were not build up properly. It felt cheap to romance a character in the game because you didn't have any fundament to do so. It was merely just something you did because it was possible. Merril was properly the best character to romance, as she had a bit of a story behind her. She was also the character you were able to feel empathy with. She had, to some point, a personality. But it was not deep enough. In general all the characters seemed fluffy and unfinished comparing to Origins, where you had a lot of characters with a large described background. Try to compare Morrigan, Leliana and Alistair with Merril, Anders and Isabella? The last mentioned are pretty tame.
 
No, Dragon Age II was a fast production, used to test new features and technology.
 
Who remembers the movie 'Out of Africa' based on Karen Blixen's novel? In the beginning of the movie, you fly over Africa's nature wonders, and Merryl Streep says: "Dennis always loved a story told well." I am sorry, but this was missed in Dragon Age II.
 
You have to build a solid story like a movie. An interactive movie in this case. The scene graphics must be made well, with the right details and atmosphere, and most of all exciting. The characters must be well made.
 
All in all I see Dragon Age 2 as a fast experiment ment to fund the next game DA: Inquisition. That is the impression I am left with.


#91
General TSAR

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2 was ok for me. Different. Yea, gameplay was diff and they re used maps, but I respect the fact that bioware wants to take risks and see what works and what doesn't. 

More like laziness in regards to the reused maps. 


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#92
line_genrou

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More like laziness in regards to the reused maps. 

Short time do develop the game

With Origins they had 5 years, compared to 1 year for DA2

EA was probably pressuring them to release DA2 so it can ride on DAO success



#93
ReborndDragonx

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I have plaied origins and Inquisition as first. I was sceptic to Play the second one cause all the bad Feedback that are about.

but an Enthusiast goes for every game;)

i runtrough DA2 in a single week in the Holidays and im really sad. sad about how short the Story/gameplay is. it deserve as much as 1+3!

Reused enviroments and Maps? fuk of!! the Story about charachters and world are still very good and filld with emotions thats the Point

many guys dont realise(anymore)! Personally, i loved the Hawke charachter and what happend to her/him! I really hope thet for the next DA, Hawke will be the main char to Play, i want more time for her!:'( So let EA by side and and take the time you Need BW for the best RPGs ever made!


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#94
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Short time do develop the game

With Origins they had 5 years, compared to 1 year for DA2

EA was probably pressuring them to release DA2 so it can ride on DAO success

As i said if anyones to blame for DA2's failure on it's premise of showing a "rise to power" it's Mark Darrah and the rest. How could he be an idiot for that? Did EA bribed him to get that game out without the polish it needs? i wouldn't be surprised if he sold out like the rest and allowed it to happened seeing he was the man responsible behind that game.



#95
xxQUANTUMxx

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More like laziness in regards to the reused maps. 

maybe, maybe not. The dungeons and caves in games like Oblivion were constantly recycled. It got old yes, but it didn't detract from the overall experience for me. It doesn't for DA2 for me either. Boils down to preference though, obviously



#96
Natureguy85

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maybe, maybe not. The dungeons and caves in games like Oblivion were constantly recycled. It got old yes, but it didn't detract from the overall experience for me. It doesn't for DA2 for me either. Boils down to preference though, obviously

 

True, but weren't the oblivion gates, if not other areas, randomly generated? I don't know this to be the case, but it seemed like it to me.

There is also the time difference. Oblivion came out in 2006 where DA2 was 2011.


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#97
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true. You make a valid point. But I still think it boils down to personal preference. Maybe I'm too lenient in that it annoys me, but I'm willing to look it over if the good outweighs the bad.



#98
Natureguy85

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true. You make a valid point. But I still think it boils down to personal preference. Maybe I'm too lenient in that it annoys me, but I'm willing to look it over if the good outweighs the bad.

 

It is definitely some personal preference but there are other factors at play you have to consider. For example, I was trying to figure out why the reused interiors didn't bother me in Mass Effect, despite noticing it and laughing at it a bit. I realized it was because those interiors weren't natural. The structures were built and even the caves were dug out. Prefabrication makes a lot of sense when building things on other planets. The caves in Dragon Age were supposedly natural formations.

 

Another factor might be the viewpoint. You see the environment differently in first person or 3rd person over the shoulder than you do in what is closer to isometric view. And it stands out more when you have a minimap that looks the same.



#99
General TSAR

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maybe, maybe not. The dungeons and caves in games like Oblivion were constantly recycled. It got old yes, but it didn't detract from the overall experience for me. It doesn't for DA2 for me either. Boils down to preference though, obviously

The thing is those dungerons and caves had their own layouts while the DA2 areas had the same exact area only sealed off with gray walls.



#100
xxQUANTUMxx

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I hated dungeons anyway, so grinding the same one was the same to me.